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Best Atk Speed for Weapon is 1.55. After upgrades it becomes 1.10. Here a list of some diffrent tries:
1.56 - 1.41 - 1.26 - 1.11;
1.55 - 1.40 - 1.25 - 1.10;
1.54 - 1.39 - 1.24 - 1.24;
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Best Atk Speed for Weapon is 1.55. After upgrades it becomes 1.10. Here a list of some diffrent tries:
1.56 -> 1.41 -> 1.26 -> 1.11
1.55 -> 1.40 -> 1.25 -> 1.10 1.39 -> 1.24 -> 1.24
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There are many issues that need solving. I have Vet Rank 429 and that causes almost half of the enemies to be a legendary chest. Whit my broken character, i easily might start dealing NEGATIVE damage, which will cause me to heal the enemy, making the target's health bar go above 100%.
The game also doesn't account for critical chance or critical damage in the total dps, so you don't know your actual dps at all.
Here is a screenshot of the stats of my broken unplayable character http://prntscr.com/4930xr
If you are too lazy to copy paste the link:
DPS: 85.97 MIL
Damage: 94.57 MIL
Attack Speed: 1.10
Block: 1.80 MIL
Crit: 3.58 MIL
Max Health: 35.62 MIL
Max Energy: 7.13 MIL
Health Regen: 3.57 MIL
Energy Regen: 3.57 MIL
Gold Find: 7.34 MIL
Magic Find: 897.19 K
Anyway, you might want to rethink the purpose of legendary chests.
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I'd love to see the actual values in health/energy, would make it easier to know when to move to the next level and how much special actually drains.
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i let the game run last night, i saved and reloaded the tab. next thing happening: i press new, type in my name and i am wondering why i am starting from 0. so i exit, see the load game option and i load into the game i just started. thats not the way any game works. please remove the option to start a new game if there is an existing game saved, since you planned the save system without slots. instead of new normal call it continue normal, so starting over again would require to delete the ongoing game first. this way its much cleaner than it is now. grml
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just lost my level 25 with 500 dps to the no save function but ill just have to start over, atleast now its working :) i really like it so ill keep playing in opposition to what i usually do when my save file dies on me. 4/5 though :D
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save is working, but if you start a new game intead of load you'll lose progress when saving in the new game so be carefull
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When will the save actually work.... I played for some time pressed save, exited, ate, came back and I had to completely restart.
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Loading my saved game prompts me to choose a class all over again, and also brings up the tutorial menus. However, it keeps my gold and purchased upgrades. Was this intentional?
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Saving fixed! :D
Now i can give you 5 stars for sure. Game is great. I hope you will implant new content when you can.
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I'm love to see a handful of "unique" items added to the game, which (like every other RPG with unique items) boast "unique" and powerful stat sets that are predetermined.
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yea anyone else have a problem with this game loading on google chrome my screen for game stays black and I would love to play . it sounds fun but its not working for chrome any suggestion?
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Bugs
Saving:
Doesn't save Class/Name***
Doesn't save skillpoints*
Doesn't save HP/SP (Exploit! Refresh game for full)***
Active Fight doesn't save (Exploit: refresh if monster is too hard. Bad for Hardcore)***
Doesn't instantly save on death at hardcore (Exploit: refresh for living character)***
EXP of the current level won't save ***
-checking if level gets reset too-*
All ingame options won't be saved: Sound/Music, Autosort, Autosell etc*
* = Medium Priority
*** = Exploit or Maximum Priority
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Lost my files 2times already.. I noticed that when my exp bar go pass 10, thats the time my files disappear... sad... well gotta try again
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The save system is really odd. I saved and then refreshed the game. I had to "create" my character again (write name and class) and then position loaded, but skill points were resetted.
I wanted to give this save method a try. I thought players might like being able to re-spend their skill points and choose a new class, however, I will be changing this in the morning to fit what players are wanting.
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I don't think the equation is the problem but the damage upgrade is flat, it mean attack speed will grant a way more larger bonus than damage on weapon you should replace the flat damage by something else
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This idle has potential but its missing something that other idles have. Thats currency gain. Takes too long to acquire money. Too many clicks to sell gems. Its kind of half way between idle and something else.
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One of the best idle games I've played. A few minor suggestions though. I love the auto sell/refine option for each type of equipment, but it's a bit annoying when I go from farming items to farming gold. Having a preset or two would be amazing since it's annoying to click each box. Second suggestion, although I'm not sure if it's meant to be part of the overall strategy, would be having a small life bar on each screen, in case I ran into a few EPIC monsters in a row while upgrading my equipment.
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Dps feel so wrong ... i found a weapon that have mass damage and medium to low attack speed and because the damage stat is flat the attack speed will ALWAY give a highter dps ...