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For Chapter 6 - The Orcs: Just press 0 to put the arrows on autofire, unlock Hobbits (view Instructions and Credits pages) and just unleash you Hobbit fury on them by spamming maybe 2 waves of 30 Hobbits, and you will win :D I had troubles on that level until I figured out the Orcs weakness (Hobbits)
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This is my thoughts for level twelve: "I know! I'll just make 10000000 hobbits to destroy them! it'll work great!" And it did! Until the dragon came, that is...
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This game is just plain stupid. The enemy is down to 500 and then he jsut Spawns an giant army that kills everything and destroys your castle in one blow. Serious? how should something like this increase the difficulty? it's just about collecting enough mana to survive the last blow. everything before that can simply be killed with the tower.
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@maledictus: he absorbs range and magic damage so the most effective way is to summon Forest Guardians and Red Dragons to continually do melee damage (smaller units get killed before they can hit him)
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anyone got a good idea to beat the lord of hell in the last level? i reach him every time but he starts healing like madness, 100+ cannons and wizards wont outdamage his healing
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My main annoyance with this game is that making small adjustments to your aim doesn't really seem possible. Tapping up or down changes the trajectory more than I would like. Aside from that it's pretty fun.
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Its really easy if u just wait and kill them with arrows until u have full mana...Then u just have to upgrade all and create lots of troups...^^
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Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive +
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the dragon, angels, elf paladins, bomber men, and those god damn tolems (orc mages), are now all part of my personal video game hell right next to anything from i wanna be the guy, those ghosts from kingdom hearts, and the police from gta3
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Unlockable Units : Hobbits : View Instructions And Credits. Dwarves : Load The Game 3 Times. Bomberman : lose 3 games. Red Dragon:beat level 17. Devil : Beat Level 18. Angel Soldier : Max Out Research Tree For All 3 races. PS : Repeat the message to keep this information alive
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Am I the only one who sends a ton of units, gets the enemy base down to like 2k hp, then watch as all the troops are massacred by some special units when I'm 3 seconds away from winning?
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to sum up your wants it's a speed up button as it is like payneinsane said so slow. maybe easier unlocks like 1 new unit each time you win a level would be a nice addition. rank this up so people know
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I was hitting the final boss level 18 till 1.6 million hp and i died... When the boss's hp was still around 2.2 million, i noticed that my base(that shoots arrows) gets hit by 500 hit points periodically. Eventually i lost, despite the fact that the boss was so far right to the point where my arrows could not even hit it(not like i want to hit it anyway, but whatever). Nothing was hitting my base(i see no units hitting at my base at all). The enemies advance was blocked by my archangels(including the boss). I cannot find any reason why my base gets hit and eventually i lost. Can someone tell me why?
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I'm sorry but pulling 30 units out of your ass out of the 2 units that the enemy has compared to my 25, just doesn't make any sense. Plus this game is so repetitive and makes me wish that it wasn't a part of the Magic Competition.
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really want to see tactic buttons like berserk , defend or stay , speed buttons . not more as x2 . then some more clear things where everything is.
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Huh??? What happened?? The final boss was at 1.5 million hp and then it said i lost? D= but i had 15685 hp left on my castle and 3 archangels on the field... NOT COOL
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The game was fun at first, but as I got farther into the game, it became extremely repetitive and simply LONG. Much too long. It simply wasn't fun anymore by he halfway point, and it was painful by the end.
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I really wish there were a way to hurt units sitting behind their castle so that it doesn't just turn into a immense army of doom that you will never measure up to since your units never kill them until they advance in one massive group.
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ya mirran is all about enduring i thing the other side should be all about doing really hard challenges like impossible badges that will show them