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Comments for Poker Quest RPG

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catpaw

May. 27, 2020

Under rating threshold (show) The game has improved a lot since the last time I've seen it. From game design perspective, for a rogue like, the games IMO run too long. A rogue like run should be around an hour max. Also the heavy handed tutorial, not a fan of those, they are lazy compared of a hint based introduction, while leaving the player in control from the second 0.

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Developer response from Playsaurus

We disagree about the notion that any roguelike "should have" a specific run length. I personally (Fragsworth, not necessarily everyone at Playsaurus) prefer roguelikes that are long. Days or more. The longer, the better. Also, I'm aware that our tutorial feels heavy-handed to some players, but trust me that the hint-based thing was not working out for us for a long time (we tried it). Hint-based tutorials work when mechanics are very similar to other games, but not for this one. Don't say we're lazy!

biancoverde33

May. 27, 2020

Under rating threshold (show) Great game, just one thing missing IMHO: let me keep a piece of inventory after a run, just one. Example: I start as a warrior, you ask me if and what piece I want to to have that I had last run as a warrior. If you want to be strict, you can ask me what piece I want to drop from standard gears. I mean, I like playing it, but after a while you need a purpose to keep coming.

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Developer response from Playsaurus

Keeping a piece of inventory would amount to some level of permanent progress. Some items are simply better than others. You can read my thoughts about permanent progress here: https://www.reddit.com/r/PokerQuest/comments/gqxpfp/ideas/

gustav2001

May. 27, 2020

Under rating threshold (show) I really like the current sketches, the simplicity of them makes it less cluttered.

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deleteduser

May. 27, 2020

Under rating threshold (show) @stickyman05 Me too. I wish they worked on more artful sketches and kept the feel instead of simply coloring what they had.

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Bewilder

May. 27, 2020

Under rating threshold (show) ERROR/BUG - Catacombs of defense, 4-8 the definition/help link in the description is for attack-resistance 1 but it describes (simply) attack. the resistance word is not underlined/hothelped

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Developer response from Playsaurus

Thanks! We fixed this internally; it will be fixed in the next version.

Bewilder

May. 27, 2020

Under rating threshold (show) Loving it. In fact, I'm addicted. And i haven't even tried Hard or the other Heroes yet... ONE irritation! The end turn button is in a bad place. I find myself hitting it to confirm my card choices when I think too hard... could it be raised a bit above the deck or something? Otherwise, great effort and well put together... medium, warrior, 3-20, signing off.

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Developer response from Playsaurus

How about an option to require a double-click on end turn?

Fathawg

May. 26, 2020

Under rating threshold (show) Great game. Love the mechanics. Love the concept. I am a fan.

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(3)

Dogasaurus

May. 26, 2020

Under rating threshold (show) absolutely dont see what a food stealing gremlin brings to the game. totally ruins a good run and ends a tight run.Great game, plenty of challenge, creates a gremlin hostile enviroment.

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stickyman05

May. 26, 2020

Under rating threshold (show) I really like the sketched drawings. I actually prefer the sketched look over the fully drawn and colored versions.

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Sheepking

May. 26, 2020

Under rating threshold (show) Loving this game!!! I like how complex it is, even tho I struggle to even get past stage 2-20 on some classes. Randomness is fun but also sometimes frustrating. I will say that the terminal illness daily runs don't feel fun and I instantly feel like ignoring them for that day.

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(1)

jocks8

May. 26, 2020

Under rating threshold (show) for the daily run, how are people dieing with their first move to a safe space.

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(1)

Developer response from Playsaurus

It currently counts you as dead if you don't move forward, so it's probably players who haven't finished their move. (Or quit in the middle of it)

Dogasaurus

May. 25, 2020

Under rating threshold (show) really like the game, but i have had a couple dynamite runs ruined by starvation. With enough chips to buy and nowhere to get food, -20 health per step seems a little harsh.

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SethsAlt

May. 25, 2020

Under rating threshold (show) very cool

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(2)

Zidane666

May. 25, 2020

Under rating threshold (show) Have you thought of making this into an app for iOS and android? It’d be a great game for phones

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timbuchmann

May. 25, 2020

Under rating threshold (show) A few bugs in the attacks. Magic missile does 2.5x damage instead of 2x, poison axe of trips does 0.25x poison instead of 0.5x. And there was a fire axe I saw earlier that was "4 cards" and the power said "3 clubs" I believe and thus the power was useless. But great game!

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Developer response from Playsaurus

I can't reproduce any of these issues! Can you provide more detail?

