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So far the best i can establish is that the sledge hammer is NOT for smashing gravestones. pumpkins? is it for extra rewards when hitting the house? no idea.
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I'll play a couple of times a day, come back and get the message that the game developer needs to do something and the game won't load. Sigh. This happens infrequently enough to keep me coming back, but often enough to completely piss me off.
We thought this would just be a game for halloween and waited to change major things until well after we thought people would stop playing. Happy to see people are still finding this and care enough to comment.
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Fastest way to kill a FTP idle game = nerf progress. In an oversaturated market this is developer suicide. Find another way to balance the game if you want people to keep playing it.
Actually, when this game first came out, it took about a month to beat. Gems barely spawned. There were no achievement bonuses. Now you can beat it in about a week, and game play is much faster. We balanced it. And there's tons more to come.
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Perhaps check to see if there's a bug with save states reverting to a previous save on browner close. I left my game on all night, and came back to find that I had more than quintupled my spirits (I have 5.22M, overnight, I had gathered 28M). I accidentally closed my browser, and upon reload, it brought me down to only earning 55K spirits. Losing a good 7 hours really sucked. :(
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would appreciate being able to cycle through the music tracks. Mechanics and balances aside, I have come to like the music score quite a bit.
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see, developer, im not the only one saying to get your ace!
now get to work! (just kidding this game is fun, and i like the updates, i hate hate hate hate hate hate the click income though. I mean, even with 128/128 house upgrades, it still will take 10000 clicks to get 1/1000 of whatever power youre on. example: i am in the octillions of gold. it will take clicking the house 10000 times to get 1 octillion gold!!!
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Sure, dev, rebalance, but do it at the same time as you add a mini-game, or it just looks like you're taking stuff away. AND FIX THE HITBOXES ALREADY!
Your scream income goes up every time you add on to the house. It's supposed to start out "God awful". And we keep improving and adding to the game weekly.
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how about a fly flap for bats. So you have a bigger range to catch the bats and you can catch even 2 or 3 by one click at once.
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On the achievements page it would be nice to know how much of a achievement we have left. For example "Clicker" click on the house 25k times could have when you hover over the achievement 15,000/25000
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The hammer is used for crushing the skeletal turkey (+1 diamond) or smash a pumpkin (if you smash the right one you get +1 diamond and activate all three speed, scream and click bonus).
Crushing the turkey doesn't waste the hammer, but smashing a pumpkin does, so be sure to crush the turkey first of all.
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Great optimization work! It's actually smooth now. Upgrading isn't painful anymore. Here's an idea: could the creepy yellow eyes follow the mouse around?
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After this last update a lot of text seems blurry. I don't know if it's intentional or not, but is there a way to change it back?
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Been playing for two days, even today about an hour ago. Just came back and got the message again: The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings. Using Firefox.