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Wow so get this, I won the whole game (all trials finished all cards unlocked and maxed) and now a few months later it's ALL deleted.
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to all therecant defeat the ghost goblin all you have to do is to attack their castle and then you will win don´t ask me if it works with all kinds of army but i didt !!!!
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ok to underthemine try Succubus, mermaid, witch, and arher with nothing explody they will keep pushing him back till u destroy the castle u may have to try a few time but it always worked for me
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... Why is it that, after I hit the New Game button, I can no longer use the New Game Plus feature. Did I just erase my data? If I did, screw this game; I'm not going through 3 badges of this $hit again.
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Got the Tag-Team Badge without a single loss. Won the first three caves at first try, cave 4 at third. But on the last one, I feel completely bankrupt. I spam my light units as fast as I can, I use tanks, I get a strike with my phoenix, I keep spamming goblins etc. again, I'm about to repel the second wave, I use the Athena protection - and two seconds later it's all lights out. Every time. After a while, I can't even scroll any more, screen just slips from one end to the other as soon as I let go the A-key. Don't see what I should do.
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Congratulations! You just won the You Can Hide, but You Can't Run Badge and 30 points!
5 caves completed
Took me forever!
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ok guys try this one on for size:
centaurs, dwarves engineer, taurus succubus, dragon rider, and lord of shadow
then for the skill cards i have:
comet shoot, phoenix, lightning bolt, athena protection, and zeus wrath
this never fails me :D
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dude the more range units u have the wrose if u have only 2 types of meelee(excluding ur hero) that have low numbers they'll die and go for the rangers dur
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I have my best deck, but lets see which is stronger. Succubus, mermaid, witch, and arher as the long range units. Dragon rider, black knight and your hero are the close range attackers. Spells are healing, Phoenix for countering the waves, wrath and invisiblity, all under 2780. Id say this is the best deck with no giants, the cannon, and attack spells. It can defeat all caves and can be used by all heros.
weakest card in deck I say is the dragon rider since it is the slowest, while the rest of the minions are fast, it is medium-fast.
If your going to advance then click foward IF: you have max close range units OR Have Wrath and/or invinc. ready. IF you retreat you MUST: have max ranged units, so you can counter when they are at the castle OR have phoenix ready.
If you must retreat but do not have the following then you must use close range units as delayers and wait for the phoenix to be ready or invinciblity.
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If you must retreat but do not have the following then you must use close range units as delayers and wait for the phoenix to be ready or invinciblity.
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If your going to advance then click foward IF: you have max close range units OR Have Wrath and/or invinc. ready.
IF you retreat you MUST: have max ranged units, so you can counter when they are at the castle OR have phoenix ready.
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weakest card in deck I say is the dragon rider since it is the slowest, while the rest of the minions are fast, it is medium-fast.
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I have my best deck, but lets see which is stronger. Succubus, mermaid, witch, and arher as the long range units. Dragon rider, black knight and your hero are the close range attackers. Spells are healing, Phoenix for countering the waves, wrath and invisiblity, all under 2780.
Id say this is the bset deck with no giants, the cannon, and attack spells.
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dude my unbeatable units r:taurus,black knight,frost giant,arhcar,mermaid,and cannon
my unbeatable spells r:pheonix,comet shoot,healing wave,berserk,invincibility,and meteor swarm if u have those ull be almost unstopabble if u have them max they're gonna be crying in pain
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I MADE A UNBEATABLE DECK THAT IS SUPERSTRONG WHEN USED CORRECTLY. It is Succubus, witch, mermaid, archer, black knight, dragon rider. Spells are: healing, phoenix (for countering),Protection, and Warth.