Thought_Paradox

May. 25, 2020

Under rating threshold (show) Wow, I barely ever come back to Kongregate anymore, but this game proves I still have reason to keep on checking in for gems like this!

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(6)

Entropyman

May. 25, 2020

Under rating threshold (show) The amplify aspect, especially for easy, is a bit much. I understand as a one time thing, but the knight I'm facing now could one shot me with ease.

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(1)

Developer response from Playsaurus

If we don't have something like Amplify, we end up with a situation where players can feasibly get lots of block and spend 30+ rounds in combat on each monster, which ends up being very long and tedious. We know it doesn't feel great to run into Amplify the first few times - but it exists entirely to make the long-term experience more enjoyable, in a very indirect way.

wily001

May. 25, 2020

Under rating threshold (show) i dont want challenge run unlock one by one

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Developer response from Playsaurus

Next version we'll make it so 3 are unlocked at any time. Thanks for the feedback!

JiasiuMr

May. 25, 2020

Under rating threshold (show) The game is really good. One thing i would like to see changed, are the sound effects. They are too obnoxious for me, especially the attack one. Apart from that, the game is great!

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Developer response from Playsaurus

We're working on it, they are "sketches" of sound effects right now. Sorry they can be a bit annoying.

plasmaforce123

May. 25, 2020

Under rating threshold (show) Great game! One quick note: I see what you did with the thief as it used to be nearly useless as soon as it's card draw became too high and it couldn't really do anything, but 4-5 damage per turn on hard seems somewhat harsh. It might just be me though. Also, you might want to give gremlin's food-steal some damage as well since it can also become quite reduntant (as it can get stuck in a food-steal loop and cannot escape).

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Pyrovoicee

May. 25, 2020

Under rating threshold (show) (part2) - Elements flashing is very outdated. Recent design prefers to highlight elements. Consider highlighting opponent's abilities that can be activated instead of flashing them. Also, consider adding more information on the opponent's hand related to its abilities (for example, abilities that require a total could display "current total N", abilities requiring N black could display "Current black N". This is especially useful when there's a hidden card). - Finally, a very personal opinion: While Slay the Spire did a lot of things right, the movement is not one of them. Choosing a path in StS and Poker Quest is usually a very basic choice between two or three options, and while you did improve that with more movement options, I think you should consider moving to a movement option more like Night of the Full Moon or Vault of the Void instead. Overall this is a game with a LOT of potential and I would love to play it more!

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Pyrovoicee

May. 25, 2020

Under rating threshold (show) Hey, I just got back after the latest update. First of all, very good concept for a game! Also I see that you will put this on steam, so I feel that you can take harder criticism than a simple browser game warrants: - The UI is not very good, there is too much clicking, and the card selection have a very small box. Consider adding a default selection on top of the manual selection, for example one that would select the best X cards for the selected equipment and automatically play them. That way, instead of having 4 clicks for my attack, I have only one. This would also improve the game speed quite a lot. Finally, consider improving the card display to make them easier to read and select. - Same for the player's ability and gems, too small a window. - Too much empty space in combat. The combat log on the top left is not necessary, and the bottom right is empty. That's more space that you can use to make the UI easier on the player. (part 1 end here)

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MongoMushroom

May. 24, 2020

Under rating threshold (show) Nice update. Very professional feel. Using Firefox... it may have felt less boggy on the first go but we'll have to see. Will keep playing.

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darkstarohio

May. 24, 2020

Under rating threshold (show) Great game honestly. Made it to the second boss on my first run. Played too quickly and got burnt by the damage draw. That's totally on me and felt like a fair loss. Gonna grab this on Steam when it's ready.

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Developer response from Playsaurus

Thanks! You'll also be able to play it here on Kongregate when it's done.

Kleko

May. 24, 2020

Under rating threshold (show) I would maybe not feature the blooper enemy in stills. I like Clicker Hero, but the association makes me think of idle games and micro transactions which might not be ideal if you want to sell the game.

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Developer response from Playsaurus

They won't be in the promo art, so I don't think we need to worry about it.

SinVoker

May. 24, 2020

Under rating threshold (show) this game is great, love this RNG more than rolling d20

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yrudoy

May. 23, 2020

Under rating threshold (show) One of the modifiers you can take is "start with an extra equipment slot, but -15 chips". Coincidentally, buying your first new equipment slot costs 15 chips. So... what is the point of this modifier, exactly? Just locking you into what is effectively a turn1 purchase and nothing else?

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Developer response from Playsaurus

We reduced slot prices from 20 to 15, and forgot to adjust this modifier. Next version it will be -10 chips

razakisena

May. 23, 2020

Under rating threshold (show) another great game by playsaurus keep it up!

