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anyone know a good way to beat 4th cave i have allspells and all units except dark lord and 2nd to final ice/wateer guy
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To beat the invisible goblin on CoT5 use ranged units like mermaid and centaur to push it back while succubi and witches attack the base. The Invincibility spell is useful too.
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wow embarrassing i defeated cave of trails 5 on my first try... not a very good boss didnt even kill any off my troups
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The fight auto option kinda fails. I lose my territory when I can win without pushing anything or by spamming Forward from the beginning of the battle, and without using any spell. Also, I kinda find it annoying that when I want my units to stay close to the castle, they always go wandering off when an enemy comes close. But else than that, nothing much to say, it's a great game overall.
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4 da 5th cave just get stay at the castle until u have all ur units den attack so da goblin doesnt have a chance to pick off ur units
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fifth boss, transparent goblin ...... do not use any bomb type of weapon that let enermys fly, just keep attacking it until you u move to the castle, then destroy the castle(also attacking the transparent goblin.
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CAVE IS EASY TO BEAT, JUST LET YOUR ALLY STAY AT YOUR CASTLE UNTIL THERE IS EVERYTHING, THEN ATTACK, PHOINEX SKILL IS GOOD
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I beat first three caves then came number 4. I killed the hero and Titan fairly easy but lost my hero and titan as well. All is going well and the castle is half dead. Then 2 Water Titans/Blue Dragons come out and completely annihilate all my forces. I kill one and 3/4 of the other but its too late and i lose :(
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I've earned tons of cards but can only equip the first ten (or so) I earned. The rest do not even appear as equippable.
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My personal strategy for the fifth Cave of Trial is emphasizing stunning ranged effects: Centuar Archer, Mermaid, Witch, Fire Succubus, Frost Giant and Magic Cannon, with Comet Shoot and Healing Wave as skills. As soon as the Comet charges, I fire it at the enemy hero (assuming the goblin isn't there yet) then advance my units. Drawing him out means you can pick him off fairly easily without suffering too much damage. Once the enemy hero is head, tell all your units to advance and attack the castle. The Yettis should act as a buffer between the goblin and your ranged units. The four ranged units should stun the goblin enough to render it paralyzed against your units, with your cannons occasionally blowing the goblin into the air as well. The only downside to this approach is that the goblin can be blown behind your lines. If this happens too often, try switching out your cannon for a heavy melee unit or a useful skill card. I hope this helps those who are struggling with this cave.
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Seems how the classes are based on elements the witch who makes lightning should be fire seems how lightning is the "Cold-Blooded Fire".
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Out of all the games on Kongregate, this one is the only one that doesn't load regularly. Been having problems with it for awhile, but now it doesn't work at all. Too bad, since it is a lot of fun X-<
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Both incredibly fun and incredibly addicting! The little details added around the game truly set this apart visually: the way the enemy hero's sword creates sparks as it drags along the ground behind him, or the way the Lighting Bolt casts a shock wave (Iron Giant, anyone?).
One gripe I have with the game at this point is that I have to get my hero to level 30 again (which can take up to the very last castle) to effectively attempt and defeat the Caves of Trial. Any earlier, and I can't maximize my mana, and any later, I start over at level one.
What I'd like to see in an update or squeal would be a difficulty setting, or a tiered system (win as a hero on easy, attempt on medium); after you max your cards, you essentially ensure yourself victory.
But all this would be simply icing on a delicious and moist cake (chocolate, of course). Epic War 3 easily takes the title of best game this month!
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Carmy to use your cards you need to epuip then(theres a button at the bottom). And Dangly i hate people like you who can't beat a game or a level in it so they call it stupid.
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Great game, but the hero survive bonus should be a multiplier, because 10000 is good for the first few castles but when your in the cave of trial and getting over 1000000 a multiplier would be better.
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hey for your next installment of this u should make it multplayer, players can earn cards and customize their army that would be the best game ever!!
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to win easy take ice storm and upgrade it then attack with it at the bottom of the castle and it hurts it a good deal
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@Slayzer: 'revenge waves' are to be expected when your castle is under siege! That's not bad mechanics.
I've never lost a battle or had my hero die: just wait until your army is full, then attack.
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this revenge waves are not that big deal ... if you know theres one coming just keep your lightning and comet ready dont retreat when they are coming use spell and they are all dead in an instant