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Hmm, that dragon monster thing in the last castle is pretty tough. It almost made it a third of the way across the level before I killed it.
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To beat Cave of Trial 5: Equip Units: Mermaid, Witch, Black Knight, Frost Giant, Phantom Armor, and Magic Cannon. Equip Spells: Athena Protection (Key Card, get by using Grullborg Grimtooth) freeze trap, healing wave, comet shoot, Hercule's strength, & lightning bolt. Strategy: Use comet shoot to bring they enemy Hero out to you to kill him: DO NOT hit the tiny transparent goblin. Keep all of your units back behind the halfway mark. Once Athena Protection is about 3/4ths of the way charged, send out all units. once they are 3/4ths of the way across the map, use Athena Protection & Hercule's strength. This allows you to prevent the High damage the transparent goblin deals & deal as much damage to the enemy castle as possible. Once the counter-waves start coming, use all available attack spells to keep their bombers away from your units. Reward: Berserk card/Zues Wrath - Critical 100%
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the only thing I think this needs is something to control the speed of the game. This would allow for some players to be more active in the battles. There, in my opinion, aren't enough features inside the battle system to warrant not having a speed control. Just a tip! Good game though! Thanks for the contribution.
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I would suggest a forward button that sends all of your forces *except* for your hero at the enemy. So you don't have to constantly tell your hero manually to stay at base while you reinforce your rush.
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in the next game, give the ability to lock position. I don't want my people automatically running forward when I tell them to go somewhere
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To beat Cave of Trials 5, get all ranged stuff and don't use any explosion things. Keep spam attacking the invisible goblin because it pushes the goblin back. Explosion things such as the magic cannon will make the goblin fly all the way to your base.
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who really cares if it has anything to do with world of warcraft? i mean do people care that much to point it oout 6 billion times?
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The deck building screen needs some refinement so we dont have to drop a card EXACTLY in it's square to equip it... doesn't it?
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This is F****** ridiculous the green dude (orc) has the big Dragon which took like 5 mins to kill and took like 5 of my guys, and he set 2 revenge waves back to back so he has like 80-90+ guys right now and my pheonix wont recharge quick enough. ****!
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I like the gore of this game, especially when the revenge wave comes out, and you go bombarding your skills/spells to the enemy wave.