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neert3mpler well you just suck and pigs own and so does this game so.................. go die in a hole a very very very deep hole!
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Last u wanna do in cave 5 is send the ghost goblin flying, itll fly behind ur main line and destroy ur castle in 1 hit.
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PLEASE DON`T READ THIS,one day in 1945 a woman name jenn wass kill by insane man if u read this she will hauted u house in 5 years and every night she will stare u with her glowing red eye.
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cave 5? simple, try using succumb and witch, or another archery unit but DON'T use any explosive unit... they will push that goblin back...
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i agree with Raitono, cave 5 is frikkin hard, but i just learned you shouldnt use any giants cause they still arent matched to it, and take long time to load, so i go with regular units and almost beat him
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omg anybody else think cave 5 is impossible? i know it isn't cause ppl got the badge for wining all five, any hints for that damn uber goblin??
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its really great, but what would make it better, is unique units, for example, the orc should have grunts and axethrowers and the dwarf should have like, dwarfes with hammers. Just a suggestion
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GAVE CAVE 5 a try and see if u can beat it, especially the immortal goblin as a boss unit! DOES 99999 DAMAGE ALONG WITH SUPER SPEED & INVISIBLILTY
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Oh, right what ever did happen to the graphics?!, these ones are retarded compared to the other ones. There is only one thing to this game and it's the "Forward" button on there it's basically all you press to win. I also liked the older ones because you could unlock achievements/units and upgrade them with gold, and not have to fight to get card things.
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first of all, i like this game, its cool. its fun and not over complicated like other certain people would like it. i give it a 5/5. and i think what kegsy means is 0/anything, because 0% of anything is still 0%.
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nice game 5/5 but i have some ideas
1: a skill tree of course.
2: a q toggle.
3: faster hero regen (its very slow and the hero isnt that strong).
4: an armory
5: better hero atks and more magic to be used only when the hero is alive.
thats it please put some of me ideas to good use
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guys want some advice?never use the succubus,cannon,and pheonix strike on invisible goblin cuz they'll take it to ur castle i used the black knight,arhcer,mermaid,phantom armor,frost giant,goblin,taurus,and healing crystal i used those and beat it like WATCHA!
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I have my best deck, but lets see which is stronger. Succubus, mermaid, witch, and arher as the long range units. Dragon rider, black knight and your hero are the close range attackers. Spells are healing, Phoenix for countering the waves, wrath and invisiblity, all under 2780. Originally posted by superdupercat, just trying to keep it alive, it helped me.