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That last Trial level made me laugh my head off lol, but I finally beat it. The irst time i did it, i see the guy hit me once and i'm like 'wtf?' hilarious! I just miss the arrows...
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Heros need to level up more...possibly a little bit more mana for cards too...i had 5 more places to kill and my hero was maxed out =\
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u get a card evry 3 lvls (unless u already got that card) and they SHOULD add a auto upgrade evrything to lvl 5 if u beaten all storys
and as an idea for next ew make the heros tougher and stronger but make em cleave not multi hit just cleave:P
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you get more cards by doing all the people. You have to beat your first game first then you unlock the ability to play as all the people, and as you beat each of their "story's" you unlock more cards, and you get cards from the 5 challenges.
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Just a thought, what if we have our own ability to counter attack? I'm not sure what that will do to the game, but it is an interesting thought. Again, I would like to say that we should be able to level up our heroes more
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For those of you that are having trouble with cave #5...stock up all your units (I had goblins, the hammer dudes, dwarfs, the archers, etc, but no magic users), and then just bum rush the guy...and make sure you shoot a comet behind the hero first to get him out of there...spells I used were comet, invun, herculean strength, thunder, and pheonix...basically after you bum rush him...the constant hits will knock the invis goblin back. As long as your units stay there, you'll win...then invun them right before the 1st counter, and then herculean/pheonix, and you'll end up wiping the floor with it.
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lol. i thought last level is hard, but at 17th try, realizing there is no more card to be earned so ill have to use my bad deck, i beated last city just by using smart retreats.
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That's odd, when beating cave 5 the boss gobo went away as if he died. Impossible to tell if he was still around but maybe mermaids freezing him perma stunned him or something... not sure.
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not hard 2 kil him sewerman first of all use range units to take him out centuars are the best then u can hit him with pure comments and arrow showers dont send meele untis except the ghostly armor the black night and the hero and for the hero when hes hurt bad pull him back
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CAVE 5 use golblins, dwarfs, mermaids, succubus,centaurs and those cannons then for powers i just used heal freeze lightning and meteore. bulk op your army and fight of and goblins comming, if you look in the middle of the map you can see bombers grouping up, hit thos with meteors before you move out, when you army is big heal then send em out. before you get to the boss us invincibility and freeze the goblin, use lightning while he's frozen to get hyis ally's away from him. then your units should auto win if they are all fully leveled up. the goblin cannot get hurt, you have to destroy his castle.
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here's a hint: when you have to kill a big monster just send everything you have to it and then use athena protection (invulnerability) and berserker (always critical hits) then you can kill it easily ;)
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HOLY GOD A GIANT DR-DRAGON IS COMING!!!!!OOHHHHHH MYYYYYYYYYYYYY GOOOOOOOOOOOOOOOOOOD IT WIPED OUT 29 OF MY MEN!!!!!!!!!!!!!!!IM SCREWED
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Congratulations to the creator of the Epic War series - I wouldn't have thought it was possible to make this game even more vacuous, but somehow you've managed it.
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arrrrrrgh i cant beat the enemy on offensive but he cant beat me on defensive im stuck at the last catle and i cant level it freaking sucks