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i dont no why any one whould want to flag a coment as inappropriate but id give this game 5/5 exept for the fact that u cant chose ur achievements
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siromaster i dont know who u chose but the way i got the phoneix was bye chosing the hurgulf the red guy or somthing all i know is he is the color red
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ok i beat cave of trial 5 xD bug report :P after u beat cave of trial 5 it says u got berserk card , instead u get zeus wrath
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is there a way to deselect an ability after you've chosen it? or scroll by click/drag on the minimap? otherwise, this is an excellent game, with beautiful art and good, diverse units. it's a 5
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My tip for cave of trial 5. Use yhe following: goblin, dwarf, mermaid, tauras, centuar, black knight. comet, phoenix, lightning, hercules, athena and healing. Keep all units at castle but comet other hero so he comes over. hold your ground until all other powers are charged. Heall as necessary during this time. use comets to kill all the bombers that form. once all powers are charged, use pheonix. When it passes you, send all units to follow phoenix. Just before you hit the super goblin, use your hurcules and athena (and heal if it is charged). So long as you have levelled up all your powers and units to level 4 or 5 this should beat it every time.
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I like the fact you have more control, if only the controls were more responsive. It still suffers the same repetitiveness and game balance issues (too easy mostly). After the first round, I'm not mana limited, I'm way stronger than the enemy, enemy AI doesn't use tactics or seem to exert control over forces.
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The first campaign is way too easy with a huge jump in difficulty when you face the final kingdom... it's still a great game but i'd say 3/5
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ohtengeneral, Athena Protection makes your units take 0 damage for the power of seconds. So, if your card says power is 12, you get 12 seconds of no damage to all your units.