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You should add the important things to the desc like ability to heal etc. Also something that shows you how much longer the spell will last, and I would love it if you could increase gameplay speed. Rly fun game though, like 2d warcraft 3 fvg
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yea, i hated the first 4 levels, soooooooooo slow, but then i started upgrading and all the new characters and upgraded abilities are way fun. A timer would be good on abilities.
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Woot, finally beat every level on epic and got every achievement :D
A tip for level 16 epic: Time Stop is crucial. The boss here has a range of about 3/5 of the entire screen, so if he even walks to the halfway point he can start pounding away at your castle. You should sacrifice units and use time stop to prevent him from moving too far while your titans spawn. Even so, he does lots of damage so you should use Shield or Time Stop to make it so that he doesn't destroy your titans too fast.
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Easy Money - Challenge 3 Tyrant Lord Baal. Choose: Hard Mode, then immediately surrender. You'll be awarded 30,000 Gold for your loss. Do this repeatedly to rack up SERIOUS MONEY to get those characters to the MAX.
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It is an awesome game, it needs a little upgrades like better options or maybe a new game mode like survival or even have a multilayer.Also maybe you can build turrets with mana
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Really wish there was a name and description of the skills in game when you hover over them, would be really helpful and better. Please add this. + this.
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A glitch cheat. If u surrender a game then all the characters would appear in the same spots plus if u had all ur units out u would send them again. So that means u will have 6 hero units on the field.
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PPl, the EASIEST WAY TO WIN EVERYSTAGE ON EPIC: use knight, mad bull, were tiger, gobline, valky, phantom ghost, heroe: Kara,popo,viegarf. SPELL: STOP
Wait until u got some mana, 400 on XIII,XV. 100 on XIV,XVI, 200 with most of the level, then ASSAULT, cast stop when u r near the enemy,, when ur mana renegate about 45, cast stop again. TESTED.
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Ok, i take my previous comment back. It really does take long time to beat a level, but i guess you wanted it like that due to how few levels you have. my only other critique would have to be how a ranged unit will move closer to the castle each time it fires.
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whats the point in making the tower stupid expensive both in gold and mana cost, and then not allowing you to place it where you want...
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Loving all the comments people are complaining about how long it takes to beat a level... in Epic War 3 i could drag out a match for 30 min to an hour. Patience is a virtue. 5/5 for game keep em coming
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at least on the low levels, say up to lvl 6, u just upgrade at the end of the levels, then set all guys to advance and then just leave it. with this strategy you beat several levels
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actually change that, this is probably the best game in the series, but this still isn't a 'brilliant' game as such. maybe just a 3/5
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click plus if you agree:
-the best in the series by far has been n. 2
-though no.2 still had many problems so the sweries hasn't been great, but worth playing
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You need to make this interactive. If you add the arrow I won't be able to write this while playing. You also need a speed button.
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maybe in epic war 5 have a choice between playing as a commander (game like this just with one hero and more units) or king (stay in tower has no on battlefield commander but has control of turret/arrow) this one is an improvment from EW3 but EW1&2 are about on the same level as this game.
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i rly wish if that if the thing a unit or hero o titan dies and nothing else comes in that that
"unit" stops it's attack.... i can tell u how many times sum of my units have died cause the finished an attack with nothing there and then right after sumthing comes and stuns it or knocks it into the air so it cant attack for a while... or maybe sum faster attacks. yes i relize that the enemy would get faster too but maybe add attack speed it the upgrade thing or as a skill
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It would be nice if you could set some kind of percentage of health left at which point units would retreat. That way you could keep only the high health units up front, and your heroes wouldn't die so much. And also, it would be nice to be able to see what buffs were applied to what units, and when they ended. Maybe floating icons or something?
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BUG REPORT: at challenge III (level 15) you could click to begin the scenario then surrender giving you instant gold (12500 at normal; 30000 at hard; 60000 at impossible) You should consider repairing this bug.
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stop skill and invulnerable are quite too powerful. Talking in "mana recharge time" they last for approximatively 50 mana while the stop skill maxed cost 75 mana, think of it for beating the last challenge at epic. It makes it a real joke.
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wouldnt it be smart if you upgraded a skill that it should lower the amount of mana needed to summon or use the skill??? thumbs up or down..
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for level 12, pretty much all you need is the lord of fire titan and some troops to make sure you don't die before it gets summoned. great way to earn more money for the last levels :D
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I wish there was a more accessible "stay in place" option, rather than the "select all units, point where you want them". Also, Fast-forward would be good, and this just isn't the same game without the "purchase this unit" option.