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i think the upgrades cost to much early on almost to the point that it pisses you off. other then a rework on the upgrades i have no real complaints..oh and it needs a game speed option that would help SOOOOOOO MUCH!!
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To give yourself a boost, save up on Zircon gems, When you have enough enchant some items with crit chance, when you get to 1000 crit points, you have a 100% crit chance
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Aww Man! this games lacks a important vital option: hard drive save! i just lost over 24 hrs of progress cause my pc needed to reboot cause of some windows update! all lost! ... i was at level 70 with all my gear on legendary level fully upgraded and enchanted! 4000DPS per second! all lost over night! bahh.....
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Is my math bad or is speccing into crit dmg completely pointless. Since I have 100% crit chance 1 point in crit dmg gives me 7.5% more damage but 1 point in combat damage gives me 10% (5%*2 crits)
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So the only exciting fights are against legendary monsters, but theyre so rare you never see them happen... I request that you put something in to let you summon them... For example every kill gives you a point and it takes 5000 to summon next monster as a legendary, that way you can see where you stand against them instead of just fighting them all afk ;)
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Would be nice to have a way to see what I'm getting from Refining things. Then I would be able to calculate if there's certain things I should refine vs sell or what upgrades under wealth are the most beneficial at the time.
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Oh WOW, that gem shop really rips you off o__O
"Oh, selling diamonds, are we? I'll give you 750 per diamond."
"Oh, you want to BUY diamonds? I'll give you a cheap deal, 10.5k per diamond. Best deal you're going to get around here."
Aah, the evil deeds you can do when you have a monopoly on a market...
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Thanks for the reply, dev. :-) I am still unclear on 2 things, hopefully the last 2! First, I equipped several items to check if they received any bonus and they didn't -- at least, not that I saw. Should the item mouseover be showing enhanced damage (and other??) stats once I equip the item? It doesn't. Second, can you please explain the bonuses listed on the veteran page? Vet ranks = # of retirements, right? The others are a total mystery to me.
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the block penetration isn't allowing for crit damage. That's why it's so much lower than it should be. Not sure if intended or just a math bug.
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lietv: Can you elaborate? (I wish this was explained clearly and fully someplace instead of everyone posting very terse comments.)
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I have less Lost Items looted then the stats shows. I lootet 2 and I had sold one. The stats show 4 looted Lost Items.
Inventory: http://prntscr.com/4lc71r
STATS: http://prntscr.com/4lc72p
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I love the game, there is just one little problem. when I log back in the monster levels reset to lv 1. clicking the arrow enough times to get the monster level you want is VARY ANNOYING
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OK, we're almost to an actual definition now. What stat(s) is it that is/are boosted by this percentage? My "head" slot has a 30 next to it, so I take it that that is 30% boost which will get applied (at next retirement) to... what? I have read the veteran retirement page and it still does not make sense to me. The bonuses listed on the left on that page are not explained. (Am I the only one who just finds this whole veteran bonus thing super confusing??)
Hello. Sorry that I have not responded to this sooner. The percentage next to your "head" is a boost to ANY item that you equip in the "head" slot. So if your head item has 100 damage, and the bonus percentage next to it says 30, than it will change the damage on the helm to 130 (130% of its normal damage).
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i really dont get it, the game is SO SLOW!!! i mean i hunt now ca. 48 hours and i retired once, and am now at lvl 55 with the second char. to slow. makes no fun for me... or i do something wrong? the concept is genius but the speed (nospeed) is kiling me.
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@ProspectorSam I might be wrong but i think those numbers boost your stat by a small % depending on the number written
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What does this mean? "When you retire, one of your item slots will gain said [Veteran] bonus." I have no idea what that means. The bonus is a number. What does it mean that a slot gains a number? (Thanks for all the work you are putting into this; I keep asking because I like the game!)
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I have a question in that stats panel there is somewhere where it says every items you looted, it is written lost items found : 0, what the hell is a lost item? is it some king of high quality ultra rare item?
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is there a trick to spawning legendaries or are they at an extremely low spawn % ? after playing 6 hours in hardcore im scrapping at lvl 55 and havent spawned 1 :/
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OK, I finally understand the 3 levels shown. (Phew!) Next question: what is the number in the box next to each equipped item? It has no mouseover hint and it isn't clickable. What does it do? I'm guessing this is the "veteran level"??
