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Can we have a button for buying the max amount of upgrades? Not that I mind clicking like a madman when I reset but it does get a bit tedious.
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A few suggestion about the space (problems clicking on bats for example):
1) the "Buy X (X1) (X10) (X100)" bar could be better inside the $-tab on top maybe? It will save space and has a specific context
2) the sound/music on/off and gear settings maybe on the bottom left/right or in a separate tab?
3) Scream counter and progress take too much space (not really required I think, they can be stretched
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Dear developers, waiting almost a year to push an update is madness. By that time, your game will have a worse rating than now, and players who have hit the end of current content won't come back. The game's slow and uninteresting and I'm literally falling asleep while playing it. *yawn*
Come back next Halloween for the next BIG update then. (entering the house) In the meantime, between our real life and jobs, thanks for the positive support!
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Same works with smashing pumpkins, capturing ghosts etc., much easier there. So that is a way to really push your diamond income I guess.
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Found another import exploit. The point of time when clickables spawn is fixed to your playtime. So if you export before getting a clickable you can determine what that clickable will be. Somewhat useless though.
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@lolloso It sounds like you overflowed the maximum number of spirits, reaching the absolute maximum possible in this game. I am a little bit confused though if I look at your spirit highscore, since I am not aware of a datatype that overflows at roughly that boundary. And I am even more confused on why the developer is not using floats for an idle game.
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just to let people now, since i had a bug that gave me infinite screams, i maxed out all structures. the max number you can reach by buying per structure is: trees: 1667 pumpkins: 1590 tombs: 1516 ghosts: 1445 spiders: 1377 bats: 1311 cats: 1247 witches: 1185 zombies: 1125 scientists: 1067
you can add more with spins
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my game got bugged. i left it open for 24 hours, and returning back i saw i had hit the scream cap of 10 undecillions. i spent them, and then, on second thought, i reset to get more spirits. i have now "infinitysx" spirits, that increase my production by "infinitysx%". all my structures produce infinity screams, so i reached the 10 undecillion cap in a second.
In the spirits tab, lifetime earnings say "max", and that i will earn "nan" spirits by resetting.
The house now flashes continuosly, with things disappearig and reappering istantaneously. if i click the house, i see "18 8 8 8 8 8"
I'm using google chrome web browser. please help.
This was caused by a divide by zero error, and was actually fixed a while ago. You must be using older files. If you clear your cache, it will fix the error. (I loaded your save into the current version of the game just to be sure)
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To NatashaPink: After you smash 3 pumpkins, it starts a timer. When that timer is up, all your pumpkins will be returned to normal ready for smashing again. I've noticed the time to be around 5-10 minutes. Hope this helps.
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I have an idea! It would be nice to have a Grim Reaper as a caretaker that will take food out of the cauldron and feed it to trees and zombies for you, and also 1-5 bat sentries that launch nets at the bats, that are fired by being clicked on, and reloaded with an infinite pile of nets.
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Thank you for the game first! I love it! I would like to suggest in the spin wheel, to change the money order of SP to the order of mad scientist or proportional to the upgrades reached for example. Earning 1sp when you are earning Octillions/Nonillions/etc it is a waste on the wheel.
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@balbanes you'll NEVER reach 2k scientists, because the max gold you can have is capped at max 10 undecillions, and this caps the last scientist you can buy at something like 1080, because the next one would cost more than 10 undecillions!
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@dev (and everyone else). It is incredibly easy to exploit the spins for infinite diamonds. Just singlespin bad wheels and export your save before good wheels (something like +1 spin, +2 spin, +3 diamonds) and +10 spin them. Made like 100 diamonds in 15 minutes.
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@balbanes i have around 1000 mad scientists. its quite impossible (for now)to get more without spins. i actually have 6 quadrillion spirits, and accumulate something like 300trillion/day, but since the scores dont update really often, i bet idaho_80 is far ahead of me, earning something like 400t/day. we're all waiting for an expansion to the game up here :(
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i would prefer that the doble click instead of more time, if i get more than one , make the income x4 , its kind of difficult press the mouse that kind of time
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Hi dev. First, thank you for the game; I enjoy it during a lot hours. I think there are a few things that improve the game, maybe. 1. Put a section in the engine icon o in column icons with the instrucctions (capture gosht, smashing pumpkins, kill bats...) and maybe would be good idea includes a historial for versions and updates. 2. I think is a good idea put the option of buy faster appears for goshtbuster, eyes and apples,... like the hammer appears icons. Thank you again and sorry for my english
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@giannis101: Catching ghosts requires the trap. It looks like the ghost trap from the Ghostbuster movies. It randomly appears on the screen about every 10 minutes or so. Click the trap and then click on a colored ghost to capture it. For the feeding of zombies/trees you need the witches cauldron on the lawn. About every 10 minutes or so either an eyeball or apple will show up. Click on them then use the apple on a tree with a mouth or the eyeball with a zombie. Hope that helps.
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Just came back to the game after awhile. I no longer have autocollect apparently because of the update or something but I have the +three slots for autocollect still...
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Balbanes, I see, my mad scientists earning Octillions but spin wheel is still stucked to septillions. At least it would have sense for one spin to earn the same order of mad scientists or so.
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How is the progress to the next big update, when we get to go in the house, coming? Or did you decide to start work on something else? Love the game, and thanks for your time! :)
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In the spin wheel one of the prizes is based on the septillion order when you are in the octillion order. In that case the earned money are so little that it is like you have lost your turn. Is it possible adapt the spin wheel to the right order?
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Update: I find it odd that I have to wait a full 5 minutes for any cauldron food and then 30 seconds for another one.
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If the speed of hammer spawning can be increased, can we either have speed boosts for ghost trap and cauldron food spawning as well or link them with the hammer spawn speed?
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How about an indicator on the rainbow achievement that shows which of the 7 colors have already been captured? I don't like skipping a dozen or 2 colored ghosts just to stick with the pattern only so that I don't lose track.