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YAY! I beat it, I beat Lord of Hell w/ 12 TITANS! (a mix of angels, rwed dragons, and forest guardians) AWESOME GAME 5/5
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd.
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd.
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Just some tips for Lord of Hell: He doesnt move so dont worry about him getiing to your castle. Do not send any melee units it will trigger his ground pound. Dont send to many units or he might use the ground pound. Elfs are recommended.
Send in Forest Guardians And Dragons and some angels. I had 2 angles 4 dragons and 3 forest guardians and i won so it might help
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Finally I did it .Last chapter was the easist one I picked up elves and sent recommended forces and Lord of Hell didn't punch.It was weird..Most boring side of this game is maxing out tech tree to get angel knight.
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd.
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deathomoto your dumb... 18 missions aint alot how do u get units lol and spark2booman u can save the game dumbo at the bottom of the screen wow people are so stupid
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd.
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Well, finally beat the game. Level 18 is to easy if you use the strategy that everyone keeps repeating. The hardest part of this game was that it is time consuming. Though I loved the design for the king of hell, again just like in the 5th cave of epic war 3 I didn't like the battle. He never attacked.. It was just a matter of time. And the fact that you only need to use the strongest units. But in the end still a great game. 5/5
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd
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Pikachuthe3, i recommend not using Humans. I did level 16 with al 3 factions, upgraded everything except for the last castle upgrade(so no angel knights) and with orcs it was easy, with elves it was way easy. With humans.. well lets just say i lost.. big time. Especially considering that with the orcs i had the flame devils/red dragons/black dragon come at me at the same time and made it out with no problem and with the humans i had them come in waves and still got owned.
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this is relly useful. Achevements:read instuctions and credits. Dwarves: load three times. bombermen: lose three times. red dragon beat lvl 17. angel max out tech tree for everything. flame dviel beat lvl 18. (last lvl lord of hell). -- repeat to this to keep alive lol. tip for lvl 18 we recomend u use elvs so lord of hell wont use ground pound. ( 500 damge delt each ground pound ) The ground pound dameges all all his enemmys icluding your castle. the bosses come to destroy your castle , this means the enemys dont die. they still live. so on lvl 18 send 3 foreast guariens 3 red drangos and 2 angels to keep him at bay( lord of hell resists all magic and range damege done to him) do not send any more than that or ground pound might be triggerd
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yes level 17 was very easy when the end came up close he culd not advance for I had one or two arch angels plus a ton of range units.
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I find level 17 much easier then 16, at 16 the boss actually came pretty close, at level 17 the boss never actually felt one of my arrows cause he never came in range. Way to easy, when he died i had 72 units including 2 cerberus(with orcs), the rest were totems and a few cannons. He never came fully in screen, his tail was still not on screen.
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This is really useful. Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Level 16 aint that hard if you spam a lot of totems with orc. At the point that the group of red dragons and flame devils came I had 50 totems out. Started spamming Riders out to hold the enemy back. When the Overlord came out it was a matter of using your specials 1 and 2 and ofcourse the unlimited rain of arrow each time it''s ready. As for units, try to keep as many totems as possible but dont forget riders to hold back the boss as much as possible. He came fairly close but never got to hit my castle.