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Strategy is pretty straight forward, same as everyone elses. Build your army while Comet Shooting the mid for the Bomber buildup. Healing your hero as needed and possibly falling back for range support. Mermaids have infinite range once the projectile is launched. Which can help you buy a little bit of time. Once your army is built up, push to your hero and I started with this rotation - Lightning on the Invuln Goblin, wait 4seconds. Freeze Trap on Invuln Goblin, wait 5 seconds. Pop Hercules and Invincibility. This will give your units enough time to get into full damage formation and keep the invuln goblin on pushback/rebound status and never get a hit in. Comet Shoot whenever it's up to keep an additional pushback going and also clear out the swarms of goblins/bombers incoming. Win. Enjoy your Berserker Card.
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Cave of Trial 5
Hero: Abe Mukanaga
Mana 3200/3200
Units: Phantom Armor, Black Knight, Mermaid, Centaur Archer, Witch and Fire Succubus-------------
Spells:
Comet Shoot, Healing Wave, Hercule's Strength, Invincibility, Lightning Bolt and Freeze Trap------------ All Cards at Level 5
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The revenge waves are what make you money...
attack, then withdraw the second he sends out a revenge wave
blast him with your offensive spells
kill him when he comes to your castle
go back for another revenge wave after youve regenerated your guys
ect
then kill him when you cant help it or when you get bored
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Excellent game, it brings card games and real time strategy to life. I hope they continue to improve this game and add features like multiplayer
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finaly beat cave all the caves and still missing one card guess I will play the last character quick. fun game but a bit easy plus last cave feels a bit cheap just max units invincible with damage buff and its dead time before I took all the hero monsters from the caves with little guys to hold of there little guys while I waited and got nailed. I also would run in and kill the base down to the third reinforcement wave while using spells to keep them back then retreat to get more money. Good job though
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The hero would last so much longer if he just followed orders and didn't act like a medieval Rambo and actually move when he's low on hp, instead of just spamming his slow attack all day and running towards any enemy in his screen