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advice for the goblin...just use goblin, dwarf engineer, and then all ranged monsters, the idea is to spam attack him so he never gets to attack, and also invinciblity could be a good backup, and for CoT 4 just use cannon, all ranged, and a good tank, then just wait at your base and let them come to you, if you beat COT5 first it makes it easier so you have the critical attack spell and kill them in a second, but even without it's not too hard
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dammit the little goblin keeps getting me in cave 5 good game though next time make a hero you can personnaly control
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well i can suggest u somethig when the first boss comes up in cave 4 retreat and don't attack the castle there will be only one boss to fight with
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theres a tactic...if the enemy is camping near the castle,you can 'attract' them to attack by hitting them with a comet attack(whatever its called)
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the caves are meant to be hard....espescially cave 5. on cave 5 use mermaids to keep the invisible goblin thing (that duz 9999 damage) back
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well i can suggest u somethig when the first boss comes up in cave 4 retreat and don't attack the castle there will be only one boss to fight with
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Really interesting game, wasn't sure at first, but once you get the hang of it it becomes super fun. I wish there were bigger challenges though, or more skills/cards to get
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As I've played I noticed that the 3 mage units will have way higher health than they should. Normally a comet will kill them, but on the others it hardly does any damage. I find it quite a pain sometimes.
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not worth going through a 2nd campaign. It's all the same more or less. You beat it once and the rest is just too repetitive