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Overall, not bad. As some stated though, the logic at points was a bit of a stretch. No real hint I saw to tell you how to access the hidden passage to the first hidden room though (the fireplace puzzle), but maybe I just overlooked it. Still good game. Hope to see more.
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Impressive click-n-point, though a little too much like Monkey Island for my liking. There's nothing like the original swashbuckling adventure! Still, very fun.
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Seems fun so far! But why can't I combine the stick and the string earlier? It's true that you can use the stick for other things as well but what prevents using stick + string for those same things?
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IMO... hard badges shouldn't be awarded for point and click games with walkthroughs available. thanks for the 30 points, anyway! good game, otherwise.
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Fun game, Killed some time, 4/5 simply because i sucked at the game and it took a while to figure some parts out lol ^__^
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I was expecting a ton of bugs to be honest but there were none ! plus it was bigger than i expected ! great job man. Reminded me of the fun i had playing monkey island so 5/5
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it was a great game until the last area (mines). there it just made little to no sense, and was really painful.. (by little to no sense, i'm talking about no sense in this kind of game, and since ive played the Monkey Island, maybe it will sound strange, but lots of puzzles before made sense to me :) )
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Nice Hungarian references. Kolbasz- sausage, Rhonda Gonosz - Ugly Evil hehe. Nice. All in all the game is very much a very welcome throwback on the more successful adventure games of the 90's. It needs a bit of polish with the inventory item combination availability but other than that- nice.
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it's ok. 3/5 for not making me hunt for items three pixels wide, but the fact some stuff doesnt spring to the eyes ("crank? what crank?") isnt exactly ideal.
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Wow! Was that really an Indiana Jones and the Last Crusade: The Graphic Adventure reference? There definately should be more old school point-n-click adventures on Kong. Great job, guys!
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Lol I found a bug. If you stand to the right of the swordman's shop and use the knight's application form repeatedly, you get the cemetary badge.
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You know what I hate? I hate it when certain options are only available once something else has been done although these things do not depend on each other. It is clear that you need something to fish, so why can't I combine the spear and the string? How does the worm suddenly make this combination possible? But seriously, this game is great. The art is amazing, the puzzles are logical and Nick's comments always provide useful hints. The whole style reminds me of those old adventures, with their humour and their crazy but always logical puzzles. I'm really looking forward for the next game. Two things I would like to see, though. Double clicking on a location makes the character run/go there in an instant and voice acting! Why tease me with the intro and then not continue with it? 5/5 and fav'ed. Great job!
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It was an instant 5/5 but then I got stuck in the mines due to a bug - it still keeps telling me 'no' if I try to use the tongs on the bent rail. It just does not work and thus I guess I have to start over again since I saved..:(
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These are my favorite types of games, they remind me of old-school Discworld. This one is well done, with a great mixture of puzzle solving and humor. I can't wait for another one, keep up the good work.
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If you are going to have a sound heavy intro, I think it might be a good idea to have a mute button available on that screen.
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Good game so far, fun and not too serious, but plenty of flaws as some have mentioned. Being forced to do things in a certain order often doesn't make sense - why can't I make a fishing rod before I get bait? Why does Apoash need facial hair before he can change outfit?
Also, breaking out of jail - then going in, taking the key and going in and out again - all with the guard still there. Come on....
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Escape the prison. Walk back to the prison. Guard doesn't notice you're outside the cell. He's not very good... is he?
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But I am still a fearsome pira- knight, believe you me.
I enjoyed it, puzzles made sense, humour was solid, and the one time my computer had a catastrophic crash was probably a coincidence and not because of the game.