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Once you reset and buy everything back (yes, you need a whole another power of money just to get the same crap back you already had) you will be EXACTLY where you were before the "rebalancing" lol. The rebalancing does nothing except make you need one more power of money to get the same crappy upgrades and earn LESS spirits than ever before!
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How am I supposed to feed my trees when they don't have their faces anymore??
They will get their faces back, it is just that now you need a whole lot more money to get the same upgrades you had before!!!
You can feed the zombies while you wait for money for the trees!
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It took you over a month to make the game even worse!!!
What is the point of slowing down progress when their is nothing to "progress" to? Release an expansion soon, or this game is toast!
*shakes fists*
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I think I found a minor bug. Every time I get an achievement related to feeding trees or zombies it says "feed 5 trees or zombies" no matter which achievement ("feed 10.." and so fort all say the same thing)
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For the next rebalance, I hope that the income sources will eventually even out in returns a bit, even trees be close to same level as scientists. Seems only natural tbh.
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I'd like to suggest an option to see the profit of each item as a screams-per-second value as at high levels it's very hard to judge the worth of any individual resource.
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Well the update ruined it for me. I wanted new features not a reworking of the cost to get things. I now am for some reason behind where I was before update.
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Moved the purchase buttons for “Auto-Collect” to the tools panel, and added some tiers to it.
So the tiers are actually just the old one + its upgrade? Damn, I was hoping for a bigger autocollect basket.
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error say : An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
NotFoundError: The operation failed because the requested database object could not be found. For example, an object store did not exist but was being opened
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i lost 87 gems and the auto collect with a reset, it left me only with the 2377 spirits and the 3 bonus aready bought
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"Congratulations croidin!
You set a high score in
Scream Collector
306.840.797.184
Halloween Spirits"... why do the highscores not go up this high? :-/
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Double Auto-Click Speed option in tools is grayed out, despite me having sufficient gems. It shows cost of 200, and I have 225. Not sure if this is a bug, or something else going on?
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Suggestion: Can you show big numbers? Right now, i have about 2.23 M screams. I really want to know what these numbers are! can you at least have a "show big numbers" option? (The Cookie Clicker Game has that exact option.)
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Does the auto-clicker also count in idle mode ? Becuase I do not see any progress in these achievement when I am going idle. I only play 2 minutes a day, because I finished all and I have trillions of spirits. Btw : A very great game ! 5 / 5
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the auto-clicker does not count as a click on the house :( ... I do not want to click 50.000 or 100.000 times :( please change that, please :)
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I have been playing this game for a while. Evereything was fine until today. Now I can't play anymore. I get the following error: "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." Any suggestions?
Yes, clear your cache:
Right click the page, do Inspect Element, a new window will open inside the window. Then click on the cogwheel, which you will find
on the top right side of the new window. Then enable 'Disable HTTP cache'. Then refresh the page.
Try a different browser or clear the cache: Right click the page, do Inspect Element, a new window will open inside the window. Then click on the cogwheel, which you will find
on the top right side of the new window. Then enable 'Disable HTTP cache'. Then refresh the page.
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Can't play anymore since today.
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: Assertion failed: s_GlobalMetadataHeader->sanity == 0xFAB11BAF, at: C:\Program Files\Unity\Editor\Data\il2cpp\libil2cpp\vm\MetadataCache.cpp,154,Initialize at jsStackTrace@blob:https://game269064.konggames.com/6b260987-fcc9-44ef-872c-58bf3aaeb22b:1:22715
...
Clear your cache: Right click the page, do Inspect Element, a new window will open inside the window. Then click on the cogwheel, which you will find
on the top right side of the new window. Then enable 'Disable HTTP cache'. Then refresh the page.
Try a different browser or clear your cache: Right click the page, do Inspect Element, a new window will open inside the window. Then click on the cogwheel, which you will find
on the top right side of the new window. Then enable 'Disable HTTP cache'. Then refresh the page.
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Can't play since the Dec 22 update.
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: Assertion failed: s_GlobalMetadataHeader->sanity == 0xFAB11BAF, at: C:\Program Files\Unity\Editor\Data\il2cpp\libil2cpp\vm\MetadataCache.cpp,154,Initialize at jsStackTrace@blob:https://game269064.konggames.com
Try a different browser or clear your cache: Right click the page, do Inspect Element, a new window will open inside the window. Then click on the cogwheel, which you will find on the top right side of the new window. Then enable 'Disable HTTP cache'. Then refresh the page.
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Ok! I found santa clause flying around in a sleight with reindeer, and i clicked him and i got a crystal and it made jingle bell noise!!! BEST..UPDATE.....EVER!