Under rating threshold (hideshow)
max attack speed is 1.10, not 1.11.
the attack speed to aim for (from common items) is 1.55. it gets perfectly enhanced to epic 1.10 speed.
Under rating threshold (hideshow)
It would be great if you add auto buy gem and auto stat upgrade...
Then I would be more willing to take more dangerous challenges.
Under rating threshold (hideshow)
@LoordV - You say this game is too much of a grind and it's going to take too long to hit first level of vet?
Well... It's an IDLE game.
Under rating threshold (hideshow)
The game just become to mush of a grind never gonna hit my first lvl of vet. I will never play this again moving on to other games. and will change my score to 1
I have stop playing do not like
Under rating threshold (hideshow)
hey, I have a suggestion, to put the disenchant button on other place, because I accidentally double clicked, and lost my enchant, or maybe put a confirmation to disenchant, it would be cool.
Under rating threshold (hideshow)
I like how it tells me how long I've been playing for.... So, I can know how much of my life I've wasted playing this addictive game
Under rating threshold (hideshow)
After the first veteran item, game gets too easy, i wonder if it is a bug that iff you kill a too high lvl mnster, your itens never stops upping
Under rating threshold (hideshow)
It'd be great if next to each gem there was an "i" that, when you hover over it, says the sell/buy price for gems. I can never tell if I should sell my gems for a high price or keep them for enchanting. Players would probably benefit from knowing how much they can sell their gems for.
Under rating threshold (hideshow)
@POWERGAMER i have an idea how about scrapping the retire idea and have the vet items purchasable with vet ranks/points? :D
Under rating threshold (hideshow)
After 1 hour of killing some 2k monsters I'm level 29 skill and ONLY level 1? I think there is a serious bug going on.
Under rating threshold (hideshow)
I'm not sure if it's intended or not but there's a rather substantial increase of the gems you need for level 99 - 100 enchantments. About a 1.5k - 3k Gem difference at that, comparing that to the amount needed for anything lower only being about a 100 gem increase.
Under rating threshold (hideshow)
don't understand how to increase attack speed, i have a weapon of 1.46 att speed, but i don(t find the way to increase it. I already enchant it with damage but it does nothing. If someone could help me thx.
Under rating threshold (hideshow)
Beating lvl100k monsters get me more money than i can spend. Also, the increase HP/MP stat its pretty useless, i have 3m HP and it increases only by 50 per upgrade, meaning 20,000 clicks just to get 1m HP which is a lot of time. An option to buy max upgrades or a field to imput the number of upgrades or 10x 100x upgrade is required
Under rating threshold (hideshow)
I absolutely love the format and theme of this game, my only issue with it are balancing ones. It's very vague on how to retire atm, and if it's to hit level 100 like I think it is, it takes WAY too long to hit level 100. I've currently put in 53 hours in this game and am only level 68. Adding in a exp modifier for purchase with either gems, gold, or skill points would be nice, along with just a base boost to EXP gain in general.
You can retire when you hit "Item Level" 100, which is the level in the top-left of your screen. The bottom with the XP bar is just your skill level, which determines how fast you gain skill points.
Under rating threshold (hideshow)
A few things I dont like about the game is the way energy works, because after 600-800 energy regeneration, the stat becomes useless, just like max energy after reaching the needed regeneration. The Formula for the stat increases bought from gold are also a bit too steep I think. Critical hit and Block also become dead stats after getting max, which could also use some work. The attackspeed of weapons is too important, could also undergo some change.
Maybe crit and block could also depend on the mob(level) you're fighting against, like in many other games?
The Special could cost procentual energy and increase its effect based on max energy, so we have one stat for increasing the effect of the special and one stat for increasing the usage.
A re-work of energy, energy regen, block and crit are all on my list already. A few players have given me some great insight into some options to fix these, which will be visible in the next patch.
Under rating threshold (hideshow)
For everyone saying the nerf was too much, before the game was just broken as hell (while being an idle game). With just a few Vet Ranks, you could speedreset every few minutes, gaining another full Vet Rank.
The scalings were so enormous, you could easily slay Monsters hundred-thousands of levels above you, with just a day playtime (total). Not what you would expect from an idle game. It then evolves into a reset rage that doesnt earn the title (as dumb as it may sound to some) "idle".
I actually quit the game before the Patch came out, because I got too strong too quickly. Now I reset the game to enjoy the much more idle process of getting tiny bits of strength every now and then.
I do really appreciate the game as it is now and can only support the maker for creating an idle game with such a different concept than that of the usual ones.
Under rating threshold (hideshow)
so, this game has 2 problems :
1. the items' stats are not balanced at all
2. the stats .. the percentage stats should add less at higher levels when u got max block and crit ... it's game over, no fun in that ....
requests:
can u ad a booton or a field so the player could upgrade the stats faster .. ( less clicks ) after u spent 1000 tril of gold on stats u'll need to buy a new mouse ...
or u could add a button to auto upgrade stats ...
I have had my head in my books looking into good ways to re-balance these issues. I am close to a resolution I believe. As far as the button that you have requested, it is already on the way.
Under rating threshold (hideshow)
@powergaming , i looked at something : The way the exp goes in and level up is way too slower for the exp Income and exemple i have the time to kill 100 times a level 2500 mob which gives me enough exp to level up to 12500 but i kept getting the exp while in was in the exp range and i doN,t get a malus about this huge income of exp. (Sorry for the errors , english is not my main language)
Under rating threshold (hideshow)
Do treasure chests even exist in the game? I've got just about 5 hours play time and have yet to see one. Just wondering if they are that rare or messed up.
Under rating threshold (hideshow)
do treasure chests even exist in the game? I've got just about 5 hours play time and have yet to see one. Just wondering if they are that rare or messed up.
Under rating threshold (hideshow)
@ Developer: Maybe make enchantments affect the itemlevel of the enchanted item based on the value of the enchantments? Otherwise using level 1 gear to get skill points will probably always be the fastest way of levelling (alternate with vet items to farm currency to do larger enchantments)
Under rating threshold (hideshow)
I currently only deal about 100million damage. I also have 100% block penetration. When they block I only deal a little less then 2million damage. Is this supposed to be happening?