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Is there a gem fix coming? I have 250+ Quint and counting, but you can only buy a max of about 10 quint of gems at once, if buying 3 types for health regen. Also compared to a full set of vet items, the gems do nothing really. You start to get into the billions for your stats and to get any gems in the billions, costs way too much money and you can just put that money in stats.
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Do we still crit. when our attack is blocked?Like say you have 100% crit. chance and it's blocked,if we have penetration does it still do crit. damage?
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I need a x1000 or x10000 button. I have 100's of quads of money and cannot spend 100's of 25billion quick enough. Also doing level 200000 monsters, but only on level 1200 for lvl.
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What is the point of enchanting when there's no end to how high you can make the enchantment and then the item you're enchanting can be void in an instant when you get a higher level item? Just curious how other people feel about this? Because I like the game, but enchanting seems pointless and stupid to me.
Depending on the class I am playing, I use enchanting in different ways. On all classes, I use it to give me health boosts so that I can afford to fight the tougher monsters. It's just another method for you to use to advance your class as fast as possible.
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http://i.imgur.com/wLRiT7n.png Might want to extend the price cap. I make 11 trillion gold per second and can only spend 2.5 trillion per second.
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Why is there a 'save game' feature? It doesn't save and no way to load. Kinda sucks having to play for so long only to just start all over. Minus 1 rating point :(
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I think there should be a scroll wheel on the items screen. It's really annoying to keep clicking the arrows in the desired direction.
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Suggestion:
1. Set a buy Max. / Max. for all button in the page of Gem shop
2. Allowing purchasing more than 15 "9" for one time
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When I load my game, my retire items spawn a second time in my inventory (while the original ones are currently equipped)
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40% of 60k is not 3k. I have block penetration of 40%, and my damage (crit and backstab) is about 60k, yet I get somewhere around 3k "block penetration damage" when I should be doing about 24k.
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i had a weapon with more attack power AND more attack speed AND it was level 7 and my starter weapon was still more powerful... PLEASE FIX!
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I like being able to sort items to sell/not sell on the pull out tab. Is it possible to add a level option? Maybe a field where I can enter a level and sell everything under that number or lower?
It would also be cool to see my health and energy levels on the monster pop up thingy.
Thanks by the way! Very entertaining game : ) It's also fun seeing the game grow and evolve based on player feedback.
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died 10 times in a row because i pressed the lvl up arrow for the monsters like 50 times while the instant box was checked
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Very fun game, lots of interesting facets that make this more than your average idle game. The biggest problem I have is that I can't even come close to spending my gold fast enough, even with numpad keys and clicking the equivalent of 30+ times a second (any faster and flash stutters). Can you increase the money spending multipliers beyond x100 to something like x100,000? Otherwise 4/5.
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instead of having us pick a creature level, how about an offset based on our item level.
It would remove the constant babysitting needed once you get veterans items.
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in the inventory screen, how about a search for function, like search for weapons with less than [2.00][attack speed] and more than [2000][damage] and it will hide the rest of your items in the inventory
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if you wanna cruise through this real easy, make a sorcerer and concentrate on getting your energy regen to 1k and damage as high as you can. then fight low level monsters on instant with your special set to hit everything. i was getting 200k a kill til i retired
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Could someone explain me the levelling system? i was fighting lvl 750 monsters and getting like 1%xp per kill, then i switch to 780 and begin getting 4-5% for a level and then back to 1% (was still level 30-35). Shouldnt i be getting more xp if im level 30-35 fighting lvl 750 mosnters?
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Tip for hardcore mode:
You can save your progress opening a second window in the browser with the game, if you die, you can continue with the second window since the last time you refreshed the game.
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If you have one lvl of desintegrate (spell of the rogue that instant kills enemies) and u set the lvl to 9999999999999, then after some deaths you will kill a monster of that lvl which gives u infinite money. The items u get from those monsters are also super overpowered.
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the health regen/energy regen gold upgrades don't scale well enough compared to the other upgrades, like you get 500 health for 500mil gold and only 2 health regen for the same cost.
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You can retire really quickly by choosing the warrior class and setting its special for every monster and setting monster level to 99999999 you will eventually kill one of the monsters and have trillions of gold and be able to rank up and retire
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I am hooked. I am playing the game at my workplace, but weekend is comming and i want to transfer my save to the home pc. I've read the comments but i didn't found the answer to my question. Is there any way i can transfer the save ?
Someone, about a week ago, posted a link in which you can back-up your saves, but I am not sure where that post is. However, I've seen some desire for a manual / transfer save, so I am trying to get it in with this patch or the one after that.
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Funny game, but could we get an automatic encounter scaling? So that my encounter eevel is automatically adjustet to item level +x?
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We need a times an infinity button! can't... click... fast... enough... I've played a lot of "idle" games that require a lot of clicking but none have ever been clicking like a maniac just to attempt (and fail) to keep up with the money coming in!