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stll think health regen needs to go up more then 2 per upgrade i have to get all my health from health stealing which probly gets my like 500 times more health regen than health regen
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Thanks for the replies about the types of levels. I noticed on my latest reload that the entry screen shows "skill level" equal to the level shown next to the sound icons at the bottom, so I guess that's what that one is.
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Funny how despite the issues I keep coming back to this one... Good job Dev :) After spending a bit of time with this game, I see two main things that would be good to improve. 1) Looking at hundreds of whites to find one with 1.56 speed gets very tedious... Perhaps a way to sort by speed, or perhaps let upgrades do less than .15 near the speed cap. 2) Hardcore is too slow idling as you need to play ridiculously conservative to allow for the occasional Legendary monster... Not sure what would be best there... perhaps make them more frequent so playing conservative doesn't feel like a waste. In any case, looking forward to whatever you come up with next :)
Thank you for playing! In regards to your first suggestion, it would be very simple to add a "sort by speed". I can put this on my to-do's. I have been thinking of way to speed up "Hardcore" mode myself. I have a few floating around in the depths of my mind, so maybe one will come to fruition soon. :)
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There is something i would like in a future update! Could there be someplace where you see how many %drop rate for every tier of item? that way we would know if we capped magic find. Thanks :) great game btw!
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how exactly does magic find works? how many % chance do we have to drop a legendary on a mob? and how much does having magic find helps the drop rate?
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For everyone trying to understand "levels" there are two different types, our Item Level (which is created by averaging the item level of all equipped items) and your skill level which raises with XP. Your Item Level is displayed by the avatar in the top left, your Skill Level is displayed to the right of the XP Bar. Also, the "monster level" you set for spawned monsters will be equal to the Item Level the item those spawns will drop.
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@ProspectorSam - You're pretty close. Retirement is based on your average Item Level (The top-left number); The settable middle number determines monster level and level of items you find; The bottom right number is your "character level" but all it does is determine the number of skill points you have available AFAIK.
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Could you clarify what the levels are, shown on the screen? Top left, next to the char class avatar, is supposedly item level, right? But every item I find is always the level in the middle right (the one I can set manually). That middle right one seems to be monster level, since the monsters get more HP when I raise it. I think the bottom level (to the right of the sound icons) is my char level, right? It is advancing INCREDIBLY slowly now. I'm level 70 and need level 700 to retire. At present rate that will take weeks. I've set my monster (or item?) level to 100 above the top left (supposedly item, but really ???) level and am still going like frozen molasses.
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Hello Mr. Dev, I noticed the off-hand veteran bonus is displaying the same value as the helmet bonus instead of displaying the correct value (at least when playing assassin). I don't know if this is only a display error or if the calculation is wrong as well.
I have had complaints that in some cases, the off-hand bonus is not displaying at all. I am still working to figure out which cases this is occurring. I will try to have this resolved soon.
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Not really sure what these bonuses are supposed to do, they don't appear to do anything for me. Been like this ever since the new veteran system was implemented, numerous restarts. http://prntscr.com/4kampu . Done the reset, didn't do anything. Also - http://prntscr.com/4kantl
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Feature request: Could we get a count of our current cash / diamonds in the inventory screen, so we know if we can upgrade something without checking back?
Also, a more orderly method of sorting the items would be nice. It would be spiffy if we could look at them while they're being sorted, without the items jumping all over the place. Even just adding the next item of a given type to the end of the pile of that type would be better. Has the side effect of making the bottom items jump when items above them are gained, but it would still be less irritating than the current method, which seems to randomize them.
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So it looks like vet bonuses actually do work, it's just not displayed anywhere in the main inventory screen. If you look at an item in the enchanting screen, it shows you the item's base stats. Also, vet bonus apply to enchantments, so keep that in mind when doing them.
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Hello Mr. Developer, can you revert this change? "5. When hovering over an item that applies to a vet slot, it will now show the bonuses properly in BOTH boxes, instead of just the “equipped” box."
I thought it was very useful to have one box show the original stats of the item, so it was easy to compare it to newer items (and there are two boxes anyway).
Hello. Instead of reverting the change, I am adding indicators to the right of each stat (in both boxes) to show the bonuses amounts given. This should resolve this issue for you. :)
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wtf, did you go a update wrong? i lost everything when i retire. b4 when you retire you unlocked new vet items right? well i lost everything? WTF
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If im not mistaken i got a weapon that has 1.13 atk speed, but it doesnt show anything else, no attack nothing. It even has - money on it...