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The EW series is decent, but there IS no strategy involved... Or very little. Most of the "strategy" is grinding the goblin level for money and spamming the enemy with troops. Seriously, you can win the game with EASE this way. Very little interaction, but a nice idle game. I'd rate it 3/5. I'll probably be minused, though, because it seems like everyone on kong minuses comments that are negative.
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"okinternet
Jul. 29, 2010
you do realize that all you do is WATCH this game? It's barely even interactive."
Do YOU realize this game is beautiful ? What is the problem with watching it ?
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though not as hard as long and tedious
for those who need extra help have the set up
(viegraf with great diablos and mighty guardian)
(kara with were-tiger and mad bull)
(Cassandra with goblin and dwarf engineer)
and for spells , (meteor blast, rage , tower, thunderbolt, shield and phoenix) i completed the entire campaign with this with a couple of modifications before i unlocked all units so try to level 5 these units first and you can get your hard badge in no time (viegraf Cassandra and kara are your heroes for those that don't understand) + this if it was helpful
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i think its messed up how only one hero can have 2 unit types but a computer with no heros can have like 3 or more + if you agree
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Congratulations! You just won the Semantic Satiation Badge and 30 points!
Semantic Satiation (completed)
Semantic Satiation (completed)
All 16 stages completed on epic – Save your game for this to submit. epic epic epic epic epic epic epic epic epic epic
finally woot woot woot
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It would be awsome if the enemy and your own castle slowly withered away as its health goes down. It would be cool if they showed its destrution when it runs out of health instead of just disapearing. + if you agree.
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I'd love for the tooltips about units and spells to keep working after they've been assigned to the "active" area on the Arrange screen. It would also be nice to have tooltips on the spells during the battle so I can better plan my usage. I hate not knowing how much a spell costs and planning to use two different spells only to find out the first one used all my mana.
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for the last epic stage, its easier to attack the tower straight up with quick units (fully upgraded) then the big dude will just turn back and stop going forward.
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when i go to level 1 i see a kongregate add that is in the game so i cant see what is happening and i cant remove it i hear battle noises going on but it still wont go away
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guys the first hero takes like 5 seconds to attack, how is that long, considering he hits twice?
retreat him 5 seconds earlier you shouldn't have an issue, or hell don't use him at all?
the difference between march and assault is that assault tells EVERYONE to move forward, and march tells whatever units you highlight to move forward. same with fallback/retreat.
if you'll excuse me i'll be using shield to beat every stage on epic :P
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dude, EW3 jumped the shark. We don't want deep strategy and stuff we just want cruishing legions of enemies from EW. EW2 was okay, but the new unlock system is stupid-I have yet to encounter a purchase in this that is less than 4 digits long.
The only strategy in this is assault with everyone, retreat when hero/es are down, rinse and repeat.
Atleast in EW1/2 that was the point of the game. In this everything is just kinda... well, pointless. What's the difference between March and Assault, anyway?
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The first hero (the one with the red hair) has a 15 minute sword slashing animation. Thats something you can update BD