Under rating threshold (hideshow)
to win you have to build up the army fully, then rush them against the stealthed goblin, put null damage on and nuke the shit out of it
Under rating threshold (hideshow)
the charge button costed me my hero some times now :S
The charge button should only send in all units.
Great game, pretty easy at the start of a game / new game +.
Under rating threshold (hideshow)
to beat the thunder dragon just use strong units such black knights and yettis to stop him. then use ranged units to attack him. Make sure to clear all units so you are fighting him alone( almost alone anyway) comet helps alot too
Under rating threshold (hideshow)
another thng you should recheck,
when you desttroy a castle, the remaining enemy units die but you wont get any money nor xp from it.
could you remake it so they retreat or somthing and those you stil can kill give you still xp en money
Under rating threshold (hideshow)
This is a fun game. The interface (with all the additions) is easy to use and everything looks great. But the "counter waves" seem like a really artificial and frustrating way of dragging out the fights. Also, the succubus can attack from off the screen, which makes the counter waves with her even more boring to handle.
And why are the achievements just another list of your cards?
Under rating threshold (hideshow)
Same as Nuggeto; I just beat Cave of trial 5. I only completed this game once and had 19 cards when I challenged it. I used Phantom Armor, Centaur Archer, Black Knight, Magic Cannon, Frost Giant, and Taurus Warrior; all LV5. I stayed at my castle until I got all units ready except Taurus Warrior, then I charged. When that super goblin passed my main troop in front of their castle, those Taurus Warriors on their way to the enemy castle detained him a little bit, and that gave me enough time to tear down their castle.
Under rating threshold (hideshow)
Lol sonick ace.. -.-
Its freaking easY!.. Just send forward your units when you got about 5 of each.. then wait till they die and send the ones that have spawned meanwhile :)
Under rating threshold (hideshow)
People say you dont get your hero back if you die but thats a fat LIE! true you dont get your hero survive bonus but there is a persentage under your hero card and when it reaches 100 you get him back
Under rating threshold (hideshow)
you should ad 1 more thing tough,
show how you get a certain achievement by going with the mouse to it.
so you know what unit you have to gather.
Under rating threshold (hideshow)
i played it before the updates and i mustsay it is a great improvement.
now we dont have to select the cards 1 by 1. yo got 3/5 from me but now it will be a 5/5 :D
Under rating threshold (hideshow)
wtf is with this game what's the strategy?!!? I find myself just mashing the forward button, and I always lose. What else is there? Can someone help me?
Under rating threshold (hideshow)
my line up for last Cave of Trial was all the ranged units (centaur,succubus,mermaid,witch and magic cannon) also had the healing crystal for some odd reason,It never helped. Spells i think was comet,inviciblity and rain of arrows (is that what it's called?) and it pretty much stoppped the enemy from getting past excluding the glitch >.<
Under rating threshold (hideshow)
To reward players who collect all the cards, the mana limit should somehow be raised to 6,200. This figure allows the player to use any 12 of the 32 cards (s)he's collected, without running into that STUPID "Mana Exceed Limit" message.
Under rating threshold (hideshow)
!!!!!!!!!!!!!!!!!!!! wats with the fire tornado dude that is HUGE... i killed him, but he took out my hero twice over a period of time
Under rating threshold (hideshow)
Last cave trial, as has been said by some others, seems to depend on keeping the invincible goblin off balance in front of your army, so it can't kill your army and doesn't somehow run or glitch past your army and take out your castle. My lineup was: Centaurs, mermaids, witches, succubi, goblins, and dwarfs, for maximim number of attacks + attack negating specials such as freezing, tossing the invincible goblin up in the air, etc. Only necessary magic card was the Athena Protection card, maxxed, which probably kept my units alive long enough to kill the opposing castle. The comet card is nice too, to get rid of ranged units offscreen when you're attacking the castle.
I don't know how the invincible goblin somehow jumps past my army, but I noted that using the phoenix card could sometimes catapult it past my army, so be wary of using that card.