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but that is the point of the game and the point where it becomes broken the veteran ranks need way more balancing to be fun :S only no veteran run is fun and challanging
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After the latest update this game has gray-screened for me. Is there a common solution to this? (keep in mind that I tried emptying my cache)
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item level skill level how many veteran ranks u have and what mode you play on to get veteran and retire you need to have all items lvl 100 euqiped
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Good but too easy to mastered this. Veteran items... to get next one I just need 2-3 min. It takes me 10-12 hours. ^^
Idle game 4 stars from me.
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It took me 3h and 45min to get from lvl 64 to lvl 65 on my HC-Char. I'm trying to play it safe, grinding only monsters which are 19 levels above my item-level. How in the world have you guys gotten to level 100+ already? ;O
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How do you increase the stat for "Next veteran item power"? Is it just or character level or do you need something else?
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Also, the % damage doesn't work in that it's 1.05X every time, or +5% every time. if you have 70% damage bonus, and increase to 75%, you have to divide by 1.7 and multiply by 1.75. it's increase +5% to your base damage, not current. so 440 damage divided by 1 + (%), times 1 + (new %), and you'll get your damage
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It'd be nice to know what enchanting would cost, even if all my items are enchanted (it just says already enchanted, with no costs or even mention of what gems are required)
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When you have too much money perhaphs their should be an option from the enchanting screen to purchase the gems without having to go to the broker...so you could literally just buy the enchantment and gems all from the same button..if that makes any sense
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Glitch: From what I noticed if when you die even on hardcore(thats what I'm playing) if you reload the game your character is still alive able to be loaded.
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I cant figure out whats triggering it but occasionally I cant click on the monster level space in order to input a different number
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so the combat skill where you get 5% more dmg seems to dont work how it should. i got 440 dmg when i skill this i should have 462 because 440*1,05 = 462 but what i get is 454 so it doesnt adds 5% more dmg you only get something like 3,08% more dmg o_o or am i wrong?
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It would be nice to be able to buy several upgrades at a time. When you have quadrillions, 25 bill per upgrade takes a lot of clicking.
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i am on full vet armor. My vet armor item level just goes up by itself, im not even attacking. I came back from dinner and im on ilvl 45k now. Kinda silly now
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Awesome game. Just one small comment I guess - doesn't affect my enjoyment of the game at all but I think it would make sense if the Rogue and Mage classes switched abilities since rogues are usually known for stealing and making money whilst Mages usually do a lot of damage.
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Suggestions:
1. Getting small rewards for achievements + more interesting achievements (eg. small damage boost or regen)
2. Seems like Assassin is the easiest and most rewarding class. If you can kill in one or few strikes you get more from life steal AND more cash/items. There's very little risk vs reward between the classes. Assassin is kinda like low risk + high reward. Not sure how you can change that.
3. Survival Skill Tree seems very lacklustre when compared to Life & Energy Steal from Combat Tree. You gain so much more survivability in terms of health & energy steal from Combat Tree PLUS the damage it provides.
4. Wealth Tree, I haven't played much around with it, but it seems like I get bang for buck by killing faster/higher levels with Combat then investing into Wealth and killing slower. Again this is linked to the 3. point. Survival and Wealth Trees seem to be more of secondary after thought skill trees and you gain much more from combat point for point.
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Suggestion: Make it so your special can be used with "more" energy to increase the damage because after a certain point with the vet items my energy is always full when being used on every enemy with monsters spawning instantly
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Every time I save and exit the game when I come back my xp bar is reset, like if it's halfway through when i exit, it's back at zero when I load it up again. Is this supposed to happen?
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How do you raise your skill level in a proper way after a few resets?..i mean, my VETs are constanly lvling up and i don't get skill exp...but when i'm fighting lvl 300 or even lesser monsters, they already have 75% Block...so i don't have block penetration and it's frustrating. I can't unequip the vet items because with the mob scaling it's a certain death (And i play in hardcore mode).
BTW: Good work balancing the VET items, and the monster scaling seems to be a nice improvement to the game...except for what i said before.
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the items in the inventory did not get saved when i reload the game.. if it was meant to be 'locked' in order to have it saved when someone quits or reload the game, then please specify that.. it is annoying to see my items disappear from my inventory just by going to the main menu and returning to game.
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Can we have both a normal and a hardcore saved game(s) at the same time? I just finished normal and would like to try hardcore but not if it means losing my normal save. Thanks!
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if ur item level is 15 and monster level is higher it will turn yellow orange or red and if monster level is lower than ur item level it will turn green or blue
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any reason you made it so when fighting 30 levels your damage is cut so hard its very annoying 1 shoting lvl 95 large creeps and not 96 small ones
maybe more like halfing your damage or just make the monster health/damage scale a little higher