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arrrgh i cant get past mission 16. i got the overlord to less than 1/3 of his health but he screwed my castle :@
tips, anyone??
edit: im playing with humans, havent upgraded any of the other races.. please dont tell me to upgrade them this will take soooo long :((
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements:
Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs.
Red Dragon: Beat level 17.
Angel: Max out techtree for HUMANS, ORCS, AND ELVES!
Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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WolfyHaen, Clerics HEAL ENEMY units, not you'rs. Clerics are stupid, heal themselves and enemy units, think about it. battle an enemy cleric and your level 1 squire, the squire wins, you know, WolfyHaen. lololololololololololololololololololololol.
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Huh. Last battle, he maybe used his fist once. I was expecting him to use it more often - actually wanted him to, because I had five dryads and a couple of cannons left over from destroying the castle, so the demon was getting healed, albeit much slower than I was killing him.
But no, he just waited as my mana piled up and I sent Forest Guardian after Forest Guardian, Angel and Red Dragon after another. Pretty dull, actually.
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They're only stupid to those who don't know how to use them. Make a big army, then add maybe 5 or 6 Clerics. They heal AoE. So no, they're not useless. People just have to have a brain to use them properly.
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thx to Angelusian =D Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered.
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if u ever complain y the enemy gets more units than u spawn a hole bunch of hobbits then u hav something else to complain about >:]
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Arch Angel has x3 more health, does more damage, and looks way cooler. But the Angel Knight attacks several mobs behind the target group, costs less mana, and has a shorter Cooldown(I think). Gotta remember though, the Angel Knight isn't a caster, it can't attack from a distance, it still has to get close and personal. I think the Titans in general are better, the Angel only being better in certain circumstances. Also, all the Titans are fairly even. Similiar damage, health, etc. Orcs' is Cerberus, by the way. Yes, the mutt greek myth. Angel Knight is 5500 health, 700 attack. Don't know the resistances, don't have it summoned at the moment. Hope this helped. Also...
Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive.
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Whats better? An arch angel or Angel Knight? I haven't unlocked Angel Knight yet on th video on youtube that tass made, those angel knights looked awsome. they attacekd multiple units at a distance while my arch angel, yes while it has tremondous power im not sure its so good. Can some one gimme the stats for the angel knight and tell me if its better or not? Also which titan is the best? Human (Arch Angel), Orc (Don't know this one yet), or Elve (Forest Guardian).
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@supremeartix they have red dragons at lv 12? I only saw a flame devil but as soon as it got into cross bow range i killed it easily even i didn't even use super arrow. I guess crossbow lv 5 is alot better then 50 lv 3 paldins.
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thx to Angelusian =D
Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered.
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mach..... protecters are not that good. it is cause of the computer's incredible mana. wizards and paladins together are a insanely effective combo. the only way the computer countered it was with like 50 troops or a flame devil and red dragon on lev 12.........
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the secret to win.... just complete the research tree for all three races then u have the ultimate monster to destroy ur enemy.
ps it takes forever but it works
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I finally figured out this. I had completed the game earlier this year, before badges. My save file had gotten corrupted somehow, not sure how. I was able to dig around in my computer to find the old save file and viola, I earned the badges I had earned. :D
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THANKS FOR THE SPAMMING PALADIN THING! Although my paladins were flying in air a gajillion times. Now I have the power of Protectors on my side! Yes I will own everyone now!
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Mach its easy max out mana to 9999 upgrade baraks to lvl 3 and ur tower get ur mana to full then keep hitting U to keep sending paladins
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered.
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One more thing, I have RESEARCHED (The skills I have the ability to use not the previous post where I am using them) everything to Lv. 3 except the Human Tower Reseach (Lv. 4) and Barracks (MAX). So what can I do to beat Lv. 8 and those stupid Protectors.
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In the battle I upgraded the tower so I had 3 arrows and a catapult. I upgraded the barracks so that the paladins were Lv. 1. I upgraded the archery so I could could use Lv. 1 Archers (I don't upgrade twice because I replace the archers on the horses with catapults because they have better stats and lower mana cost). I never ever use clerics or wizards so I don't upgrade the academy. SO PLEASE HELP ME!
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How the heck do I do Lv. 8. Any level with the protectors just annihaltes me. How strong are those guys I mean seriously! They come in huge swarms and I can't use bombs since the archers behind them are exploding them too early! I even send out my paladins and they just kill them in 3 seconds. Nothing workds! Please help me! I use the hobbits too!
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all the levels are easy if you know how to do it.
lvl 16, the frog is easy as hell. simply spam titans and then use your lvl 5 arrows and constantly use super and abilities = win
Lvl 17 is much the same, if you can spawn the angel then do it as well as spam titans. cannon is good, because they are just out of range of his breath and don't blow up into the air
lvl 18, you have to use elf, and if you do, its very very easy. the boss doesn't do anything, and you can just spam titans to win. very important: DO NOT MAKE WEAKER UNITS. The only units to send are titan, angel, and dragon.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered.
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amg: i use barracks lvl 5 tower lvl 5 and castle lvl 4 on human (i dont play other races as much)and ihave six lvls to go. i wait till i cant hold them off with tower, send 1 paladin, get them pushed back with it, and hold them off until ive got my upgrades. try that!
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Of course epic war 3 is better. It's newer! It has more stuff and different gameplay. But still I love epic was 2. Although 1 was probably better.
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I have an advice:
Do not upgrade the Barracks, And upgrade the Archery onces. Unlock the Dwarves and the Hobbits, And use Wizards instead.
I've almost passed level 6, The enemy castle had only 114 HP left. I did it only with Wizards and Hobbits. Hobbits are VERY important. They are fast and can delay the enemy, Just keep send them. They are also very cheap.
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haraknight just build your mana pool really high to start and send in as much of the biggest units you have all at once and dont stop sending... you'll destroy the castle before the swarm reaches your units