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Pardon me for spamming. This is really useful.
Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered lol this game is so cool!
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jcsc86, i beat level 16 by mostly spamming archangels over and over again as mankind. took me a while. also took about 10 archangels to do it lol, but kept sending wizards and paladins out as well while the recharge was going on for the archangel.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered lol this game is so cool!
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epic war 3 is too easy . i played it another site and i dont wanna waste my time playing baby games . i mean like i need a challenge
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lol yeh epic war 3 is too easy but this is too hard lol i cant get past mission 16 have all races maxed but the frog guy just has too much health any help?
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Oh yeah, if you ask me which one I like it's "Epic war 2" .Duh, you can play 3 types of races. And only Nitwits Think this game suck.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
lol this game is so cool!
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lol anyone that ever play WoW notice that Hail to the king baby is a acheivement..sry little out of context just thought that was funny
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggere
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to beat level 17, spam a cerberus. hmm well that seems simple. just gotta max orcs out now haha thanks whoever posted that a few days ago.
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I got LoH's Health to 1/2 his health 1.6m before I got ground pounded to death. If I didn't have 50 cannons and 33 wizards attacking him, he could of actually died. Note: I have no Angel Knights and was using Mankind.
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I know its 2800 mana. Don't know the time waiting. I know you have to wait for titans. I'm not sure for Achievement Units.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggere
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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How to get the Special units.
Getting Hobits. (Desctription: HP 60 Attack 12 fast moving unit not very good in combat. costs 10 mana.)
How to earn: Just click on the credits and intructions on map screen.
Getting Dwarfs.
(Description: HP 280 Attack 70 Mana 50. A good unit in numbers at the starting of the game although becomes less useful once you get into the game.)
How to get: Enter the mainscreen 3 times which means you can either refresh or press back and forward 3 times.
Earning Bomberman
(Description: HP 1 Attack 255 Mana 99.
Very useful when you have a big army coming at you... not good if the enemy has arrows magic aoes etc.
I only have these 3 right now and once i get the rest il have more info on them.
and another peice of information. These units can NOT be upgraded and sometimes have a little bit too long recharge time.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, which heals him) Do not send any more then those units or the ground pound might be triggered
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered
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The only enemy units I hate are the Black Dragon, and the Flame Devil. The Black Dragon is just too dang strong. I'd rather fight 3 Angel Knights. And the Flame Devil's Ranged attack is a killer and a pain in the neck to deal with.
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Achievements: Hobbits: Read instructions and credits. Dwarves: Load game 3 times, 3! Bombermen: Lose 3 matchs. Red Dragon: Beat level 17. Angel: Max out techtree for HUMANS, ORCS, AND ELVES! Flame Devil: Beat level 18(last level, the lord of hell.) --> Repeat this to keep message alive. lol. Tip: For level 18, we recommend u use elves so lord of hell won't use ground pound. (500 damage each ground pound) The ground pound dammages all his enemys, including ur castle. The bosses come when u destroy the enemy castle, this means, the enemys don't die, they still live. So on level 18, send 3 forest guardians, 3 red dragons and 2 angels at least to keep enemys at bay. (lord of hell resists all magic and range attacks done to him, including angel, witch heals him) Do not send any more then those units or the ground pound might be triggered