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Why CPU can build 1000 units in a time (scripts powah...) and you must wait 10hours to have 1 unit ???
Stupid scipted game... The last green castle is impossible, when it's nearly destroyed CPU has 100 units coming from nowhere...
Bug : you can kill 100 units in a time even with armageddon... Stupid again...
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The transparent goblin was a pain, but centaurs, succubi and mermaids knocked him away from my units. I'm glad i read this strategy in previous comments, otherwise i'd be still stuck. Cool game
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just get some range units like succubus centaurs and tanky cannon things then get zombies for meat shields then get some calvary like knights and dragon riders. lets zombies go first with ranged units. then send in calvary late in battle near revenge wave
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the way to kill the goblin is that the longer its takes to generate the more worthless it is just use goblins as melee units and have good ranged units
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wow this is so weird i've done cave 5 10 times and never got goblin, btw a good team for cave 4 is trolls dragons healing power commit pheonix 2x damage and protect unit + magic cannon centaur water magician ppl and fire magician ppl
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the annoying goblin lol don't use tanks their worthess when being ko'd in one use dwarf engineers and goblins oh and 4 ranged units
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i would use to defete cave 5, all of these are level 5: goblins, dwarves, cenataur archers, succumbi, witrches and the tank thing. Then i have the comet, arrows, phoenex, hercules strength, the mean looking dude (invincibility), and the large comet (for getting the invisible goblin over my main army to destroy the castle
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I beat cave 5 using these cards, all were lvl. 5.
Goblins (to distract the enemy's invisible goblins)
Taurus Warriors (same)
Centaurs (to stun the invisible goblin, and they pwn)
Dwarves (because they have high pop)
Succubi (to damage the enemy's castle)
Mermaids (to freeze enemies)
Comet (to take out enemy bombers)
Rain of Arrows (same)
Phoenix Strike (because it kills every unit on the map!)
Freeze (to freeze the enemy goblins and deal with the revenge wave)
Hercule's Streingth (to do damage to the enemy castle faster)
Healing Wave (because I had the extra mana)
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Fun game, but it just isn't similar enough to the first two to bear the title "Epic War." That doesn't make it a bad game; it's just not logically part of the serier.
There's no story, the upgrade system is feeble, and although some may like it without, I miss the tower. It's what made the first two games have their character.
All in all, 4/5, but just not as good as the first two installments.
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i beat cot5 with dwarf witch centaur mermaid dragon and goblin and spells i used ice shard thunder storm athenas protection hercules strenth comet shot and phoenix strike
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the last i need to beat sends 20 black knights 50 dwarves and 25 witches nothing can stop him the battle is at Gor Urg and he has an elephent thunderbird fusion that takes 5 minutes to kill it doesnt hurt my units much but wen i kill him the other dude sends his super army and there goes the battle right down the drain