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There are 2 late game bugs: 1. Black cats, witchs and zombies don't always give money. 2. When I get the clock bonus, it resets the timer of the mad scientist.
Clock Bug is confirmed and fixed (It was introduced along with yesterdays update - yay!)
Unable to confirm Black cats not giving Income. Double checked several income levels, and re-examined the code. Can you give me a specific situation that this can occur?
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There is a bug when you receive the x2 time from cooldown on buildings go faster when i click, all the cooldowns from the "buildings" go to zero and start over, didnt get any money from it.
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I just bought the autoclicker and through a misclick left the game before the next autosave and the game has not shown that I have purchased the autoclicker.
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Quite good game, decent math (later in game, clicking got useless income and so does everything other than Zombie & Scientist). Funny house upgrades :) I hoped the ending would be something more scary than a banner informing me that I've finished the house.
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got it to work. 4.5 game, but would like a low quality option. Disabling particles is great, but having a low quality option would use less cpu
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Can we please get a sell function, if you're going to keep single items in the spins? The uneven numbers really, REALLY bother me, and just being able to sell them back would at least mean there's a way of dealing with it.
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I have to keep importing my game every time, refreshing doesn't fix it. Also offline mode gives me exactly 6,400 screams, even overnight.
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Dammit my save with 308 spirits and 31 gems was killed. :( And here I was thinking I was safe since I hadn't run into the bug yet...
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opk, after importing my save game, I only earned like 5 seconds worth of production, even tho I was off for a few hours. intenional?
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Save function is still crap :( I refrshed, like you said we should. Yea, it did not save at all. Luckily, i had exported before I closed the game, so I did not really lose any progress. Having to export EVERY time i close the game, that may be a huge turn off for some people.
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Save doesn't work for me, BUT!!! import and export save are working perfectly. I like the graphics and the halloweenie vibe
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There's a spelling error, I believe in the upgrade section. East Wing Lv 2 in the House Upgrades says it unlocks "Jack o lanters" and I believe it should say lanterns?
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Having autocollect store spins and gems seems really odd. It's a very useful upgrade, but I feel that it should auto apply gems and spins, or, at least have an upgrade to do that?
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P.S. Was away again for a few hours, and only earned 62k. Overall game rating back down .01. Sorry, but a broken game is not a good game.
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I originally rated the game 1/5 because of the save issue. However, you are showing major effort as a developer. I have upped my rating to a 3/5, increasing the overall rating of the game from 3.64 to 3.65. Making a game is a lot of hard work and the financial reward are very low. But, if you want it enough, you can make a good game. You seem to want it. Stick to it, and good luck.
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Ok, there seems to be a big math error here. Clicks give 1 scream. then x3 = 3, x3 = 9, x3 = 26. What. And that level, while on the x2 bonus, gives me 53? I would like to know what's the problem there...
Actually, the first house upgrade gives you clicks x2, so it goes 1, x2 = 2, x3 = 6, x3 = 18, x3 = 54. But your clicks are also affected by Halloween Spirits, so the numbers get harder to predict once you get a few.
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Really fun idle game with an active developer, it's always nice to see the creators of a game actually take an interest in the game they made, keep on keeping on PuzzleRoo
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Offline earnings aren't working correctly. Was offline for at least 12 hours and I only got 52k. That's just two cycles of my pumpkins. Nevermind all the other things I've bought.
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Lost my save. I really dont feel like earning back my 39 spirits and 27 gems. I'll return to this game when the save system is fixed.
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Ok, So we have been able to determine that sometimes, on some systems, there is a javascript error that blocks saving and loading from occurring. Reloading the page fixes it this error and your saved data will load. If you are planing on closing/refreshing the browser and are afraid you might lose your data, or its your first time playing, use the manual export just to be safe. If you know you have saved data and come back to find none, refresh and it should come back.
Once I figure out how to detect this error from within the software, I can do an auto reset for anyone who gets it, removing the error. Once again, sorry about all the grief this has caused.
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Game saving issue is with firefox. Chrome works perfectly. But if your game doesn't load on firefox and you see the little house and think you've lost all your progress...you haven't. Hit refresh and the game will load again...this time all your progress will be back.
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Hey Guys! If your game doesn't load, just hit refresh and when the game loads again your progress will be back! Worked for me...
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I've noticed that over time the framerate of the game drops. The framerate is consistent, but it eventually drops down to somewhere around 10FPS (my estimate). Refreshing the page fixes it temporarily.
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Oh, and the spinwheel is borderline pointless after any progress. 1 tree? Nah. I'll save my gems for something more meaningful.
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Actually really enjoying this. Simplistic but neat design and a unique idea. Prestige system is really weak though. Takes forever to get a meaningful reset.
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That moment when you win a spoopy tree on the spinning wheel and your ocd goes crazy since you now have 251 instead of 250 :/
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anyone can provide a save with around 140 spirits? It was 2 days of playing for me and it feels borring to start over. Since the saves work now i'd like to play the game though.
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it doesn't seem like the click boost is working for me. keep at it but your game has bugs. (also, release it somewhere else first next time to test for the bugs)
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Progress feels soooo slow in this game, and there aren't really any unique upgrades or perks to work towards. There are just so many idle games out there, you need to scale the progression up to keep players interest.
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Good game! It would be nice if resetting the game also earned you gems, because at the rate gems drop, it's inconceivable that anyone would be able to earn enough to buy a single upgrade, let alone all of them. Maybe you could add a minigame or something. Also, I personally don't think it's worth 10 Kredits just to get an autoclicker. Could you at least tell us how fast it clicks, and give us more details before we spend actual money on it? Other than that, good idle game reminiscent of adventure capitalist. I really enjoy how earning quotas actually visually alters the house. It gives a larger incentive to play the game to be able to see the house at its final form.
Hi rbd11235, I'll try to answer your questions; 1. Gems do drop slow, but in testing this game I was able to buy all upgrades on the first page before winning the game, so its not impossible to collect enough for a several upgrades. However, I am planning on implementing reward ads that give you free spins - should make gathering gems easier. 2. A minigame is a good idea. I'll think about it. 3. The auto clicker starts off at 1 click every 2 seconds, but is up-gradable with gems (first upgrade is 10 gems) up to 16 per second max. (with a few other upgrades this will keep the buffs running 100% of the time) 4. I'm glad you like the game! I'm always open to suggestions on how to make it better, and I have lots of new content planned for it.