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wow what a game. i just finish my first time playing through and wow the last battle had have been an hour long. well worth it and great game
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This game is crap. That tiny bit of a sort of tactic-like thing that might be required gets destroyed by a awful UI design. So, after you managed to micromanage through every unit that spawned and got the enemy castle low, they cheat, overrunning you up to your base and it starts all over. In later levels that goes on several times a map. And to top it off, it's repetative and dull. 2/5 for trying.
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anybody who complains of counter wave shut up!!! how hard would the game be without it not hard at all
+ maybe attack castle slower so u dun get all counterwave at once?
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there are a lot of problems with this game.I should get a new card every level up,instead I get it every 4 level up,then the enemy's numbers increase from 10 to 50 in 1 second...and that's game over...At level 13 I have 5 type of monster,while the enemy has 10 type of them...how are we supposed to end this game?????
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i simply love this game 555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555/5
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UGH! I try to make the game slightly faster, to save me some trouble once I've reached level 30, and auto-fight starts auto-losing me. I could win the thing easily, it just takes a good 10 minutes. Annoying.
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A little tidbit that you might find useful: If you hit the enemy Hero with a Comet he'll charge right at you. You can do this at the start of the battle to take out the Hero fast and easy
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Another really ez way to beat the revenge waves, is to drop the enemy castle to about 75% health, sending the first wave. . . do some hit and run style tactics using your spellls, forward, then retreat as spells charge (thunder-crystal makes a great barrier), then regen ALL UNITS with a thunder crystal and a few archers holding off the rabble spawns from enemy, once everything is fully regenerated, rush the enemy base, cast comet as next revenge comes, and then lightning as the revenge after that wave comes. By keeping hundreds of units inches away from yours via spell blasts, your units should be able to take down the castle in a matter of seconds
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i notice if you start as the first guy its easy upgrades are easy and battles are a piece of cake..however...if you start as the last guy it seems thats like "hardcore mode"
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nvm i figured it out ( seriously glitched computer) but the unit controls were bad, didnt stay to the story ( WHERE THE HELL WERE THE ARROWS!), and i facerolled this entire thing.
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ok then everybody that really hates this game why dont you make a better game that will get more people playing the game make it have an average around 5 stars and make it good enough to get kongregate to give it badges
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the control interface is horrible, the enemy spawning is horrible, the card unlocking doesn't work properly (i was lvl4 before my first card unlocked), in short, this is not a fun game
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got the last card like 12 hours ago and thought about "hey now the badges can come" and YAY! we got badges ;) thx and keep the good work going
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I have no idea how clicking the mouse could be bugged, but pressing the space button isn't all that much more difficult.
Gotta say that the Phoenix spell is overpowered though, I couldn't win the last castle without it, so I had to do everything over again just to get it.
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P.S. In fact, it's so epic that my computer can barely survive battles starting from turn 7. :)
Also, joining the "Mute Button" club.
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ok, so far i'm liking this one a lot more than number 2. i just have 2 gripes. first, *please* make the clickable area for cycling the cards on the upgrade screen larger, having thin arrows is a pain. secondly, for the love of God, put a mute button in! the music is nice and all, but i'd like to be able to listen to my own music while playing too . . .
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So i tried your strategy. The goblin went behind the dragon riders, killed my ranged units and one-hitted the castle with my dragon riders still near the enemys castle.
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Love the revenge rally thing, makes it so easy to completely dominate your enemy. . . with 6 ghost armors 4 cents and 15 dwarfs i fought off 75 units :P. . . just retreat as u hear the bell, send a meteor or sumtin that will stun/freeze the enemy bulk, rush back in, run out as they start to group up, leave hero to cover main units for 1 attack, rinse and repeat 3-4 times. . . bam 75 units down not one unit lost :P
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Cute concept, nice graphics. However, controls are terrible and unresponsive, the game concepts are vague and poorly explained.
Also, the game isn't particularly fun when my enemies consistently have twice as many different creature types and can field about 20 of them before my first troops even spawn.
3/5, nice try but not something I enjoyed.