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The issue of the order stamps preventing you from clicking on anything still occurs. I have to refresh the page to be able to click anything. Also being prevented from changing the game settings because the order stamp does not allow me to click on any other button than the one being pointed to.
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Loads, but is then unresponsive. Please test the game before releasing it, and add words like Beta or Alpha in your text.
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Potentially awesome plot and gameplay, but all that begging for money gets old quick. This could have been much cooler if the developers were less busy trying to line their pockets.
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Wow guys. AS SOON AS I start the game, "PAY US MONEY TO SPEED UP!" and then the game is one of the glitchiest I have played. Half the buttons don't even work. 1 Star.
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wow, can't even START the game, can't even click on the FIRST THING in the tutorial! Oh well, looked nice, but likely it's just a pay-for-coins/energy scheme.
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Cannot play the game because the "order stamps" option is up, which cannot be clicked on, and will not let me click the fullscreen button in the tutorial.
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Keep energy games on facebook where they belong... I almost thought this was going to be a good game. I suppose if you can get past that aspect witch I can't it might be decent though.
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it is a big hassle to sell large number of items by clicking the '+' button. Couldn't we just type in a number, or a slider or something to ease the quantity selection?
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Reward for a factory cool :D Wait, I already have one, why should I buy second one? Alright ... But need only one. I want to destroy, demolish, recycle, ruin. I feel need of destruction.
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Rated 2/5: This game has some interesting story elements, graphics, and mechanics/upgrades but it's all ruined by the cost curve and luck which translates to requiring lots of idle time, real money, and/or friends.
Roadblock: Many tasks require having at least five friends in-game. You can pay real money to bypass these tasks.
Curve: The first few production buildings cost around 5-25k coins which isn't too bad given quests and generators. The next buildings cost 50-75-125k+ coins, an increase of triple the previous amount. The cost of opening the second area of the map is 70k coins. The best money generators in the early game would take 7 _days_ checking in every five hours to accrue enough money. You can pay real money to get the coins.
Luck: Several quests require collections of items. All of these items are obtained randomly as byproducts of doing actions that require energy. It's not clear which activities will give which random items.
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+ if you want unlimited friend helps back, me personally wont be playing the game anymore and rated one star because of the changes the devs made
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if my energy is low i get sleighted on my item pick-up! what kind of programming is that? It's hard enough to generate the items without them 'disappearing' w/o reason
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okay, so I've never played this game before but from what I've seen in the comments, this seems like a cheap grab for money from someone who doesn't care about their game, and since I've never played the game I shouldn't be getting constant messages about updates to the game or whatever they were about. I've never had to actually block someone before, so you were my first.
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The reward for day two is two eco batteries, the reward for day 6 is 1 nuclear battery. Both of those are 50 energy so the reward is the same even though they're supposed to get better the more consecutive days you log in :/
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Many games like this, but I like this kind of themes :) The only downside of these games is the "must have friends and share rewards" ... I just want to play these games on my own for once instead of depending on others ...