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I wish I could say its better than EW2... but its not, sorry :(
I dont like sending my troops into battle by one(goblins then hero asn) but good grafic :) 4/5
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I'm having to click the mouse over an over again to get it to register commands on the field. Anyone else having that problem?
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well,at the beggining almost EVERYONE get sorta "scared" by it being diferent and all,but now i liked it,its cool after all!
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not at all epic war, i mean where is the big crossbow?????? its not a bad game infact it has that same style of entertainment as epic war, but its not epic war and should not be titled as such. 1/5 because its called epic war 4/5 if it was something else
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but when u get the hang of the card battle system its easy because u dont have to mash buttons to spawn your guys, but one thing that really is terrible is there is NO STORYLINE!~!~!~!~!
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why the hell did they add cards?!?! epic war was soooooooooooooooo much better than this, im really dissapointed with the epic war team
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I think it needs some improvements. I think it would be better if you could buy the cards, so that you can create your own strategy (better cards would be more expensive).
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whats with the huge wave of enemys when you get the enemy castle to half i had all my units beating on his castle then like 100 guys run out and completely crush all my people
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you can beat the first battles one try. definitely not what i was expecting/hoping from epic war. it shouldn't even be in the epic war series,because its so completely different. but not that bad. 4/5
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My strategy is: let all troops at castle at beggining, exept hero, that kills those zombies and goblins, then, when all of my troops are full or almost full, i put goblins and long range units behind, the most strong and hero in front, and summon meteor to hit enemy hero and his bigger troops. Revenge wave is not hard, specially with succubus. You get new cards after some battles...
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Definitely needs a lot of improvement. On many occasions I tried telling my hero to retreat, only to have him stay in battle and get killed - same with my units. Having units rally at your side of the map is annoying, they should rally where you last told that unit to move to. Needs much more diversity of units for each character, perhaps have each one start with completely different units from other characters - there's certainly enough units to do this. I've found that sometimes my special (meteor) won't come down and I have to click numerous times before it's fired (same with unit movement). Being able to click the map and have the camera move there would be a nice improvement. Needs a lot of work, but it certainly has the ability to be much better than the other two.
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each hero get different card from going trough the game when u finish it 1 time u get new game plus for unlock others card and trial for get boss card
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anyone know a good way to keep the ninja goblin from trial 5 await from my castle saw my phoenix take it down i think but he seem to repop very fast and kill castle in 1 hit
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Epic War 1= really good game. Epic War 2= some what worse but still good. Epic War 3= WTF worst game ever created. 1/5. I still don't get how it is a Epic War
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I like that rudy wanted to keep the game fresh I think the graphics could be a lil better but overall it was pretty good only real problem i have with it is the lack of story
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the game is very good, but getting started for me was very frustrating. The tidal wave of enemy troops you receive once you get the enemy castle down to half health are hard to overcome in the beginning. In my opinion getting cards quickly is the most important factor. Like I've said earlier, this game is not epic war, it is very good and innovative because it integrates card play and collection into RTS gaming. But that innovation is exactly what makes this game feel so distant from the other epic wars for me.
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Requesting:
- Hero HP display near his portrait at top to know when to call him/retreat.
- Hero retreat to ovverride aggro, so he won't stick too long and die.
- uhmmm what the others said