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Lv 7: send a large enough force to destroy enemy base before the big guys come. 3-4 paladins and some long range will do it.
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Hobbits : View instructions and credits ||| Dwarves : Play three times. ||| Bomberman : Lose 3 times ||| Red Dragon : Beat level 17 ||| Devil : Beat level 18 ||| Angel Soldier : Max out all races ||| Keep this alive
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whydoesitnotwork- rudy sudarto(the creator) is from indonesia(look at his profile), i think his poor english is excused
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Just like the first was, this game is repetitive, slow, easy, and just plain boring. There are changes from the last one, yes, but none of them serve to make the game any more exciting than it was before.
Please don't make a third, I don't want to have to play yet another one of these to get a card.
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Whydoesnotitwork says the storyline seems written by a six year old; this is news to me, because there was TOO MUCH READING!!! Hell, I LOVE to read, and I skipped through almost all of the storyline! The game is fun (gets a bit repetitive when you're trying to fill all the armies slots), but I would suggest putting a little graphics in the story line to make it seem a little less like reading a book, especially at 1024x768. Printing is too small! Thanks for the hard work, anyhow.
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Hobbits : View instructions and credits ||| Dwarves : Play three times. ||| Bomberman : Lose 3 times ||| Red Dragon : Beat level 17 ||| Devil : Beat level 18 ||| Angel Soldier : Max out all races ||| Keep this alive
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the gameplay is somewhat decent, and the game itself is pretty fun. But! The storyline is written in the most retarded way possible. It's written as if a 6 year old failing english wrote it.
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Otherwise... this is a pretty good improvement. However, I'd like to see more variety in gameplay given the story -- I'm tired of every single battle against a given race going the same way. And the initial mana & structure buildup takes way too long... even a fast-forward button might help there.
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I'm not sure the player's healers actually have an effect; if they do, the change is not shown in the stats when you view the healed unit. Also, unit-stat viewing is a pain... sometimes you just can't select a unit at all.
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seriously, with the last boss, there should be some type of kill self-unit button so you can eliminate characters that are regenerating his health,
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Hobbits: View instructions and credits •☼† Dwarves : load your game just save your data first then quit then load three times. •☼†Bomberman : Lose 3 times •☼† Red Dragon : Beat level 17 •☼† Devil : Beat level 18 •☼† Angel Soldier : Max out the research tree for all races•☼†Keep this comment alive•☼†
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Hobbits and Angels and Dwarves, Oh My!
Dude! You just completed the Hobbits and Angels and Dwarves, Oh My! achievement in Epic War 2 and won the Hobbits and Angels and Dwarves, Oh My! badge and 30 points!Hail to the King, Baby
Dude! You just completed the Hail to the King, Baby achievement in Epic War 2 and won the Hail to the King, Baby badge and 30 points
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Nice Graphics, you can tell this took some work. I give a 4, but this style of game needs some creativity to add to the gameplay. These games are more endurance than fun, from what I've seen anyways.
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And @sergito the thing thats above the castle upgrade icon is the titan unit. Humans=Arch Angel Elven=Forset Protecter and Orcs=Idk
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Here are the good things:Good artwork, Very original game, like the bosses except for the lord of hell too boring and too easy, my favorate boss was the overlord frog, like how u hadthree races with all unique qualities
Bad things: A little too easy and a little to long other than that great game 7/5
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and just a thought when i hit the castle on the battle where the elves "betrayed" me, they send like 50 like 1000 health troops with big ass swords that can freeze. wth are those guys called cuz my cursor will never pick them up >.>
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Good game except that when the enemy castle goes under a certain percentage in some of the later levels they suddenly spawn 99 units in about 5 seconds. bug? 3/5 because of this. And if it isn't a bug why?