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grrrr my hero is level 30 (max i think) yet not all the cards are unlocked i keep getting more exp but no cards unlocked
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i didnt even do anything for the campaign...1 attack a place, 2 move hero as far back as poss 3 wait until victory 4 upgrade and repeat :P ...hope caves are more of a challenge!
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as long as your not stupid and just keep pressing foward you can win easily just look at what happens when you try diffrent ways also how the heck is it hard at beginning i can beet first 5 stages with goblins and just hero i tried lol
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Epic Skirmishes Badge (easy - 5 points)
You acquired this badge on Jul. 18, 2009.
Decked Out Badge (medium - 15 points)
You acquired this badge on Aug. 02, 2009.
Tag-Team Triumph Badge (hard - 30 points)
You acquired this badge on Aug. 08, 2009.
You Can Hide, but You Can't Run Badge (hard - 30 points)
You acquired this badge on Sep. 01, 2009.
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Epic Skirmishes Badge (easy - 5 points)
You acquired this badge on Jun. 24, 2009.
Decked Out Badge (medium - 15 points)
You acquired this badge on Jun. 24, 2009.
Tag-Team Triumph Badge (hard - 30 points)
You acquired this badge on Jun. 24, 2009.
You Can Hide, but You Can't Run Badge (hard - 30 points)
You acquired this badge on Jun. 24, 2009.
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sweet game. 5/5 1-4 cave was sooooo easy. cave 5 is easy if u arent a complete idiot... just make the gobling go behind the castle and kill the castle.
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cave 5 is easy unless the stupid gob gets thrown into the air... then it gets past ur main force and after about a min gets to ur castle and instas it but i still got the 5 cave badge :P
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the point of this level is not to kill the goblin. I dont know if you can, but in any case its much faster and easier to just keep it pushed back while you take out the castle. when you start just sit and let a force build up. take out the pocket of bombs with a comet, and when you have enough forces advance. dont aggro the stealth goblin until it naturally attacks from proximity to your units. cast athena protection before the goblin can strike so that your front goblin wall holds against the first attacks by the stealth goblin. at this point you should be mostly clear. the ranged units should keep hitting the stealth goblin and pushing it back in their attacks on the castle. you can also cast your offensive spells fairly often to keep other units away from the goblin, ensuring the ranged units hit the stealth goblin and not fodder units, and the spells themselves will push the goblin back. eventually the castle will fall. there are no revenge waves, so it's a piece of cake
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cave five was ridiculously easy. ranged units: witches, succubi, mermaids and dwarven engineers (and centaurs or magic cannon too if you want but they arent really necessary and you might want the mana for spells) and then goblins as a frontline cannon fodder because they spawn so fast (since the stealth gobby hits for 99999 anything it hits will die in first hit anyway, so you need quantity over quality). for spells take at least comet and athena protection, and id reccomend whatever other offensive spells you can fit in your mana pool. i like the pheonix myself because it clears the entire battleground in one fell swoop. meteor, lightning, or ice are all good too. skip all the other spells for this one, they end up being useless. (continued)
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FUN FUN FUN FUN FUN FUN FFUUNN FFFUUUNNN FFFFUUUUNNNN FFFFFUUUUUNNNNN FFFFFFUUUUUUNNNNNN FFFFFFFUUUUUUUNNNNNNN FFFFFFFFUUUUUUUUNNNNNNNN FFFFFFFFFUUUUUUUUUNNNNNNNNN FFFFFFFFFFUUUUUUUUUUNNNNNNNNNN
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The other Epic War Parts are really better.
i Must say the Control in this Game sucks because i wanna send all my Units from just 1 TYPE forward not all. So i must select them and take the damn Mouse. Make some Updates. I just give 2/5
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I Just Beat cave 5 and got the Berserker's card!!! ^___^
it's really not that hard if you use the right combination of cards. =)
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stormcommando the point of retreat is if you dont THINK youll need to retreat when the eemy sounds the reinforcement horn (which btw sometimes gets really annoying )