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Cantt wait for chapter 3 .. hope it comes out soon ... btw .. where the heck are those 4 trilobite keys? .. i think i only found 1 of them
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really liked it ... reminded me alot of the old final fantasy games .. and the battle system was nice .. the timing of added effects gave a more interactive feel to the fights.. instead of just click and watch .... i say give this game a badge .. a medium one for completion
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great game. though, there's a bug. the paladin tends to forget his "smite" reaction. i had to retrain it a couple of times but now that sword is to crappy for his level so i gave up on that.
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can someone please tell me exactly where to find keys 2-4? I let the theif go in the beginning of the game and he never gave me any key, and I can't find the other 2
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I like the game very much. I have played this before, actually, and liked it since then. Problem is, it has too many bugs. Seriously.
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This is probably one of the better adventure games around on kongregate, though there are a few pointers why I rated this 4/5:
* Story is great, just takes alot?
* Better mapping, half the time I'm trying to find my way.
Overall: amazing job! Thumbs up. :)
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Which items don't have a clear description of their effects...?
Maybe you're just unaware that you can hold E, A or P while rolling over items in the inventory to see their description (E for "examine"), Abilities or Properties respectively.
I really do wish people would read the Help section and pay attention to things...
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it seems there's a bug after loosing against the boss in the batlleship over canonia (impossible to choose "main menu" or "load game").
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You can disable the Victory! thing from the options menu... It only really takes ages on slower computers though. On mine it's quite fast.
When splitting stacks of items, just hold S and continually click on a stack. That will add to the stack you're carrying.
To flee from battle, hold the right arrow key when selecting your command; that makes the Flee option appear. That's what that conspicuous blue arrow is supposed to be telling you.
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terrible graphics weak unoriginal story line bugs the mini battles take way to long and the victory sign takes 10 seconds to disappear, very unorriginal and boring 2/5
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1. the 'victory!!' sign after battles stays too long. or it's just that my pc is lagged. anyway, it's just too annoying =\
2. could use some way to split stacks of items not one-by-one, but to an exact amount. it's really annoying when you need to give one of your chars 5-7 potions and you have to drag-drop those every single time. (or maybe a party inventory - would be much more useful)
5/5. haven't had so much fun for a long time.
waiting for ch.3.
btw: will there be any mass spells/abilities? again, it's too annoying to kill a bunch of low-level creeps, having to use your every char ^_^
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add a flee from combat option or something because all these random encounters on Moric's Battleship get tedious. It almost stops being fun because I can't get anywhere.
Anyone know how to beat Moric's Batleship? I killed all the sentries and now I'm just wandering around.
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Finished it now. Liked it very much, great work. The improved controls are good. Would have been nice if I could still have hired the mercenary after the zombie attack, however. Looking forward to Chapter 3.
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Nice game, i ran into a bug however:
A random battle and the conversation with the first group of bandits in the mine were triggered at the same time, which resultet in me being stuck at the end of the battle without anything happening
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its an okei game.. but is a bit boring and might be confusing for normal PPL..
it's many reasons to just give it a 1 but it's a pretty dicent game so i give it a 3.. :P hehe but thats me..
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for later levels use the map in the menu. It shows hidden paths and treasure chests. Great game, do NOT turn sound off. It has one of the best soundtracks for a flash game I've ever seen.
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@Sarjon: thanks for posting the key locations. Btw the thief gives you key #4, key #3 is somewhere en route to Social Fox's tomb. Had to kill a whole bunch of zombies before getting key #2. All 4 keys help open the way to the underground Trilobyte town of Cambria, where you can win a good sword for Mardek in a 20-round tournament.
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Guide to where trilobite keys are: Key 1. Found in tainted grotto, hidden in lake right before sub-boss.
Key 2, dropped by random zombie in caronia, or whatever.
Key three given to you by thief if you choose to let him live
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Screw it, just replay the first chapter. Takes around 40 mins for everything (talk to everyone, click on all the bookcases etc). There's only one unfilled item in the encyclopedia, the 7th under Artefacts.
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Redid chapter one on Kongregate. I noticed that I have way less info in my encyclopedia entries because I skipped reading all the bookshelves and talking to some people. Gotta remember to do all that in this chapter, hopefully we get to revisit the chapter 1 areas.
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Played the first chapter on the crazymonkey site. Says we should be able to transfer saves to the next chapter. I hope they release all chapters here. It's gonna be a pain replaying the first one even though it was pretty short.
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When you first run into bandits and miners is there supposed to be two of them? I keep getting someone called Error that does the talking and the one Bandit that is there leaves after Error tells him to warn the chief. I've tried restarting about 5 times and have the same problem each time.
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How do you kill ****ing shaman! I barrier break her but her haste and regen keep making it so she does more damage so I have to heal, so she can heal
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As with Max Mesiria this really and truly takes me back... and in a good way. I especially enjoyed the dialogue witch was quite hilarious at some point. Good stuff overall.