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I realized something while playing. Damage, block, health is all good and all. The most useful stat though is HP regen. I got it up to 400 hp regen, in lvl 20 gear. Up against lvl 65 creatures. Not doing a whole lot of damage, but my health is replenishing more than they are hitting. In lvl 20 gear, with just under 900 hp. Just went through 2 elites in a row and came out at 100% hp.
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It would be nice if a white weapon that has an attack speed better than 1.55 would get to 1.10 when upgrading, regardless of it being below 1.25 when doing the last upgrade. Looking for these 1.55/1.56 weapons is a royal pain in the ass.
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http://puu.sh/aNvKb/cf5dd1087b.jpg
I think I may have beaten the game.
The difficulty, gems, enchanting & etc won't go past xxx,xxx,xxx
:(
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Monsters need to be re-balanced. Currently i am lvl 150 with item lvl3216 fighting lvl1m. I do 6.5bil dmg per hit and monsters here have 6.75bil HP however they hit me 85m dmg and i have only 3m hp. Even if i unlock incrase HP % and spend lots of points it would still be a waste. Also, the reduce dmg skill its useless because at this point i have 180k block which in theory means 180% dmg reduction (im guessing its capped at 75% like the skill). I make money faster than i spend it. The 25bil cap needs to be raise or have some button to spend all your money with a single click. Also, at this point, increasing HP its way too slow to be worth (+500hp per click when taking hits over 80m dmg).
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For hardcore mode you can keep a backup in another web browser tab in case you get killed. Try to no fight more than 30 levels above yourself otherwise a legendary will probably kill you before your first retire. You're item level is the most important, it is better to equip a higher level epic item than keep a lower level legendary even with better stats.
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When resetting the game, it should also reset help screens that you've already seen. There are people like me who don't have excellent memory and wish to re-read those screens later. Usually when games have reset button they reset everything, but in your game it doesn't reset the help screens.
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To use reset button you have to tab to it. Also, diamond costs to bring an item to orange get INSANE. It's going to be a very long time until I see 3k diamonds, and that's how much it'll cost to upgrade my sword right now.
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The game changes so much, that it's not worth playing.
I had 5 vet ranks, with quad gold, i got the next vet reset at max bonus and now i can't beat a lvl 5 monster...
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I wonder if it's possible to have an option that when you're character is below a certain health (I.E. 25%) you could have it turned off to the times option instead of the instant one to allow your character to heal up or something :3
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And as thegoldlaw said, multiplayer would be fantastic. Especially if you could add dungeon like instances where you could team up with your friend and pump up the difficulty. Stats capping at the lowest among the players would balance the thing i guess.
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In order to get the first Vet rank, you need to be lv 100 (that is, item level average of 100). Then Vet button, and click RETIRE.
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how Veteran feature works?? can some1 explain it to me, just wondering how to "retire" from a game to get the loot extra. ty
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Can someone help me, please? I think I might be doing something wrong. What is this VETERAN things? I'm LVL 55 and it says "next veteran item power: 4". But... how do I raise my Vet Rank? What does it means?! Please someone help me :(
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Is this a idle game? It demands your attention a lot through having to upgrade and tend to your monster levels. There is no longevity either. Game bugs out too quickly and it can not support very high numbers.
I would suggest doing some bug testing before releasing a game like this. Besides all these critiques, the game concept is solid and the presentation is decent.
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stats seem to be based per session. It would be cool if they were per character...especially the kill and death stats. really fun game!