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i strongly dislike when ii am about to destroy the enemy castle that the enemy count goes from about 10 to 50o to 100+ an a matter of seconds. so they have no problem destroying my army at its maz number because they have an endless spawn off 100+. 3
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Hmm.... Very Epic Nice Game i Have Ever Played, but i dun like the Part Where U have to Click the Monster And move it To places i rather Chose TO let the Monster Move By themSelves accept For the Leader... Tats All i have to say... Good Game 5/5 :)
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More gold than I can spend on leveling cards. Need to either give more cards from leveling, or allow people to 'buy' cards with cash. Perhaps a bonus-card when you eliminate an opponant?
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To me...this game suffers a bit more of the same problem the other games had. And thats, the stream of enemies at the very end. When you see the enemy count jump from 20 to 60 to 100 in 1 minute, and roughly 60% of them are guys on horse back with MASSIVE axes, and 20% are those stupid witches creating a wall of falling lightning/fire balls that knock everyone back. Thats when I stop.
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beat level 5 of cave trials! used mermaid and succubus to push stealth gob back, and invul for when the enemy masses creeps. spam spells to kill massed creeps when they come.
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REally really different from the other Epic Wars. It isn't the same game at all. I don't know this is but it's not Epic War.
This game isn't fun.
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heh thx stev0 i did it but i used, Phantom armor, dwarf engineer, centaur archers, Taurus warriors, magic cannons & black knight for my army & i used comet shoot, lightning bolt and pheonix strike for skills. followed what you said just waited at begginning ant let my army build up b4 going for rushing in:) thx
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Fail, i was in the 5th cave trial I had max yeti, max centaur, max bomberman and lvl3 goblin. Almost won, but i didn't saw there was one little goblin in my castle and he killed my :D
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this game is about tactic and formation, but it's impossible to get a formation or a tactic with your units becouse they keep running when they are supposed to stand down and stay still when they are supposed to run
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Most asked question: how do i get more cards? answer: by having ur hero lvl up using the xp from battles, lvl 30 max, u should hav 10 monster cards and 3 skill cards, or atleast thats wat i hav
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I cant believe it still has the bullshit mechanic to pop an ton of enemies if you are about to win. Seriously come up with something to make it hard instead of just stupid mechanics
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My theory for beating cave trial 5 is to put on invulnerability and just Rush straight to the enemy's castle and destroy it with all your units.
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All people of this world all mighty and skilled how do you beat the 5th cave of trial with the stealth goblin of doom. none of my units could hurt it even the ultimate unit the lord of shadows. I still get fairly close to winning using succubus and mermaids attacks to push it backwords but even then it doesn't work give me unit combos that work to beat that trial.
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at first i thought it was lame. i though it didnt compare to ew1 or ew2 but i played a lil more and figured it out. amazing game 5/5 stars.
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need a better way of moving units forward instead of constant clicking... and having to double-click to get the unit to proceed anyway is even more of a failure
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um my hero(who has slowy become more of a nusance than a asset) keeps dying cuz he wont listen when i comand him to go some where.........
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a lilttle imp with who knows how much health seems to run to my castle and 1hit it on cave of trials stage 5? umm any tips? ive got the invinsibilty card it only last for about 20secs and then hes back to his business:(
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I do not like the limit of minions available at any given time. I loved being able to see my massive army overtake the enemy, and enjoyed summoning as much as I could when I knew I won.
It isn't straight-forward how to get new cards either. Instructions say by leveling up the hero. However, I had to level up twice to get one card. What are the rules for getting them?
I also miss being able to shoot arrows with my own castle. While that one isn't that bad, it is something I really miss.
Last thing for now is a bittersweet kind of thing. Moving the creatures yourself. On the good side, I can keep them from committing suicide and more fine tune how they work together. On the bad side, I have to move them myself now.
Over all, it's still a good game, but the predecessors are still better, in my opinion.
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Whoever says this game is confusing has a problem, you get cards, upgrade them, and send them to kill the enemy... simple!
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I liked Epic War 1 and 2, and even 3 is alright. However, I don't like the gameplay change in 3.
First, I actually do like how the only time you have to worry about mana is when equipping cards. I haven't gotten to the point where I have to pick and choose from cards yet though because of low available mana. I also like how they automatically respawn after death.