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And as thegoldlaw said, multiplayer would be fantastic. Especially if you could add dungeon like instances where you could team up with your friend and pump up the difficulty. Stats capping at the lowest among the players would balance the thing i guess.
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In order to get the first Vet rank, you need to be lv 100 (that is, item level average of 100). Then Vet button, and click RETIRE.
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how Veteran feature works?? can some1 explain it to me, just wondering how to "retire" from a game to get the loot extra. ty
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Can someone help me, please? I think I might be doing something wrong. What is this VETERAN things? I'm LVL 55 and it says "next veteran item power: 4". But... how do I raise my Vet Rank? What does it means?! Please someone help me :(
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Is this a idle game? It demands your attention a lot through having to upgrade and tend to your monster levels. There is no longevity either. Game bugs out too quickly and it can not support very high numbers.
I would suggest doing some bug testing before releasing a game like this. Besides all these critiques, the game concept is solid and the presentation is decent.
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stats seem to be based per session. It would be cool if they were per character...especially the kill and death stats. really fun game!
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It is confusing that the enchanthing icon is a gem (my suggestion: an anvil) and the gems icon is a money bag. (my suggestion: a gem)
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alittle problem im having is that with to many vet ranks and items too many chests appear and i dont need the loot from them and they slow the leveling and profit by way to much
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I find this funnier to play without the VET Items and going in Hardcore Mode...
It would be great to have leaderboards for that...VET Items make the game really easy and boring...i mean "Oh look i have 3 VETS, lets go to lvl 500.000 and one hit everything" without even having to care about the rest of your equipment and stats...
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Save your Money, Save your Gems at some point, Enchant Gold Find, HP, Energy regen and Damage. Spend your Skillpoints ONLY in Gold find % until u got like 800% and the rest will come by itself.. After that Spend your skills in Combat Dmg flat until u get Combat Dmg percent and keep spending them there... if u got Lifesteal get lifesteal asap. If u got enough HP and u cant get to 100% its really helpful... and the best way to play is as a Sorcerer :p
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It would have been a much more attractive game if the combats where animated in a arcade fasion or even wizardry like style with a few options to take(for example select path, try dodge enemy...).
If you are lazy to animate your chars well look at kongai - the images are still just effects are simply drawn and the effect is just superb.
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Gryphon is a bird with a beak and a lions back side. A sphinx is a lion with bird bits. likes riddles. might want to check the names of your monsters.
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1. add +10,+100 +AllMoney buttons for stats 2. more endgame content (I´ve played for 5 days and onehit monsters on 99999999999) 3. disenchant 4. quests or dungeons would be cool
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A spend all button would be much appreciated for stats (perhaps once every stat is 25B in cost?) even with an autoclicker its impossible to spend all of the cash after 7-8 resets
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JewelryBonney: Retirement restarts your game but gives you a new item that levels with you
Robbie13: Chests pop up randomly and are just a pain in the A. Only benefit is a lot of goldand it doesn't attack you but when you're rushing vet lvls it slows you down alot.
BrianFlexa: If you cant wear it...it's useless. Simple
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why do you make a damage penalty based on the difference between player gear level (ilvl?) and monster levels?
I am 1 hitting level 39 mobs, but my item level is 30. When I go for level 40 mobs, my damage is cut by ~33%.
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Umm, just noticing, but I recognize most of the monster art from D&D Monster Manuals. You should be really careful with that.
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Please, someone explain to me the way Chests work, I just went to VET rank 1. BTW I just got back on the game after my internet went out and I have an extra RED sword(lvl 72). Any reason why?
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Right you can't follow up a previous comment. Only thing Xd is common. Everything else unchecked. Just a really bad rng I guess. Only have it at monster lvl23 (Im only 11 and 1h34m played, am I doing something wrong?).
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I think that a gear shop would be immensely helpful ( take a risk of it being good or bad like gambling ) It would give good use of the extra money you get when your a higher level and can't pay for stats.
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The game requires something to click more than once on the upgrades. I'm killing things at 6,555,555 and not dying, but if i go to 16mil, elites can kill me. it takes a long time to get my damage from 100mil base up to 200mil base. 6k crit isn't even easy to move up on. Even starting to think I'd be better served by switching from the veterans gear. Please add a way to gain more stats at once. I has the money, but don't really want to waste my time clicking 300 times just to get crit up to 10k
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The game is great, but gets ruined after you reach lvl 100. Your power starts to grow exponentially killing the fun (also the game stops being 'idle').