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Comments for Alchemy Idle Clicker

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BinkanSalaryman

Jul. 28, 2016

Under rating threshold (show) a grid snapping pattern or predefined locations for the herbs collectors/potion mixers would be great!

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(0)

DarkPHINIX

Jul. 28, 2016

Under rating threshold (show) I'm now a little more worried as my negative income has become a negative balance of over negative half Billion. (-$605,594,287,284) and expected to climb {fall?) any thoughts? The game is unplayable because of this.

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(1)

TR2N

Jul. 28, 2016

Under rating threshold (show) It does not save .... I use firefox

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(4)

TheDarkReaper

Jul. 28, 2016

Under rating threshold (show) Would be great if you could add a volume slider, with the auto buy and a lot of things bought, it gets really loud.

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(-1)

deleteduser

Jul. 28, 2016

Under rating threshold (show) You've definitely got some potential here, but I think the biggest issue I have is how often you have to reset. Usually the soft reset comes after a couple of hours of play, and then there is a big reward. I'm staring at the 8x -> 16x upgrade about an hour into the game, meaning I've reset 3 times already. I don't want to start over yet. I want to keep building this machine that is pumping out a ton of potions, but what's the point? I would suggest a way to "skip" upgrades and work towards the next one. Let me sit at 8x, give me the option for 16x and then show me what the 32x upgrade cost is. If I want to put in more time to get to 32x then let me. Or let my money carry over from the upgrade. I need something.

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(1)

Developer response from RevelBase

Thanks for the feedback. I will think about how this could be improved. I like the idea about being flexible when to reset the game.

foxmaiden

Jul. 28, 2016

Under rating threshold (show) I think the game is great, but i, on the moment, have one opinion: Can you make the "save position" button? I really like to organize my itens, but the reset destroy kinda destroy this...

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(3)

bjhamer

Jul. 28, 2016

Under rating threshold (show) pricing needs to reflect the purchase balance of the game. If i'm buying twice as many of something because it combines at a 2:1 ratio, I kind of expect the pricing to be geared towards it. and then if that product combines at a 3:2 ratio, I expect the same again.

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(1)

bjhamer

Jul. 28, 2016

Under rating threshold (show) multi buy is available in shift and control buttons.

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(1)

WarlordLegend

Jul. 27, 2016

Under rating threshold (show) Good game. As mentioned, multi buy (x5, x10) is needed. And it got laggy with the animation once I was 4x or above.

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(-2)

DarkPHINIX

Jul. 27, 2016

Under rating threshold (show) After reading @Xlate s comment, I closed out my browser to see if that changed anything and I now get the no pay/negative pay that he describes when selling.

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(0)

chate89

Jul. 27, 2016

Under rating threshold (show) it would be nice to see the names of herbs and potions

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(0)

Xlate

Jul. 27, 2016

Under rating threshold (show) Actually, correction. Refreshed again. Negative money. ggwp

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(-1)

Developer response from RevelBase

I’ve just published a fix for this. Please try the newest version (1.7.3) Sorry for the inconvenience!

Xlate

Jul. 27, 2016

Under rating threshold (show) Same as @DarkPHINIX, got it to but the first plant after refeshing but i don't gain any money from selling them x.x

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(0)

aeonsablaze

Jul. 27, 2016

Under rating threshold (show) It would be nice if the game remembered element placement after reset. I spend all that time getting everything organized so I can see my whole supply chain, then I reset and everythings all over the place again.

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(1)

DarkPHINIX

Jul. 27, 2016

Under rating threshold (show) Got a bug where I am unable to buy anything after a level up restart. I just leveled up to x-2.14748 E+09 and I can click on objects and see that they are being pressed but nothing is actually purchased. I only have the starting $10, so the only thing i can afford is the first plant, but it never comes up as though I clicked it. I am able to click the manager button, and the zoom function works, as does clicking the "level up" button flashing red due to not enough money. Only button that hasn't worked, as I don't want to try it, is the hard reset. Any thoughts? Clearly I am enjoying the game, but there is yet anything to do once at this point beyond leveling up to level up faster. Very much looking forward to future updates :) keep up the good work.

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(0)

Developer response from RevelBase

Thanks for your detailed comment. I’ve just published a fix for this, so I hope everything works fine again. Sorry for the inconvenience.

