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That is the style of the game. Check all the various clones of this type of 'strategy' game out there. They are basically all the same. This one just does it better. 4/5
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should build in a fast forward option or speed up option. as soon as you're at your opponent's base game's over anyway..
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Rockbass1984,you the ultimate fail.Seriusly,this game is pretty good,and the only thing that you said that it its true its the thing about the titans,they actually are weak,and then take to much time and are really slow.
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Ditto what Rockbass said. The same "strategy" will get you through each level. You sit back and wait for your units to build (while the AI's units just magically appear) then march forward. The End.
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Congrats, everything about this game sucks. Lag, check. Over-the-top advantages to the AI, check. Cheap bonus levels, check. Boring and repetitive, check. Not worth the time or effort to get highest badges. You basically make spells to weak, ultimate units too weak. Remove the 'castle horns' bull, there is no reason to give the AI freaking a hundred and fifty units to our 50... it's a n00b game-makers way of creating challenge. Strategy is null at highest levels. Game just overall is crap, if I could give a zero/5 I would... ultimate fail.
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have you found out what is causing the serious lag for some users yet??? as it reallys is hard to play when a round last 30 minutes to 1 and a half hours.
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titans can suck, sent fire titan in on cave 2, killid the castle so fast nearly all 3 revenge waves came at once, 257 vs 49 doesn't sound appealing to u does it? the only that kept me alive was comets, arrows, lightning, and a meteor =P stupid yetis
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cave 5: use a lot of swarm cards and the invincibility spell. Launch a full attack, with all your unit on max capacity.
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i used my weakest units and zerg swarmed the Cave of Trial 5..... no titans, dragons or even gods can save you from the wrat of a few goblins and mermaids i guess
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i dont get why every 1 says the 5th cave is hard...i did it no problem, all i used for spells was the meteor and the rain of arrows, both level 5, then i had dwarf engineer and goblin soldier and phantom armour, then the succubus centaur archer and mermaid, piece of cake
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wow i was banging on the castle so much they called 3 horns one after another like horn-1 sec.- horn-1 sec- horn-1 sec.-
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faved :D awsome game tactics are easily imaginable altough succubus is overpovered in contrary of other ranged units(exept cannon)
and 1 last question how the hell do i get a boss type unit i'd really need 1...
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Nun, no overrating..we're just saying we love it...that's the rating system (hate it, dislike it, liked it, really liked it, loved it)
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i love how when you beat the game you can use your high lvl cards on the low lvl enemy you just gotta ration the mana