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MonkofPain

Jan. 15, 2015

Under rating threshold (show) CONSPIRACY!!!!

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darkw00d

Jan. 15, 2015

Under rating threshold (show) there is some extra items, i found lightblue, and then i foun red items :)

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Veldrin94

Jan. 15, 2015

Under rating threshold (show) For "Refine All" and "Sell All", those buttons are bugged, if you refine item on first slot, the algorythm is checking the 2nd slot, but when 1st slot item is sold/refined, next item becomes new 1st slot item in inventory not 2nd, so the moment when you increase the number of slot to check is when the item doesn't meet the requirements of being refined/sold, otherwise the item slot shouldn't be even touched, then those buttons will work properly :)

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MonkofPain

Jan. 14, 2015

Under rating threshold (show) wow, there has to be Genx. That is unusually high even for a lvl 1 item that is a magic find... what conspiracy is this POWERGAMING?

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(2)

Xblugs

Jan. 14, 2015

Under rating threshold (show) After legendary there's Divine item (Teal) and Lost item (Red), i think lost item can only be obtain by achievement (treasure found)

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(2)

Genx

Jan. 12, 2015

Under rating threshold (show) Is there a 6th, hidden rarity? I got a teal weapon. Its different that the rare blue. At level 1 it does 562 DPS, with a speed of 1.11, crit 18.3, and blow 17.73.

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(2)

Veldrin94

Jan. 12, 2015

Under rating threshold (show) Suggestion: what about giving players a small info on achievents (while holding mouse on an achievent icon) in text box not only what is needed to unlock certain achievements but as well progress in getting it f.eg. Kill 25k large monsters. (5000, 25% done) or something like that

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xHELLERx

Jan. 11, 2015

Under rating threshold (show) game needs a score board so we can have some more incentive to compete against each other

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(3)

Veldrin94

Jan. 10, 2015

Under rating threshold (show) Why "refine all" button refining like half items instead of all? As well as i think that player should be able to see his item level at any window, at least on inventory window, just for getting infos faster. Aren't those Veteran Rank items a little bit over-powered? If I'll have more suggestions will gonna stack them and give a omment/reply with those.

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xeran12

Jan. 10, 2015

Under rating threshold (show) What's better flat combat dmg or procent?

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(1)

Developer response from PowerGaming

Percent

loseexe

Jan. 09, 2015

Under rating threshold (show) What's the math on block, how exactly does it work?

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(2)

kingrata123

Jan. 08, 2015

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(-5)

kingrata123

Jan. 08, 2015

Under rating threshold (show) y cant enchant items agian?

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loseexe

Jan. 07, 2015

Under rating threshold (show) Only thing I'd love to see is being able to run multiple characters at once.

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(3)

genaricname

Jan. 07, 2015

Under rating threshold (show) is there a tier above legendary?

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jfusion

Jan. 06, 2015

Under rating threshold (show) When enchanting items, the cost isn't entirely linear. The price seems to jump every 50 levels: 99 Block is only little more than 98, but 100 is a lot more than 99. So, if you arbitrarily pick a nice round level of something, you might be LITERALLY flushing precious gems down the drain.

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(3)

Developer response from PowerGaming

;)

OpusMajor

Jan. 06, 2015

Under rating threshold (show) FYI - I was fighting level 82s and killing Mediums in 2 hits...51% damage on the first hit then finishing them off on the second. I watched it do this for many minutes so it wasn't on Crit hits. (That would one kill.) Then I spent 2 Skill pts on Combat Damage to get 5% Increase in damage twice. After spending those 2 skill points, I was doing LESS damage, Not more. Now vs level 82 Mediums it takes four hits, not two, and it take two hits to kill smalls, not one like before. Seems like there is something wrong with the math somewhere.

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WLBjork

Jan. 06, 2015

Under rating threshold (show) cont. it's pointless keeping anything to the right of ring2 except your own particular special, so they can be highlighted for all levels, clear everything else for now. I suggest refining everything, as this gives gems which are useful. Now it's just a matter of spending money on training and managing inventory. Anything you don't use, refine. Use your own judgement as to when to advance through the difficulty levels - personally, I play conservatively, i need to be able to kill a small creature with 1 blow, a medium with 2 and a large with 4 without using the special to be comfortable.

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WLBjork

Jan. 06, 2015

Under rating threshold (show) espear, pretty simple really. choose a character, then start the game. Click the spawn enemy button and defeat it. You should win some gold, so spend it on training. Now go into settings, and set the "only spawn monster" bar to at least 90%. Toggle you special to fire at an appropriate time. Leave settings, and click the auto spawn box. Open the inventory box and expand the options at the side of the check boxes. anything highlighted here will be sold or refined, depending on which check-box you select.

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espear

Jan. 05, 2015

Under rating threshold (show) i have no idea what im doing

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(-1)

cbeenker

Jan. 05, 2015

Under rating threshold (show) Divine items can have a faster att speed than the 1.11 you can otherwise get

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blackblood99

Jan. 03, 2015

Under rating threshold (show) the gryphons in this game are actually manticores

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PR0totyp3

Jan. 03, 2015

Under rating threshold (show) Having problems, nothing shows up now after my Flash Player crashed... even if I refresh.

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johnson913

Dec. 31, 2014

Under rating threshold (show) Also why is the rarest item, the dark red items, weaker then the holy items?

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johnson913

Dec. 31, 2014

Under rating threshold (show) Your game losses all balance after about 50k magic just fix your scaling on the monsters change the level scaling of the stats from flat to ratio.