Teeka22

Jul. 27, 2016

Under rating threshold (show) i have an issue i get 1e18 i lvl up and it puts me back to needing 100.e15

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(-1)

Developer response from RevelBase

Are you sure that you play the newest version? This should have been fixed with version 1.6.1. The current version is 1.7.3. Please refresh your browser, if the version label in the bottom right corner shows something below 1.7.3.

peaceinternally1

Jul. 27, 2016

Under rating threshold (show) I liked the old way the menus were! i liked it that they were by category! Now I have been playing this game for like 4 days straight, and I was at level x512 I was excited because I finally purchased the highest level of potion that 16 ingredients could buy but then POOF Alchemy Idol ripped me off! was at stage 512, advanced a level and WENT BACK TO 256!!! ACCORDING TO YOUR GAME UPDATES THIS SHOULD HAVE BEEN FIXED

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(-2)

Kaixvx

Jul. 27, 2016

Under rating threshold (show) Some kind of improving grid and auto sort objects after buy is needed. Also upgrades and achievements. Nice game

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(2)

KJB_Gaming

Jul. 27, 2016

Under rating threshold (show) Great game, just wished it was in M,B,T,Qd etc. instead of being that E thing.

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(1)

ismenos

Jul. 27, 2016

Under rating threshold (show) like!

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(-1)

BraveDogBFG

Jul. 27, 2016

Under rating threshold (show) The organization of the icons was interesting, but go told having to re-drag everything over and over again. I got to the point where I didn't even bother and left the screen a jumbled mess.

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(1)

TheWuLK

Jul. 27, 2016

Under rating threshold (show) New bug? I'm now at negative $4,574,140,170,240.00.

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(1)

Developer response from RevelBase

Yes there was a bug for very high levels (>30). I’ve just published a fix for this, so I hope everything works fine again. Sorry for the inconvenience.

BobtheEvil

Jul. 27, 2016

Under rating threshold (show) I'm not that far in, but the green tier seems to be a tiny little bit faster than the others. despite matching the numbers i have a slow build up...

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(2)

Sc0rp

Jul. 27, 2016

Under rating threshold (show) Nice game, although the content is a bit limited. At Level 32, with a multiplier of 2,147,483,648 (=2^31) selling the first herb doesn't give any money (i couldn't test it for the others because i'm broke), probably an overflow error. Also, the next level threshold is stuck at 1.0e24 for multiple resets now.

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(2)

Developer response from RevelBase

Yes this was an overflow bug. I’ve just published a fix for this, so I hope everything works fine again. Sorry for the inconvenience.

BilalS51

Jul. 27, 2016

Under rating threshold (show) its good

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(0)

deleteduser

Jul. 26, 2016

Under rating threshold (show) One idea I'd like is more variations of types of potions. Not all necessarily of the same level like the current pyramid format it currently has. it would add a bit more strategy in to the development and calculations trying to work out the best ratio's of each rather than the current 'just max out everything' approach. Otherwise, been a fun time killer.

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(0)

yoshi126

Jul. 26, 2016

Under rating threshold (show) Great game, an in game achievement menu would be nice.

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(1)

ShadowColossus

Jul. 26, 2016

Under rating threshold (show) Loading...

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(-1)

Pavlushencij

Jul. 26, 2016

Under rating threshold (show) how about you remove item from sell column, if that item is fully consumed by production? If there is a shortage it could glow in red...

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(-1)

deleteduser

Jul. 26, 2016

Under rating threshold (show) One suggestion that might already have been said - Keep the "research new ingredient" option at the top of the list, and only scrolling the actual ingredient list. This way I can see what my next ingredient research goal is at all times.

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(2)

Willrclerkcom

Jul. 26, 2016

Under rating threshold (show) Definitely a solid 4/5. The grid snap is an amazingly underrated feature, game works well and the slider to turn down the animations is a nice feature, as they get super intense with even a tiny bit of progress. The odd numbers for purchasing/building are a huge turn off to the many many slightly OCD people who seem to be the prime audience for this genre, I would suggest finding a balancing point, and trying to avoid the 2 mushrooms + 3 flowers into 3 potions you've got going on, and seeing how you can rebalance that.

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(3)

rgamer247

Jul. 26, 2016

Under rating threshold (show) .

