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Comments for Cardinal Quest 2

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SoftHard

Jun. 24, 2014

Under rating threshold (show)

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(-3)

nadavv

Jun. 24, 2014

Under rating threshold (show) oscaleb because they just came out...

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(1)

gigikun

Jun. 24, 2014

Under rating threshold (show) Love the comments, love the game, hope to see more improvements!! (memory leak isn't too big of an issue but still can feel it sometimes) 5/5

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(1)

Ocsaleb

Jun. 24, 2014

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(-5)

eyeoftheTigger

Jun. 23, 2014

Under rating threshold (show) ah yes, i remember playing this for a LONG LONG time on iOS. amazing game. high replay value (of course). an amazing 8-bit rpg! 5/5

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(0)

r2d2go

Jun. 23, 2014

Under rating threshold (show) Tip for people having troubles: Slow down! Not every monster has to be attacked immediately, and running away may be the best option. As a rogue, I dispatching slimes took a couple minutes each, as I had to run up, wait a few turns to see if they'd stumble adjacent to me, then hit them twice. If they didn't within a few turns, I'd run so that I could get away and wait for my stealth to come back up. Taking things slow is the only way to beat the game consistently, especially in later levels, especially with poor luck or weaker/unupgraded characters.

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(3)

TheGreatKira

Jun. 23, 2014

Under rating threshold (show) Been quite a while since I gave a 5/5. Well done!

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(1)

jkamaniac

Jun. 23, 2014

Under rating threshold (show) Started out fun, but proceeded to get laggy-er the more I played. About 2 hours in it became nigh unplayable. Dunno if this is just a problem with my computer, but as such I can only give it a 4/5.

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(0)

Marcluck

Jun. 23, 2014

Under rating threshold (show) lol i just had like the worst YASD moment ever: i used glide while fighting the boss of act 3, got dazed by one of those eyes, then randomly stumbled into one of those pits the same moment my glide ran out. killed by gravity lol.

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(1)

Sharkhunter

Jun. 23, 2014

Under rating threshold (show) awesome, thanks for adding badges 1 year after I played this game with no save game. /sarcasm off

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(-2)

svnhddbst

Jun. 23, 2014

Under rating threshold (show) could you allow us to target a square with aoe spells (like ice blast) so i can use it on enemies that are right next to me without committing suicide in the process?

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(25)

Strikerplus

Jun. 23, 2014

Under rating threshold (show) i was wondering when kong will add badges for that awesome game, nice work kong

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(-2)

FlutterbeeMLP

Jun. 23, 2014

Under rating threshold (show) probably the best true Roguelike that I've ever played, but that is because the term "Roguelike" is used for games that are nothing like Rogue.

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(-1)

FinalHero2

Jun. 23, 2014

Under rating threshold (show) Should have a survival mode with increasingly hard enemies endlessly.

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(-2)

FinalHero2

Jun. 23, 2014

Under rating threshold (show)

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(-3)

majin_maye

Jun. 23, 2014

Under rating threshold (show) id love to see a full game of this

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(1)

roxas3000

Jun. 23, 2014

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(-7)

Ronin15

Jun. 23, 2014

Under rating threshold (show) If you exit the store and push against the scavanger, he'll move out of the way.

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(1)

xandramas

Jun. 23, 2014

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(-5)

deleteduser

Jun. 23, 2014

Under rating threshold (show)

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(-3)

SirMustapha

Jun. 23, 2014

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(-15)

Oficinaman

Jun. 23, 2014

Under rating threshold (show) Shopkeepers (or whatever they are called) can perma trap you inside buildings...

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(-2)

Elcarim

Jun. 23, 2014

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(-8)

StyleCramper

Jun. 23, 2014

Under rating threshold (show) This game deserved badges a while back. Glad to see they finally got implemented.

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(6)

Taktiker

Jun. 23, 2014

Under rating threshold (show) can i see anywhere the sats of the enemies again when i used spyglass on them? anything like an encyclopedia of enemies would be nice to complete with spyglasses,

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(6)

deleteduser

Jun. 23, 2014

Under rating threshold (show) Serious replay value, very well done. And now badges!

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(5)

teknofan

Jun. 23, 2014

Under rating threshold (show) You died from gravity, this meant that you must of fallen into Lava or off a Cliff, in Act 2 you have to especially look out for doing this (spells to beware of: Teleport, Blink, Glide, and Dash!)

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(5)

jhepjhep09

Jun. 22, 2014

Under rating threshold (show) yes

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(1)

Guizzwerd

Jun. 22, 2014

Under rating threshold (show) Why I just cant sell the consumables?

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(3)

toxicated01

Jun. 22, 2014

Under rating threshold (show) I died instantaneously from full health at shiurath to something called 'Gravity.' What?

