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Lost my save. I really dont feel like earning back my 39 spirits and 27 gems. I'll return to this game when the save system is fixed.
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Ok, So we have been able to determine that sometimes, on some systems, there is a javascript error that blocks saving and loading from occurring. Reloading the page fixes it this error and your saved data will load. If you are planing on closing/refreshing the browser and are afraid you might lose your data, or its your first time playing, use the manual export just to be safe. If you know you have saved data and come back to find none, refresh and it should come back.
Once I figure out how to detect this error from within the software, I can do an auto reset for anyone who gets it, removing the error. Once again, sorry about all the grief this has caused.
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Game saving issue is with firefox. Chrome works perfectly. But if your game doesn't load on firefox and you see the little house and think you've lost all your progress...you haven't. Hit refresh and the game will load again...this time all your progress will be back.
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Hey Guys! If your game doesn't load, just hit refresh and when the game loads again your progress will be back! Worked for me...
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I've noticed that over time the framerate of the game drops. The framerate is consistent, but it eventually drops down to somewhere around 10FPS (my estimate). Refreshing the page fixes it temporarily.
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Oh, and the spinwheel is borderline pointless after any progress. 1 tree? Nah. I'll save my gems for something more meaningful.
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Actually really enjoying this. Simplistic but neat design and a unique idea. Prestige system is really weak though. Takes forever to get a meaningful reset.
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That moment when you win a spoopy tree on the spinning wheel and your ocd goes crazy since you now have 251 instead of 250 :/
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anyone can provide a save with around 140 spirits? It was 2 days of playing for me and it feels borring to start over. Since the saves work now i'd like to play the game though.
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it doesn't seem like the click boost is working for me. keep at it but your game has bugs. (also, release it somewhere else first next time to test for the bugs)
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Progress feels soooo slow in this game, and there aren't really any unique upgrades or perks to work towards. There are just so many idle games out there, you need to scale the progression up to keep players interest.
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Good game! It would be nice if resetting the game also earned you gems, because at the rate gems drop, it's inconceivable that anyone would be able to earn enough to buy a single upgrade, let alone all of them. Maybe you could add a minigame or something. Also, I personally don't think it's worth 10 Kredits just to get an autoclicker. Could you at least tell us how fast it clicks, and give us more details before we spend actual money on it? Other than that, good idle game reminiscent of adventure capitalist. I really enjoy how earning quotas actually visually alters the house. It gives a larger incentive to play the game to be able to see the house at its final form.
Hi rbd11235, I'll try to answer your questions; 1. Gems do drop slow, but in testing this game I was able to buy all upgrades on the first page before winning the game, so its not impossible to collect enough for a several upgrades. However, I am planning on implementing reward ads that give you free spins - should make gathering gems easier. 2. A minigame is a good idea. I'll think about it. 3. The auto clicker starts off at 1 click every 2 seconds, but is up-gradable with gems (first upgrade is 10 gems) up to 16 per second max. (with a few other upgrades this will keep the buffs running 100% of the time) 4. I'm glad you like the game! I'm always open to suggestions on how to make it better, and I have lots of new content planned for it.
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Came back after 8 hours that i had the game closed and well my game wasnt saved. 3 days of playtime lost woohoo. Im not gonna start over
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Cool game. Some things that can be improved: 1. obviously the saving 2. prestige is unrewarding with 1% increase, a prestige shop might be in order. 3. the spin rewards should scale to your level, when I am making millions per second, it makes no sense to get 1 tree or 10k gold. That said, good start.
1. I just implemented a completely new saving protocol, that falls back to the older one (That's two saves for the price of one!) (keeping my fingers crossed) 2. Upgrades that are purchased with spirits are in the plan. 3. The spins actually scale based on the level of your house. Get a higher level house, and your cash rewards, and others, will increase. The cost of an individual tree should be increasing too as you buy more, so that one tree is actually more valuable as you level up. Still, some people don't like that reward, so an upgrade to the spinner so you can improve what's offered there may be in order.
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Mirroring what everyone else is saying. Good game, bad bugs, good first try. on reddit were talking about your game https://www.reddit.com/r/incremental_games/ Come on over and we'll help you with any problems your having.
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yep Game dont save, i saw the reviews but i thought its fixed allready, i restarted after 3 hours and not its gone. Untill u fix it i hope u can us give some free gems or something. Otherwhise its a great game, i love the music and the horror style, its really something new! keep going!
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Hmmm, turned on the game and the progress was gone. Came back again to write to devs about it because i spent 10 kreds for autoclick. Now the progress is back...
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Strange bug, where after buying the first house upgrade, the first tree upgrade costs 28.2k. I did a hard reset, and now that first tree costs the normal 10. Now that the prices are apparently normal, pretty cool game
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The saving didn't work for me. Just tested again. Using Firefox browser, on a Dell Ultrabook, if that is of any use to you.
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The game saves progress now but not the collected screams. Meaning what you had when you log out isn't there when you log back on. But you do receive screams that were generated why gone.