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NexTerren

Dec. 30, 2014

Under rating threshold (show) So light blue items are Holy, and rarer than Legendary. Dark Red seem to be even rarer than Holy (I'm seeing a ~20 to 1 ratio) but are weaker, and are worth less. Am I missing something?

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jfusion

Dec. 30, 2014

Under rating threshold (show) Another comment: I'm seeing many more magic ankhs than any of the other magic class-specific items. I'm playing as a sorcerer.

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MakarN

Dec. 30, 2014

Under rating threshold (show)

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jfusion

Dec. 29, 2014

Under rating threshold (show) Hello, dev, and thanks for the fun game. I have a possible error, and a request: The "Sell All" and "Refine All" buttons don't affect all items -- it takes multiple clicks usually to get everything. It's maybe doing half at a time. Related to this, it'd be nice to have an option with those buttons to affect only the "seen" items, to clear out the items you've looked at, and avoid getting rid of items that appear as you click.

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JohnKeithTaguba

Dec. 27, 2014

Under rating threshold (show) Song?

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pkmightymike

Dec. 25, 2014

Under rating threshold (show)

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davidgoad

Dec. 24, 2014

Under rating threshold (show)

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Fabinrp

Dec. 22, 2014

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mike12091209

Dec. 22, 2014

Under rating threshold (show) for some reason i cant play this game. can u put the requirements on the instructions menu please. THANKS. :)

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Ilnar_Nabiullin

Dec. 21, 2014

Under rating threshold (show)

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Ilnar_Nabiullin

Dec. 21, 2014

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Undeadknight196

Dec. 21, 2014

Under rating threshold (show) ((continue)) like the class it is for and yes I know the only dif in each classes equipment is one thing but it would make it harder. Or you could just add the Class Idea Rarity and make it even more rare then what Lost? Idk I have yet to get one and those seem to have to be gotten by finding 1k treasure chests and the ones following that one so idk. But It would be cool and maybe the area thing will be a nice add to put in backgrounds and views that could change and when facing a Legendary it turns Hellish.

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Undeadknight196

Dec. 21, 2014

Under rating threshold (show) I think there should be not just a level for the monsters but add areas that split what kind of monsters and add like a kill amount quest for it and then Legendary Kill quest and yeah I know its an idle game but It would be cool because then you can add a whole new Equipment Rarity as "Class Set" That will have either a way to obtain a random piece of it at what ever Level they have the Monster Spawn Level on when they face the Legendary for that Quest in that area. Or have it at the retirement Level you need for your total Item level. so it would be like a lvl 50 Sword for beating the quest without a vet rank. Also You should make those ones have random stats but it should have a name..

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BeataN1

Dec. 20, 2014

Under rating threshold (show) i like this cause i dont need to break my hand while spaming like in othere idle games

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Elgo1819

Dec. 16, 2014

Under rating threshold (show) I maxed out my gold and literally crashed the game.

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MonkofPain

Dec. 15, 2014

Under rating threshold (show) I would love it if you could mark new items as green with a full stat upgrade, red as a stat downgrade, or blue with both. As fast as you get items in this game, it would be great to quickly see just what is an upgrade, and what is gold or refinable.

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znichols1313

Dec. 15, 2014

Under rating threshold (show) really fun to retire u need the upper left corner to be 100 not the bottom. after you retire you get two new classes treasure hunter is the coolest.

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sevrenth

Dec. 15, 2014

Under rating threshold (show)

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Sirry

Dec. 14, 2014

Under rating threshold (show) Nice game... looks like you made end game level 100Q... might as well make achievements up to it? A few things to note: Autorefine sometimes takes awhile... perhaps have more efficient code to do this? gets slow when u come back after awhile with game running. Refine All simply breaks if there's too many items (game crashes). No autorefine for Lost/Legendary items = issues late game especially with the above issues.... (if u leave game on, you can't autorefine and if there's too many, the game will crash when you try to refine all) End game content makes the player scale faster than the content - went from 50k to 100Q in 15 minutes or so. Perhaps make a definite end before the game goes splat? :) With that said, great game :) Thanks for the diversion.

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Kolinon

Dec. 14, 2014

Under rating threshold (show) I come back months later, start my old save. Still OP. Now my Ilvl is 100quad. dps is 80 quad + my 100% crit chance. What rarity is the gear now? A teal? WHAT IS THAT

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WLBjork

Dec. 14, 2014

Under rating threshold (show) m4g3st1c, you're missing the better part of half the game if you don't rebirth - 2 extra classes, treasure chests, and the bonuses to stats granted by the rebirths

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runeman64

Dec. 13, 2014

Under rating threshold (show) BEST 2 HOURS OF BLACK SCREEN IN MY ENTIRE LIFE!

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m4g3st1c

Dec. 11, 2014

Under rating threshold (show) After playing for about 104 hours, I've hit the point where I have yet to rebirth, yet find it pointless. I'm at the highest level you can possibly reach, 1 hitting everything, and earning more than I spend. How I got there was by investing in gold, which later gave me more than I needed to easily max everything else. End game stats seem to be the issue. It's 123 mode now.

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RyoStonewell

Dec. 11, 2014

Under rating threshold (show) an auto sell anything you pick up except for whatever's best for your class would be very helpful, either ongoing on its own or when clicked.

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FlamingSpork

Dec. 11, 2014

Under rating threshold (show) correction: 1.1 is the maximum attack speed that a weapon can be upgraded to (if it is not already below 1.25 when you first get it)

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