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Following the classic point-and-click motto of trying everything, this game sure tests your knowledge of smithing, cooking, inventing, and... a few other bizarre hobbies. The story was humorous and creative enough to keep my curiosity and attention, but I don't think anyone could pass the game without getting frustrated and lost in at least one point in the game.
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Well, some things were kinda hard and without a walkthrough I wouldn't make it but the ending was simply marvelous! Great game
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You guys should make more point and clicks. They're very good. The only imperfection is that items only combine in EXACT ways. Other than that, nothing could be better. 4/5
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Toldi Miklós képe úgy lobog fel nékem. Majd kilenc-tíz ember-öltő régiségben. Rémlik, mintha látnám termetes növését, pusztító csatában szálfa-öklelését. :) Hajrá skacok!
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omg how do i get the witch to leave her house DX i need the red curtains or else i cant progress any further in game, i refreshed many times but it still didnt work >:/
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They said save often. Didn't realize that was because my game might fatally glitch by emptying my inventory when I progressed into the wilderness scene. So no chain, wheel, candles, padlock etc. Bummer. I was enjoying this, but with all the time walking back and forth, it's not worth it to restart. :(
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This game was fun. Also liked the references to Hungary. :D
Nick Toldy = Toldi Miklós, a hero of the Toldi trilogy by Arany János, also a hungarian folklore hero.
Rhonda Ghonos = Ronda Gonosz = Ugly Evil.
Bringa = a hungarian slang term for bicycle.
Trau-Bee = Traubi, a soft drink produced in Hungary, Austria and Croatia.
Kolbas = kolbász = sausage
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One more comment: The cat and bread makes no logical sense. I had to randomly click items in my inventory to come up with the combo for "additional lift".
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A nice enjoyable game. I just finished it without any help from the internet except for the the "crank" part for the ballista.
I though the "crank" labeled in the tunnel was part of the cable system and was a British inference to speeding up the mine-cart.i.e. zap the cart with electricity so it'll speed up to ram the bricks. That was how I got the bricks to open (I laid the "crank" cable on the 4th track, made it so the cart went on the third track and when I started the cart, it actually sped up).
"Crank" actually is a British movie with Jason Statham where he uses electricity to boost his heart.
That part needed some hints. You should have a hint that said "I need something heavier to cut the cable" when someone tries to use the sword on the cable. Probably should make the cable + crank a combo pickup in case they also though a "crank" was an electric boost for the cart.
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Wonderful game. A bit hard (in mines) but ending was worth thinking about solution. Reminds me "Książę i tchórz", polish game. If you did like this one you might find something in game I said.
Definetly 5/5 and fav!
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Note: When you try to get help information for the singing parrot, it says "undefined", which means the singing parrot doesn't have a help tip.
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This is the worst prison system ever. As long as you don't talk to the guard, you can do anything you want and he doesn't care.
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An auto-save feature would be great. I just clicked a Kongregate's link outside the game's window and lost a lot of progress, which pissed me off.
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does anyone notice that when ur in prison andgo to the secret escape thing when you dont ask for bread he dosent notice anything?
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Here's a non-Spoiler hint for anyone who gets stuck: Drag any item to the little magnifying glass under the inventory bar. It tells you something about that item, which might end up being the hint you really need! (Helped me out, anyway, when I got stuck).
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To sabermanity: Cats always land on their feet and toast always lads buttersaide up so in this its saying that combining them makes it so they wont ever tough the ground
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OMG plus a million to Mellemhund's comment, spent forever rubbing things together trying to make a fishing rod but it turns out they only combine in one specific way...?
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,,can you take me to a ride'' said the princess,and he took his white mule,I don't think that's the ride she was talking about
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Some of the things you have to find, like the Bend Rail at the very end, are quite difficult to find without moving your mouse all over the place. If there was a hint button, or if the items you could pick up were a different colour/glowing, then it wouldn't be so hard.
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This game is awesome, and actually much more difficult than I was expecting it would be but I managed to finish it without a walkthrough, even though it took me all day. Damn worth it, though, that ending was great.