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Things looked pretty at first, but once everything started moving... Well, 3D animation has two obvious parts. The first was there, but my character was moonwalking, levitating, hanging off edges, and when i shot my enemies, they laid down and took a nap. Every one. The same way. I asked myself, how?
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A fun 2D shooter game with upgrades and weapon changes and such. Good game, except that levels 3 and 4 are on a different site.
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...I beat the first wave of guys and I'm STILL sitting here with an empty area wondering how the heck I get to the next level. This alone is a sign that this is not a great game, as games should be intuitive, so I simply stopped playing there. The menus/instruction are cluttered (less is more). Graphics are pretty decent in game, but need a little more work to be consistent with each other.
I just can't give this high marks though... too many problems.
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The story is lame, the poor platforming element is lamer, and the "trial version" presentation here is the lamest. Also, I found that having 4 alternate weapons, 3 of which behave almost identically, is ridiculous. But the gameplay is solid, and I enjoyed it... when I wasn't plummeting to my death.
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Meh, dont like the game too much... Its not 3d, as the website shown in the beginning does suggest... And i lost the most of my lifes to misjumping... Also you shouldnt be able to go trough the floor just as you can through higher platforms...
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Good job, it is a fun game, the bad guys are kind of stupid (but I know it is really hard to program AI) so good job. I like the weapon upgrade system and buy menu. I haven't beaten it, so I can't rate it on how long it is, but so far its really fun. 5/5
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I thought this was a terrific game. The animations were nice and the enemies were interesting. I also did not like that it made you leave the site to keep playing though. That soured it a little for me but otherwise good job.
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Nice job, this is a very fun game. The graphics are good, and the gameplay is addictive and very fun. The music and sound aren't that bad either. As others have said before, the jumping platform elements are entirely too difficult and frustrating, you have to nail jumps perfectly or lose a life during some sections. The story is kind of simple, and its lame to have to leave the site to complete the game, but it is still a fun game, and these things don't detract from that.
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The controls, aiming and game play were pretty good, albeit a bit repetitive. The cons would be poor design choice for the doors, they blend too much with the environment, leaving me wondering what I had to do next at first. Also, it wasn't clear I would lose a life from dropping off the bottom of the screen, adding a hazard like spikes, lava, toxic waste, etc. would remedy this. Liked the power-ups though, fun shooter.
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Great game, but the "double tap" function seems too sensitive. Many times I did the 2nd jump way to early because it registered it and also the way down also caused many unwanted deaths. Other than that, good game.
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not a bad game but i was having problems with the jump everytime i would just make it to the edge so i would be a bit scared to jump across a ledge in a fire fight but other then that not bad
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not a bad game but i was having problems with the jump everytime i would just make it to the edge so i would be a bit scared to jump across a ledge in a fire fight but other then that not bad
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great graphics, fun game, it shows good potential
however the double jump is nullified if it is used too early in the jump, there should be a way to go around that
and boo @ not being able to reach level 3 :p
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This was quite a good game but i have one issue with it, I'm not a fan of games where you have to go offsite to complete them, I did, but it wasn't really ideal. Also once I got to the middle of the 3rd level it became too easy, I had all the powerups and an insane amount of ammo.
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Phoenix said it best (probably). It's got some issues (mouse wheel being one of them): Stiff controls, the character's body turning seems a little unrealistic (I know, it's a game, but that just seems kinda scary that someone's back can turn like that) and the doors seem to be missing a little more detail (I mistake one door I haven't been through for one I've gone through 3 times before). Also the immediate link to the website after 2 missions made me say, "meh, I'll just comment it and call it a day."
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Hmm - I was actually turned off somewhat by this game. My mousewheel wouldn't change weapons (is that just me?), the controls felt kinda stiff (I only died by falling off screen - never from damage), and there were a number of bugs/glitches in the 5 minutes I played. A good idea, but needs some bug fixes, tighter control, and better contrast on doors.
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Well done. A sprite-based platformer that feels like the offspring of Jungle Jill, Commander Keen, and Abuse, but in Flash. Nicely polished, though doors are a bit hard to see.
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Still more pro development. Which means that the quality of the game is very fine. It only slightly annoys me that it's yet another "play the full thing at our homepage" title. Oh well, otherwise a very good game.