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deathanj3l, it might be that Mardek didn't bother to hang to 4 copper rings for 8 years... You might notice he starts with a sword and a chainshirt. Time has passed, and the characters have changed. I think that's only fair.
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The only negative thing I could say is that it is very annoying to discover that one have to replay the whole game in order to get all 4 keys :\
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ALSO, i just wanted to touch on character enhancement. would be really interesting to see more of a variety with character's skills, for example, it would be so much more enjoyable if u implemented skills to armour aswell as accesories, like u did with the weopons, almost like materia in FF7, it isnt copying, its just utelising ur predesesors. drawing from them and implementing it into ur own work. it would dramatically enhance gameplay, as it adds another aesthetic definition to an already foundational game with the story line already in motion, just lacking a bit of depth and colour, i hope i havent confused u. im just passionate about R.P.G's, and unlike Playstation games and such i really can suggest my own ideas.
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WOW, this game has an amazing storyline, aesthetic characters, that simply define an R.P.G game at its fineist. There was an immense leap from Ch1-Chp2, in terms of in game menu features where u didnt have to constantly alternate from mouse to keyboard, which i was extatic about. I hope in the next chapter you'll raise the bar again, cause this is officially my Favourite game on the site. id really like to see some hardcore gamer aspects such as R.P.G fanatic secrets. like the final fantasy series with the ultimate weopons. and armour. would be amazing to implement something like that. i know that would make alot of R.P.G fans very happy.
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Very well made game, and funny dialogs and parodies.
Though, I had quite a few crashes playing it on Firefox (on Linux), but with the correct version. The browser just quit, so I saved very often. 5/5
@Terra: Its in the bottom right portion on the second map of Eastern Glens.
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Not much to say except FRICKIN AWESOME. But I had already beaten it and defeated the zombie dragon, how come I didn't get zombie dragon badge?
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Are the trilobite keys supposed to be loaded into your inventory or are they kept hidden. Everytime I get one, it doesn't appear in my inventory. :S
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took me 5 hrs but finally finished..all treasure..all badges... tho i still dunno wat the left path in the lake qur is for..since whenever there's a mission we can't go in..and whenever theres no mission..i can't cast aqualung to go down there to explore..so yea~
so i guess majority of our equip will b gone by chapter 3..unless we manage to recruit the same ppl again...since everywun is gone..T__T
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Inventory doesn't even need to be shared. One needs a bit of strategy to keep them balanced and useful as it is now, and that's nice. But if they could all be accessed at once, say as four quadrants on a singe screen, it would be much less of a pain to switch things around and I might actually do it some time.
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Annoying bugs is the only problem I have.
Everytime I reload the game, smite goes back to unmastered and after having to remaster it twice, its really starting to tick me off.
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okay, so I played through the entire game, beat it all, and now I have to play through it *AGAIN* to get the other two badges? Thanks for the warning. *A LITTLE LATE THOUGH*
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"I'm an adventurer AND I'm a women! That does not make me a sex object! I'm not wearing a chainmail bikini!"
Funnest comment in the game...
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first of all, THIS IS PERFECT... almost !
5/5 ! 10/10 ! 101/100 !
And, is there a way to get the saved game and copy it somewhere else on the computer ? Cause it will be deleted if i restart my computer... ty !
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i noe its been 8 years but how did 4 copper ring turn into 1..T__T..when i ended chapter 1 i still had 2 copper ring on each char... well hope when chapter 3 comes out..everything from my chapter 2 will stay..o.o keep up the good work..^^
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OMG!!
I have seen this game on many different sites, and this game is... still the same.
Good work Psuenadblahfjkl! (I meant to do that...)
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Pseudolonewolf: Well done. Hats off to you, mate. As a flash dev myself (who has yet to manage a full RPG), I can appreciate the time and effort that's gone into this game. The fact that it only has a couple of minor bugs, in itself is a masterpiece for a project of this size and ambition. The dialogue is funny, the graphics (must have taken MONTHS) and sound are spot-on, and the coding is remarkable.
To produce something like this in Flash is a testament to your personal skills, and I think despite the critics, this game will be a benchmark for several years to come. Congratulations on a job superbly done, and a well-deserved 5/5 from me.
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I'm somewhat annoyed at having to play through almost the whole game again for 30 points. *sigh* maybe tomorrow.
Key II drops from Canonia zombies, not Goznor.
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the different inventory idea is good, but doesn't work out so well here. having a single one WOULD be a better idea. Anyways, exactly HOW many FF games did you play to take/use these ideas? im not against them but still...
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also, i am of the opinion that a giant shared inventory (equal to perhaps twice of a character in this game's inventory size) would be pretty amazing
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Great game. 5/5.
One thing that annoys me though is the fact that I have to look at each item 3 different ways. I'd prefer one big screen with all the info on it. Really.
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very nice game psuedo. the only thing i didn't really like was the control set up, but you get used to that fairrly quickly so it isn't a real complaint.
also, i am looking for the key from the zombies. is that from the zombies in goznor or canonia?
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I'll upload a version with bug fixes soon that will also give you the badges if you load a saved game where you've already done everything. (However, loading a save from the end of the game likely won't work, as it counts as a chapter 3 savegame...)
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Hmm got my 30 points by reloading the save game... but I killed the damn zombie dragon and beat the tournament and want my other 60!
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Turambar: you have to press the reaction keys at exactly the right time. For offensive press it just before you hit them and for defensive press it just before they hit you (when you have the exclamation mark above your head).
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Hey, I've done everything but beat the game before the badges came out, I tried loading my profile to see if it would give them to me, but it didn't. So I'm wondering if I'm going to have to do it all over again.
Also, have/are you going to put the updated version without the Smite I bug?
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5/5
I really enjoy this game. It's probably my favorite game on kong, and definitely my favorite RPG here.
One recommendation, though:
Further separation of mouse/keyboard. I think it would be cool if you could control the characters mostly with the mouse, or entirely with the keyboard as you choose.
Also, I've run into a fairly annoying bug. I equipped Emela with a fire rod. After that, whenever I used my fire attack and tried to use the "water magic damage +20%" reaction, it wouldn't work, which was understandable. However, after using it, I become unable to use magic on the field, like heal and aqualung.
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I ASSIGNED the reaction skills to a,s,d in the skills menu before battle, and in the battle when i click on my heroes and than R there are my skills on A,S,D but when i click on A,S,D during fight nothing happens, what i do wrong?