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(5)

LightStream

Jun. 21, 2014

Under rating threshold (show) Game's awesome.

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(2)

tcpetersen

Jun. 21, 2014

Under rating threshold (show) It would be cool if werewolves and some other enemies in the other 2 acts have a chance of turning you into a werewolf if you take damage from one. It could function like a class skill that you can't remove from your skill bar like fireball for mage or frenzy for fighter; however, it would be interesting if it worked in such a way where you can not control exactly when you want to transform such as whenever it cools down it activates automatically working as a sort of curse. The transformation in itself could have an increase in a characters speed and attack but a penalty in terms of defense and stealth it could lead to some interesting situations in game. Randomnine I am curious about what you think of this idea please let me know.

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(186)

Developer response from randomnine

Hey! That's a cool idea, I've put it in my file to add in a future update :) I plan to support polymorphing the player in future, so this will fit in nicely.

carlus101

Jun. 21, 2014

Under rating threshold (show)

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(-4)

AlphaAccess

Jun. 20, 2014

Under rating threshold (show) Just a class idea I came up with while running through the Act 1 forest. Perhaps there should be a hoarder class that can't buy anything, but has increased power the more gold he/she has.

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(8)

BobbiHeads

Jun. 20, 2014

Under rating threshold (show) Things like this is why I love rouge-like games http://imgur.com/QeA1OYf

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(4)

Spellweaver

Jun. 20, 2014

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(-6)

Spellweaver

Jun. 19, 2014

Under rating threshold (show) A fantastically good game with wide replay value. Here is a little issue with one of the spells though : The Polymorph spell is not very useful and it doesn't reflect the traditional use of such as spell in RPG games generally. As it stands it can transform a dangerous creature into another dangerous creature - not much of an incentive to use it. I suggest it functions as a spell that changes the recipient creature into a merchant for a brief period - allowing the protagonist to kill it more easily.

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Developer response from randomnine

Hiya! Yep, Polymorph is love/hate. It's a gamble. On the other hand, when you do get lucky, it's one of the few skills that can - by itself - let you easily kill some of the hardest monsters in the game. So it can be pretty powerful or it can get you killed. That mix of power and volatility is what much of the Magic branch is about, really. (I also think it's more fun this way - Polymorph's unpredictability creates a lot of interesting situations, even if they can sometimes be horrible. :D)

Link121298

Jun. 19, 2014

Under rating threshold (show) very cool game

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(1)

stabz

Jun. 17, 2014

Under rating threshold (show) The best way I found to kill all bosses is to use archer, upgrade archery and well trained and have your dog attack the boss and you just shoot arrows as fast as you can at it.

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(3)

Samazord

Jun. 16, 2014

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(-3)

bikdin

Jun. 16, 2014

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(-7)

jaecks

Jun. 13, 2014

Under rating threshold (show) Suggestion for next update: -New mode that allows us to play through all the acts with one hero(without having to restart with a new one) -Adventure mode (like in Diablo 3) that makes random monsters from ALL the acts appear at different levels and better gear for us to find. -More achievments(?) -More Acts(??) No problem if you wont like

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(533)

Developer response from randomnine

Heya! Stuff like that is way beyond the little mini updates I'm doing, but I'll do a big update within the next few months and yep, I have something like the Adventure Mode planned :)

Lethe_Skia

Jun. 12, 2014

Under rating threshold (show) Can't wait till I can buy it as standalone off of steam. :) Full screen!

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(6)

Bleepin

Jun. 11, 2014

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(-8)

DarthViader

Jun. 11, 2014

Under rating threshold (show) That loading screen dog cracks me up.

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(8)

teknofan

Jun. 09, 2014

Under rating threshold (show) THE ONLY SOURCE OF INFORMATION ON THIS GAME: https://docs.google.com/spreadsheets/d/1O_znLiHUeh0O29WtwuWlOxoC0x9KgZ8O_wWg0yyIIp0/edit#gid=0 (enjoy!)

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(4)

AlienKittyInc

Jun. 08, 2014

Under rating threshold (show) Shub-Niggurath should probably be immune to enslavement.

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(2)

stabz

Jun. 08, 2014

Under rating threshold (show) Does anyone else have the unexplainable desire to open all the doors whenever there are any?

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(56)

stabz

Jun. 07, 2014

Under rating threshold (show) Just beat the dragon using charm and a few other skills. I charmed the dragon and yelled "HA HA! GO KILL YOUR BABIES!" My brother was quite worried about me.

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(14)

Nikola1223

Jun. 07, 2014

Under rating threshold (show) My stats...No...Why...NOOOOOOO!!!!!

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(0)

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