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Personally, I think enchant cost should go down as the amount of Retires goes up, or base it upon the combined power level of your veteran items, because after you have a veteran item, enchanting is almost pointless.
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it would also be nice to have a sell all/ refine all inventory button also. Easier for how i play any way. I know i can sell them all in the auto sell but after I find a good item is when I want to sell all. Great game so far. could add a lot more and could be a big hit!
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good lord.....you have some super extra beefy legendary thats killing me after 12 hours.....dang it....UGG!@@!@!@!@!@!@!
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we need to be able to buy more then 1 quad gems at a time can enchant anything super high enchant 1 quint max seems good
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And oh, I forgot, here's another bug: I refreshed after retiring and I got my veteran item a second time. I don't believe this can be exploited but just pointing it out.
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My play time got reset when I retired ; this makes it annoying to get the achievements related to play time. Also, speaking about achievements, you should add a confirmation window when pressing the reset button, I accidentally reset my achievements :/ That apart, I'm having fun playing this game :3
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my one bone to pick with this game is that after you close the game, lets say your about to go to sleep, and you come back the next instance, you find all your items are gone. This is kinda annoying :/
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lol....i deleted my saves so i had to start from zero....wow the new balance is definately making you be patient. will be interesting to see how the vet gear is balanced.
are you sure the scaling of the money buffs are working? they aren't scaling....many are just 2 points regardless...?
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One thing that would be nice is if clicking cinematic mode made the game screen bigger (including the buttons). That way it would be less tiresome for my eyes as well as easier to hit the small [+] buttons
I have the scaling disabled because, when you do this, it makes them game a tiny bit laggy. I've got to do some work on the sizes of my images before I can turn on the scaling again for cinematic mode. I will try and accomplish this soon.
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You should make it so higher the mobs level the higher change of getting rare epic legen etc gear instead of it being mostly uncommon..
This is already the case. Your chance of finding magical gear is based on the mobs level + your magic find. The higher these two things go, the more magic items will be found. It gets to the point where common items don't ever drop. And then it gets to the point where uncommon items don't ever drop, etc. Soon you will be getting only Epic / Legendary items. This is as intended. New item rarities will soon enter the game as well beyond legendary.
Haha. It is kind of funny how Hardcore came about. The game was initially designed as "Normal" mode only, and than a RL friend of mine said, "Wow, it would be AWESOME if there was a risk of losing everything if you died". And thus Hardcore was born. :)
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what do i get treasure chests from and what do the look like becuase i auto refine all gear up to rare and dont know if i am auto refining the chests
After killing a monster, the chest will appear on your screen, telling you what loot you got from it. You will automatically receive a variety of gems, gold and items. =D
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The equip and sell buttons in the inventory are way too close. Separating them a bit to avoid accidents would be highly appreciated.
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If you die on hardcore mode, close the tab and then reopen it - your save is still there, just like on normal mode. Just mentioning it so the devs can fix :).
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can we get a xp find stat or something? i'm killing the max level people and after 2 days afk i only levelled up 4 times
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im currently vet level 4 and enchanting got kind of useless. or is this jus when you are still growing fast? im not earning enough gems to keep up with the damage from my vet main wepn for it to be worth anything at all
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About HC achivements. Yes, I got them for retire in normal mode, not HC. Another strange bug: sometimes mob's level bar is not active. I can't click "left/right" buttons or focus the number to type it. Cure is save\load.
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1. With high "Magic Find" I have tons of epic, but no legendary loot. There was a lot more legendary loot with out "magic find". I don't need it with vet items, but this is bug.
2. Health regen. It is too low. With high max hp, the only way to restore it is "save/load". Regen will restore it for a 10 minets, I think.
3. Retire. Retirement level: 4350. Save, load. Retirement level: 2600. What?
Thank you for the feedback. I have looked at all of these issues and resolved it in the update I am about to publish. As far as legendary items go, Magic Find will not help you earn them. They are very rare and they stay very rare.
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I always wondered, I noticed that when I increase my crit value well over the 100% boundary 2 stars appear and my crit damage increases, now, what the hell does increasing the block after the 50% boundary does?
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It seems that there`s some bug about items` cost. The most expensive skill now is a Damage, items with bonuses to damage cost much more than items without. It`s just ridiculous.
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okay, what possible creature could have spawned that killed me *lv 47 hardcore mode* on level 30 monsters -.- cost 50 million for all my upgrades to go +1, and had about 50 points spent, 40 in offense and 10 in wealth...not to mention complete legendary 3 star items...how....i cannot fathom unless magically a Mythic class creature appeared which i didnt see listed in creatures killed...
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ok this is just wrong killing things that are level 100 i'm only getting 7 exp per kill? and i need 3,720 exp to level? you've overdone "fixing" things
It all depends on what level you are vs. what level the mob is. It encourages you to keep fighting tougher and tougher creatures. This is working as intended.
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i can confirm that 1.10 is the fastest attack speed. keep an eye out for a weapon with 1.55 attack speed 1.40 works too