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Important update. you can select All unit by pressing "zero" button. Keep this messages alive so people will know and this updates bring more good play.
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"Rally" to auto send new units to their group.
"Hold Ground" to prevent units from advancing.
"Full Attack" to auto send all new units to enemy castle
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While completely different from the previous 2, this is a great addition to the Epic War series. The gameplay is easy to get used to (once you remember to equip your cards), and it allows for a lot more varied strategies. After beating the game 3 or 4 times, I switched to a completely different strategy for the remaining heroes.
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I don't think storylines that important for a flash game, admitably counter waves are kinda hard but then again what good is a game you can complete in 5 minutes? perhaps a wider range of units for the beginners example on new game plus i didn't get any new cards since i alreaady had them but good in my opinion better than the previous.
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@ jae911
You get a Berzerker spell card for beating cave #5, which gives your guys 100% critical hits for a limited time.
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What to say about this game...epic. But, there are many things that can be done to improve. If possible, I would like to be able to select certain units from all races. Then, I think the counterattack should be nerfed a tiny bit. Usually I am rushed by over 100 enemies when the castle is at 2/3 health. The fact that there is no storyline at all kind of disappointed me. However, this game is excellently made. The sound effects are spot on, and I like the idea of unit and skill cards. Being able to move past enemy lines is a great addition too. I miss the castle arrow launcher though. :P 4/5, great game!
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I liked it all these pussys complaining about counter waves... Do something about it. Get Phoenix Strike and dont use it until you get a counter wave.
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Tips for cave of trial- Use alot of Meteor and spells, Hero to tank and range kill the titans, When trying to beat the second or third one try to have a lvl 4 fire demon or water dragon and max out nearly everything the caves take like 20 min each.
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what the hell?! this is terrible, ur units shuld auto-walk, and its just terrible, the series is just getting progresively worse!
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The games is good, and Ive been waiting for it for a while, its just the spawn rate , at the end of the last castle after I kill the yellow dragon, and get their castle to half a 110 guys just come out and kill me that fast Ive tried everything and I keeps dying I got all my monsters maxed out and as well as the spells except for the meteor strike any one know if its a bug or is this how its supposed to go..?
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i am about to take on the cave of trials. Is it harder than the castle battles please comment. Tips would be helpful.
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DON' T USE MONEY TRICK!!!
i have used it on first turn and the enemy has been upgrade... first turn against succube and dragons ç_ç
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Meh. Super short, can't buy units in-game, and with the same annoying glitch as in Epic Wars 1 & 2: Attacks cancel other attacks, so the fastest attackers win over the slow guys. In #4, get rid of that glitch, make it longer than #2 (the longest of the 3), more units and a combination of what you have in #3 (auto unit production) and the other games (manual unit production). Then I'll give it 5/5. I think I'll give this one 3/5 instead of 4/5, for the lack of progress (each game is like the last except with a new fighting method; it doesn't improve, it changes).
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The reward for not letting your hero die has enabled a money glitch: after a battle which your hero survived, go to upgrade and you'll have earned a free 10k gold. Click 'close' and 'upgrade' repeatedly for free money...
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Agree . You have to know when to fall back and reform your troop to prepare for their counter waves. Spamming is not a tactic. I have counter waves over 100 untis with Knights centaurs witchs but I don't have any problem beating them
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For those of you complaining about enemies having too much units and spawning them too fast: you've got spells, don't you? And what about opponents? What can they do against your phoenix strike+lightning+ice+invunerability? If there were no increased enemy spawn, the game would be greatly imbalanced.
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The only reason they spam units is when you spam their castle and get it down to really low hp. It's defense, man. You are spamming their castle, they spam you. WAR IS NEVER FAIR.
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spells dont hurt the castle, im cool with that but sometimes its best if you can actually hurt the castle with some spells, or mayber put in a card that is a spell that hurts only the castle