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WilsonOfCanada

May. 23, 2020

Under rating threshold (show) Excellent; a game that is not idle

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FullMetalPotato

May. 23, 2020

Under rating threshold (show) I just fought a Gloomstalk guardian in some catacombs. It has an ability called Doom Blaze which is "limit 2.5 uses per combat". You might want to check that. ;)

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justlink

May. 23, 2020

Under rating threshold (show) Today's daily run glitched and I didn't get any equipment to start

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Developer response from Playsaurus

You start with a bottled shop, you need to use it to get items.

charliemops

May. 23, 2020

Under rating threshold (show) Please! Make visible the reward of the battle. Sometimes it's a good info to spend more gems or any other expendable...

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Developer response from Playsaurus

We might do something more, but for now, you can still look at the world map and click on your current location to see the rewards while you're in the middle of battle if you need to.

Commander_M

May. 23, 2020

Under rating threshold (show) I`m playing on medium difficulty. The enemy im fighting has "Block 65" for no Card cost. I can do a max of 60 Damage with my Knights Sword, and only when i get a pair of ugraded aces. So I can not win. This is MEDIUM Difficulty! :D

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(1)

chaincat

May. 23, 2020

Under rating threshold (show) Fun game, but I think there's a memory leak. After playing for a while, firefox was, for some reason, using 5 gigs of ram.

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Developer response from Playsaurus

Yes, there is a leak we are aware of, I believe it's only in Firefox though. If you use Chrome there is no leak

thegreatjedi

May. 23, 2020

Under rating threshold (show) Game is now lagging very badly after the UI update, and I can't see the patch notes in-game at all on Chrome.

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Developer response from Playsaurus

Any chance you could tell me your computer specs (if you're in Windows, click Start -> type "This PC" -> go to Properties). Use the report bug button above

sirtatehoss

May. 22, 2020

Under rating threshold (show)

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selfbindingplaya

May. 22, 2020

Under rating threshold (show) When using Firefox, daily run ends up in a black screen. Reloading resets the run. Plz fix this.

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sonic6036

May. 22, 2020

Under rating threshold (show) Games horribly unbalanced. Bosses and Elites being able to straight up one-shot you is ridiculous. Means that any run can end instantly with bad rng. No point in playing in current state.

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Developer response from Playsaurus

I hope you can give the game a chance, it might take a bit of learning but you will discover plenty of things in the game to defend yourself from those one-shot attacks.

ChrisP3Q

May. 22, 2020

Under rating threshold (show) actual strategy, love it!

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degradia

May. 22, 2020

Under rating threshold (show) An issue with the Orange Bloop [Elite]: he cannot hurt me, but all my items are Enflamed 400+. I guess it's a draw.

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kabutospy

May. 22, 2020

Under rating threshold (show) Stuck in the tutorial during the "you can also use gems to draw more cards." Nothing to click.

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Developer response from Playsaurus

any chance you can let us know what browser/OS you're using?

archcorenth

May. 22, 2020

Under rating threshold (show) So, I get to the point in the tutorial where it says "you can also use gems to draw more cards." and there's nothing I can click on.

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(1)

Developer response from Playsaurus

The gems are on the portrait on the bottom left - maybe the arrow is too small to notice?

RVD2003

May. 22, 2020

Under rating threshold (show) stuck loading for me

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Developer response from Playsaurus

Can you press f12 and let us know if there are any console errors? Otherwise try another browser?

MLGHot

May. 22, 2020

Under rating threshold (show) Reminds me of Dicey Dungeons. That game's great and so is this! Great job!

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(1)

Zidane666

May. 22, 2020

Under rating threshold (show) awesome game. I played it all day yesterday and now I'm back for more

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sosrachi

May. 22, 2020

Under rating threshold (show) [extra slot] perk seems useless after the update. Now it costs $15 anyway thus no benefit.

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(1)

Developer response from Playsaurus

Thanks for letting us know! We'll set it to 10 for the next patch.

TheodorM14

May. 22, 2020

Under rating threshold (show) Great unique game, looking forward to it on steam.

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gustav2001

May. 22, 2020

Under rating threshold (show) The score screen tracks reloads. And I thought I was being so sneaky.

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gabrielward

May. 22, 2020

Under rating threshold (show) Memory leak seems to effect Edge too

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Ptitlulu59

May. 22, 2020

Under rating threshold (show) For info, I'm playing on Firefox

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Developer response from Playsaurus

Can you try Chrome? There's still an issue for us with Firefox that we're working on trying to fix.

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