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I think that epic war series is the best game and rudy is awesome too!!!!!!
if you think the same way then click the + sign!
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geesh guys get a mute and fast forward button! well, this leaves 2 problems 1) if i wanna play another game the noise makes me crazy, so i g2 watch . 2)if i watch the game it takes forever to finish. but still 5/5 + if you want them to make a mute button and fast forward button.
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Strill, unfortunately for you... your wrong. You can click on a type of unit on the bottom of the screen and move them to where you want them to be so that you can have the healers in back and melee unites in front.
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Oh my god this game embodies all the things I hate about RTS games. You have melee units that run up to use their attacks instead of staying in formation with the healing units. You have healing units that rush forward in front of your melee units. You can't tell your units to stop attacking, and units can't attack while moving, so things that would be trivial obstacles, such as a tiny trickle of enemy goblins, become an impassible barrier as your units spend 6 to step on a single goblin. On top of that, units just arbitrarily decide to move forward every now and then even when they don't need to. In the Baal map, where the entire fight revolves around not getting in aggro range, this just becomes infuriating.
I DON'T WANT MY UNITS TO MOVE ON THEIR OWN!!! I WANT TO BE ABLE TO CONTROL EVERYTHING THEY DO!!! STOP THINKING THAT GIVING UNITS AUTOMATIC AI IS A GOOD THING!!
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infinite money: if you surrender on the 3rd challange level then you get like 12000 and if you do that many times you get infinite money!
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HOW THE HELL DO I GET MY UNITS TO STOP ****ING ATTACKING!?!?!?
All I need them to do is just move 5 feet forward so they're in range of the castle but they stop for every ****ing goblin in the way.... God why the hell can't you add a button to tell your units to just STOP ATTACKING!?
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Challenge 3 (level XIII) with diablos, you get 60,000 gold if you quit epic mode early (white flag) and 30,000 gold if you quit hard mode. For the boss, save up a decent amount of mana 250 ish maybe, then rush him with shield on when u get kinda close to him (he has superb range, but a blind spot). The shield will prevent knockback from the succubi that spawn behind him...long fight depending on your unit setup. However, I used valks/archers/knights/3 heroes at like lvl 3 each, when i reached him i used double damage/crit/shield he went down a lot faster after I upgraded.
Gold thing will save you hours of grinding lol enjoy! THINK OF THE GOLD AS PAYMENT FOR NO X10 BUTTON
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heroes I used for first 12 levels:
dwarf, wizard, archer
units:
elf sniper, werebear, valkyrie, mighty guardian, succubus, forest hunter.
spells:
shield, berserk, meteor
This team is devastating when fully upgraded. Will push the enemy back as it corrodes their will to fight.
I have all 10 achievements as of tonight.
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I'm just gald the castles aren;t way overpowered. in epic war 3 it took at least a couple of minutes on the first level to beat the castle
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good game although i do have some problems with it such as the interface seemed almost the exact same as in epic war 3 except for the hero part also units looked the exact same although there may have been minor remodeling i cant tell besides the battle part the game is much better also hero's only have one attack animation and cant move until its done and the wizard even though he riding a dragon uses a weak magic attack. also the battles eventually take well over half an hour to complete once you get past 6. so overall the game felt kind of rushed and could have been a much better game.
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Items and spells are a little over priced. And the retreat and march buttons do nothing. Other then that this is a great game. Not as great as the others.
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The only units you need are... heroes: Veigraf, Cassandra, Kara. Units: goblin, were-tiger, pixie, valkyrie, phantom ghost + one more ( i use epic tank). skills: max mana and shield. max all these and epic mode is easy. General fighting (level 1-12): Send in the units until you have about 100 mana, then send everything, when heroes hit castle cast shield, recast when necessary.
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Too much of this game is distracting and being distracted. Hold position and move are needed. It seems like you just need to rush before they get bosses out and spam shields.
Some of the types are weird. Arrow tower is MELEE? Baal absorbed it so I used different units. Arrows are fine unless they're tower catapulted arrows?!? And, some units use multiple types and this isn't listed. It'd be nice if attack, move speed, range and creation time were listed.
Rain of arrow and phoenix seem underpowered. Shield and stop are too strong, but the way you've designed the challenges they kind of have to be.
Of the heros, is Kara supposed to be OP? Fastest unit, strong to all= basically replaces Viegraf. Cassandra seems slightly weak (more arrows?) since she can only hit 3 targets while others can take out a group. Simon seems very underpowered. I'd suggest making him a true ranged character and bumping stats a little.
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oh i forgot... hero like the first 1 u get... i find that when he attacks he must finish it before he moves on.... even when all enemy are dead
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This is worse than the previous version. It has some great potential but fails to deliver most of them. It seriously lacks, like many have already said, a speed up button and a boost of difficulty. It just takes time to beat, no skill. 2/5.
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Overall an alright game. I think the first few levels were boring grind fests but the game speed picked up later on and occasionally had some challenges (the first titan level for example). For those having trouble I've found that on many of the difficult challenge levels if you send ghosts warriors and give them invisibility they can often sneak past tough bosses such as the black goblins and decimate the castle. Minotaurs and the fire tornado titan guy seem to be able to do this to a lesser extent as well. Invincibility and slow time seem drastically overpowered especially after you upgrade your max mana capacity. Overall a fairly decent game. I liked the variety of the bosses a lot (especially that giant bomb guy). I think there needs to be something more to the game though. As most people state I tend to just press assault and let the troops do their thing or on the hardest levels click invincibility a few times.
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the x20 or x100 wouldn't do much...not even x1000 would be fast enough...i made a map for a game in the time this was doing 1 lvl
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Umm... forgive me for being a dummy, but the 'Help' doesnt really fulyl explain everything. how the hell do i use the tower (ive already unlocked it) and how the hell do i increase my mana