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Hobbits : View instructions and credits ||| Dwarves : Play three times. ||| Bomberman : Lose 3 times ||| Red Dragon : Beat level 17 ||| Devil : Beat level 18 ||| Angel Soldier : Max out all races ||| Keep this alive
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the gameplay is somewhat decent, and the game itself is pretty fun. But! The storyline is written in the most retarded way possible. It's written as if a 6 year old failing english wrote it.
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Otherwise... this is a pretty good improvement. However, I'd like to see more variety in gameplay given the story -- I'm tired of every single battle against a given race going the same way. And the initial mana & structure buildup takes way too long... even a fast-forward button might help there.
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I'm not sure the player's healers actually have an effect; if they do, the change is not shown in the stats when you view the healed unit. Also, unit-stat viewing is a pain... sometimes you just can't select a unit at all.
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seriously, with the last boss, there should be some type of kill self-unit button so you can eliminate characters that are regenerating his health,
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Hobbits: View instructions and credits •☼† Dwarves : load your game just save your data first then quit then load three times. •☼†Bomberman : Lose 3 times •☼† Red Dragon : Beat level 17 •☼† Devil : Beat level 18 •☼† Angel Soldier : Max out the research tree for all races•☼†Keep this comment alive•☼†
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Hobbits and Angels and Dwarves, Oh My!
Dude! You just completed the Hobbits and Angels and Dwarves, Oh My! achievement in Epic War 2 and won the Hobbits and Angels and Dwarves, Oh My! badge and 30 points!Hail to the King, Baby
Dude! You just completed the Hail to the King, Baby achievement in Epic War 2 and won the Hail to the King, Baby badge and 30 points
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Nice Graphics, you can tell this took some work. I give a 4, but this style of game needs some creativity to add to the gameplay. These games are more endurance than fun, from what I've seen anyways.
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And @sergito the thing thats above the castle upgrade icon is the titan unit. Humans=Arch Angel Elven=Forset Protecter and Orcs=Idk
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Here are the good things:Good artwork, Very original game, like the bosses except for the lord of hell too boring and too easy, my favorate boss was the overlord frog, like how u hadthree races with all unique qualities
Bad things: A little too easy and a little to long other than that great game 7/5
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and just a thought when i hit the castle on the battle where the elves "betrayed" me, they send like 50 like 1000 health troops with big ass swords that can freeze. wth are those guys called cuz my cursor will never pick them up >.>
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Good game except that when the enemy castle goes under a certain percentage in some of the later levels they suddenly spawn 99 units in about 5 seconds. bug? 3/5 because of this. And if it isn't a bug why?
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I'm sorry but not making a diferent strategy in the second game is unnacceptable. the designer needs to take a few courses in...designing.a dominant stratgey in a game that trumps all others in every situation is a failure to conceptulaize game design
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Hobbits are best used as anti-archer infantry. They usually go UNDER the arrows. You can even use them to hold most enemies at the area your arrows hit.
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Hobbits: View instructions and credits ||| Dwarves : load your game just save your data first then quit then load three times. ||| Bomberman : Lose 3 times ||| Red Dragon : Beat level 17 ||| Devil : Beat level 18 ||| Angel Soldier : Max out the research tree for all races ||| Keep this alive
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Good game. However, I must correct the 9000 joke.
In the clip, the guy crashes his scouter. Therefore, the reporter guy should kill his scouts. Also, it's WHAT NINE THOUSAND!!!!!, not What? 9000?
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Good Points: Classic game, max out mana, then upgrades, then send mass mob, get beaten back, then stuggle to regain ground, then win. It's amusing and has moderatly good graphics, has badges, cool bosses, ect. It's difficult, so it isn't like you cruise through the 18 levels.
Bad Points: Takes to much time to max out all fractions, human, orc, and elves. You send 100 Palidans over to the castle to win the game, a titan unit beats ALL their asses in three hits, then you use super arrow and castle abilities for 10 minutes to kill the boss unit and all the elite units around it. Meanwhile you have no mana left, have wasted an hour with no results, and are fighting back a constant stream of elite units and titans.
There's more but overall a 4/5 game.
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Giving us the Devil as a reward for beating the game doesn't seem to add to the replay value... Was there some other intent in giving out the devil last, or was it just for fun?