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What i'm Saying is; The Upgrades (Examples: Noob Whips, Mouse Clicker.) Are STILL Numbers like 1000, 50000 2800000. Would you Mind Fixing that and Making them like 1K, 50K & 2.8M Instead?
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There are so many 0's in the upgrade bar, it's kind of overwhelming... I think that you should gray out unavailable upgrades so it's just easier on the eyes. OR better yet, don't have it on the bar, but instead keep one icon for each upgrade, and update the upgrade.. so the screen wouldn't be so crowded.
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if you put the game into a a new window instead of just a tab (at least in chrome) the game will run in the background
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Hey, raynovox, can you lower how much prices on buildings go up every time you buy something? I'm at 7 pickaxes and they already cost 12.80 K.
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Actually, Gold Pickaxe deals more damage than Diamond Pickaxe - it just doesn't last long, so it's unsuitable. Diamond pickaxe lasts the longest but the gold pickaxe has the least health.
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All of the blocks in order is grass, dirt, mycelium, cobblestone, coal, stone, iron, stone bricks, emerald, gold, diamond, netherrack, soul sand, and that's all I got because I got kinda bored, but still awesome game!!!
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Pickaxes, and clicks need a SERIOUS upgrade in damage. They are utterly pointless almost immediately. Last few dragon upgrades are absurd. A still shot game like this should take such an absurdly long time to finish. There are no other levels or screenshots to be had.
Fix these few things and its a fun game to blast through in a few hours. Otherwise, an annoyance.
Still though. 3/5. And ADD COMMAS!
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It would be kinda cool to have a depth meter, where each block you destroy gets you deeper and deeper into the game world (be good for leaderboards too.....)
Also, a scroll button for the upgrades would be great, or alternatively, having the upgrades sorted by their price, so the cheapest is always first, would be helpful as well.
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It would be nice to have a way to scroll through upgrades, so you can see the ones hiding, or do more with sorting them by cost rather than grouping by type.
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for some reason the block health and everything i need to see to progress in the game comes up as NaN and it wont go away do you know whats causing this
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I think the Pickaxe upgrade should change texture depending on the block. For example, for grass and gravel have shovels, for stone have pickaxe and so on.