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first of all, THIS IS PERFECT... almost !
5/5 ! 10/10 ! 101/100 !
And, is there a way to get the saved game and copy it somewhere else on the computer ? Cause it will be deleted if i restart my computer... ty !
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i noe its been 8 years but how did 4 copper ring turn into 1..T__T..when i ended chapter 1 i still had 2 copper ring on each char... well hope when chapter 3 comes out..everything from my chapter 2 will stay..o.o keep up the good work..^^
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OMG!!
I have seen this game on many different sites, and this game is... still the same.
Good work Psuenadblahfjkl! (I meant to do that...)
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Pseudolonewolf: Well done. Hats off to you, mate. As a flash dev myself (who has yet to manage a full RPG), I can appreciate the time and effort that's gone into this game. The fact that it only has a couple of minor bugs, in itself is a masterpiece for a project of this size and ambition. The dialogue is funny, the graphics (must have taken MONTHS) and sound are spot-on, and the coding is remarkable.
To produce something like this in Flash is a testament to your personal skills, and I think despite the critics, this game will be a benchmark for several years to come. Congratulations on a job superbly done, and a well-deserved 5/5 from me.
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I'm somewhat annoyed at having to play through almost the whole game again for 30 points. *sigh* maybe tomorrow.
Key II drops from Canonia zombies, not Goznor.
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the different inventory idea is good, but doesn't work out so well here. having a single one WOULD be a better idea. Anyways, exactly HOW many FF games did you play to take/use these ideas? im not against them but still...
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also, i am of the opinion that a giant shared inventory (equal to perhaps twice of a character in this game's inventory size) would be pretty amazing
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Great game. 5/5.
One thing that annoys me though is the fact that I have to look at each item 3 different ways. I'd prefer one big screen with all the info on it. Really.
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very nice game psuedo. the only thing i didn't really like was the control set up, but you get used to that fairrly quickly so it isn't a real complaint.
also, i am looking for the key from the zombies. is that from the zombies in goznor or canonia?
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I'll upload a version with bug fixes soon that will also give you the badges if you load a saved game where you've already done everything. (However, loading a save from the end of the game likely won't work, as it counts as a chapter 3 savegame...)
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Hmm got my 30 points by reloading the save game... but I killed the damn zombie dragon and beat the tournament and want my other 60!
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Turambar: you have to press the reaction keys at exactly the right time. For offensive press it just before you hit them and for defensive press it just before they hit you (when you have the exclamation mark above your head).
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Hey, I've done everything but beat the game before the badges came out, I tried loading my profile to see if it would give them to me, but it didn't. So I'm wondering if I'm going to have to do it all over again.
Also, have/are you going to put the updated version without the Smite I bug?
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5/5
I really enjoy this game. It's probably my favorite game on kong, and definitely my favorite RPG here.
One recommendation, though:
Further separation of mouse/keyboard. I think it would be cool if you could control the characters mostly with the mouse, or entirely with the keyboard as you choose.
Also, I've run into a fairly annoying bug. I equipped Emela with a fire rod. After that, whenever I used my fire attack and tried to use the "water magic damage +20%" reaction, it wouldn't work, which was understandable. However, after using it, I become unable to use magic on the field, like heal and aqualung.
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I ASSIGNED the reaction skills to a,s,d in the skills menu before battle, and in the battle when i click on my heroes and than R there are my skills on A,S,D but when i click on A,S,D during fight nothing happens, what i do wrong?
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Pseudo take it easy. You've got one of the highest rated games on Kong so don't worry about the haters. They like games such as burn the rope where you don't actually have to do anything at all to win. How a turd like that game is got such a high rating is baffling!
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The game is very very good. Deserves 5/5 easily. Kongratulations, Pseudolonewolf. I just wish Chapter 3 is not full of mazes. Sometimes mazes drive me crazy. xD
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Wait! I just got a crazy idea, instead of going to the escape pod room, what happens if you just warp using mardeks warp ability to go to travel screen thingy?
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good game heres key locations
1 is obtained only if you spared Gope in the gem mines. Find him in the inn at your home town
4 (i believe) is obtained at the lake right before the world saviors in the tainted grotto. Use your map to find it; the chest is hidden
3 is found in the Social Foxes tomb. After killing Moric in his GdM form, go back to the room where you fought him and continue on into the Social Fox's tomb
2 is found in Canonia after the zombies take over. Just kill zombies until you get it.
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"A, S and D are used for 'reactions' in battle" - It doesn't works in the battle... I have some skills and i can't use they...
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crap, what a disaster! the stupid save file failed to record the trilobite key! so i'll have to try an old save...and re-do the entire catacomb dungeon!
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If you're going to give the game a low score, give reasons why.
Do you have any idea how frustrating it is to get a comment simply saying "1/5" for no reason?!
How would you feel if you made a game and got comments like that?
When commenting, imagine yourself as the person *receiving* the comment, and think "how would I feel about getting a comment like this on something that I made?"
(I know I should just ignore the haters and everything, but it's sort of hard since they just don't seem to get that games are actually made by real people... And they're hurting the game's score.)
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after you beat moric the first time, co back to the room in the catacombs where he was and through the door on the north side. this leads to the zombie dragon!