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(0)

weenieofthebutt

Jul. 26, 2016

Under rating threshold (show) Insert comment here.

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(-1)

lindsaypj88

Jul. 26, 2016

Under rating threshold (show) I keep getting so confused trying to add up the plants to make the potions with the exact amount of plants and ugh...!

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(1)

ErlendAshamE

Jul. 26, 2016

Under rating threshold (show) This would be great if the upgrades actually worked after x512

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(-2)

Chaosblade6

Jul. 26, 2016

Under rating threshold (show) Not sure if it's been suggested yet - but perhaps adding a buy option that purchases the components as well as the higher tiered items? Would certainly feel quite a bit more smooth once you get higher multipliers.

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(1)

deleteduser

Jul. 26, 2016

Under rating threshold (show) Very nice game! You're making it better day by day! Hope you won't run out of energy to keep on improving it! One thing I thought about, to further the change of having the right sidebar display elements' selling prices with the level multiplier added, could you also make them show the multiplication added by the actual production? I mean... Producing 4 mushrooms or 12 makes a difference and showing that would be a nice addition! Cheers!

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(2)

Bowshock

Jul. 26, 2016

Under rating threshold (show) A good idea to implement would be some kind of a possibility to save a layout. I personally like having it neat and well organised but after every restart I have to align them again. That would save a lot of time and make it neater.

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(4)

zee_owe

Jul. 25, 2016

Under rating threshold (show) Can you make the ingredients of potions have a 1/3 or 1/2 ratio to stop OCD. It can get really hard to have a perfect chain without exhausting yourself.

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(1)

Shakes_20

Jul. 25, 2016

Under rating threshold (show) Umm, the option to use a manager went away when I made a x512 reset. Can I get it back? It really speeds up the process.

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(1)

Developer response from RevelBase

The offer should come back after a few minutes, as long as there is a video available in your region.

Mngwa

Jul. 25, 2016

Under rating threshold (show) So many upgrades and this game is still missing the essential "sell all" button

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(6)

felixAL_99

Jul. 25, 2016

Under rating threshold (show) it could be also interseting if they're an auto-upgrade, like we buy a x tier elixir, then he auto-buy the under-tier elixirs and ingredients (because the first red elixir get extremly low-price when we're close to get the 2nd one, but it take so much time to get all thing balanced when we upgrading the red-elixir-1).

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(0)

LE7EL

Jul. 25, 2016

Under rating threshold (show) Would be nice if we could click the floating pane to buy more. (If we stayed with floating pains) Only display on the menu new un-purchased items.

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(-1)

LE7EL

Jul. 25, 2016

Under rating threshold (show) I don't really care for the moving windows. Are you working on a layout that has static ingredients? Grey out if not purchased, colored with # if baking....

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(-1)

felixAL_99

Jul. 25, 2016

Under rating threshold (show) it need a multi-buy (x5,x10,x25...)

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(1)

Developer response from RevelBase

You can multi-buy by holding down shift and/or control. See the introductions panel next to the game for further instructions.

deleteduser

Jul. 25, 2016

Under rating threshold (show) Big improvement after the update, the levels feel achievable now and the new menu system with the potions near the ingredients is much better. Thumbs up, Revelbase and thanks.

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(1)

PlNG

Jul. 25, 2016

Under rating threshold (show) I think the pricing numbers are much higher than they need to be. The base item sell price is being multiplied by the multiplier, and when sold, gets multiplied by the multiplier again.

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(0)

master1pikachu

Jul. 25, 2016

Under rating threshold (show) I HATE THIS GAME IT RESSETED

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(-2)

squikman

Jul. 25, 2016

Under rating threshold (show) im sorry to be a bother with this comment, however i noticed that when you click off the game (settings, diff tab, diff game/browser, diff application, etc) i noticed it puts a pause on the game , music still plays but you dont get any of the herbs or money.

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(1)

mattman2005

Jul. 25, 2016

Under rating threshold (show) Sorry Revelbase, I know you're working on a lot right now. In chrome, with your most recent update, the manager never returns for me even when I close chrome and re-open the page. I even hard reset my game, but to no avail.

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(1)

Developer response from RevelBase

I'm sorry to hear that. This might be because in your region are no videos available. Do videos in other Kongregate games work for you?

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